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Found 18 results

  1. Hey you bunch of sensatinal gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). We spent a long time going over everyone's feedback from the last BB Update and changed quite a few things around. You'll notice this patch is almost entirely system changes. A full breakdown of the changes are listed below. Jump in and definitely keep the feedback coming. NEW CONTENT Please note that older saves will n
  2. Hey you bunch of affable gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). Backer Beta Builds where and when? Mac: Steam and GoG are live now Win: Steam and GoG are live now Linux: Steam and GoG are live now We have some pretty hefty patch notes for you. Below you will find; New Content, System Changes, Bug Fixes, and Known Issues. NEW CONTENT Prepatch (Build 4) saves are not compatible an
  3. upon finding out a few things i have become kinda confused about some of the choices they have made with poe. no ambient sounds or movie sounds sliders on release and wont be able to drop itemes on the ground??? I mean this is standerd stuff Wastland 2 you have all of this. whats really weird is theirs a space in the sound opens menu like they wher planing on it but cutt it out? sutch a huge shame How about you guys think poe NEEDS sliders and droping itemes on the ground? or is it crazy talk?
  4. I'd like to ask the backer beta players, based on their exp with the different beta builds, and their intution on how the classes will end up in the final build, to make a top 3 list of the most valuable classes, explaining the reasons they find them most valuable. Of course the top 3 will be subjective to one's playstyle (for example someone may manage without fighter's sticky methods, while someone else cannot picture playing without it) and to play difficulty (some classes may shine on hard-PotD, while others may become obsolete and hamper the player), but in general the feedback will b
  5. Path of the Damned at its core seems at its core useless to me. If i was a lets player id be more useful but in truth why would you ever use it? to make the game super ultra hurt for no reason? I found in Temple of elemtel evil and Icewind dale that making your game ultra tough really diddet make it more fun it just made you half to do more of the same stuff over and over. And some times just flat out unfair and brokenly hard. If their was some reward to beat the game on POTD id be worth wile but as is i just flat out don't see any REAL reason to Ever use it. How many of you ever played i
  6. Just wondering if their well be any? Their not exacly needed but a lot of peaple injoy them.
  7. A new Windows Backer Beta update has been distributed through Steam. We have made a lot of fixes and some changes since the last update. In addition to general fixes, the team has been hard at work making some changes based on a play week that we did a couple of weeks back. You may even see a few new Abilities for classes based on the team's feedback. You will also notice that many of the icons are now in place and we have even started to get some VO in place. We have not been able to get an updated Mac build, but we are hoping to put one out sometime in the next couple of weeks. One g
  8. Update by Brandon Adler, Lead Producer Hello, everyone. It has been a little while since our last update to our backers and there have been some important developments (and additional goodies) of which I'd like to make you all aware. Additional Time for Polish and FeedbackThrough your help and feedback, the Pillars of Eternity team has spent the past two years creating a fun, fulfilling experience. An open development has enabled us to interact with our fans and backers in a way we weren't able to in the past, and this has really helped shape Eternity into a game that we all hoped it
  9. EDIT: I forgot to add that the Mac build is now available for download from Steam! The Linux build still has a problem with loading and unloading asset bundles. Unity knows about the issue and we will release the Linux build once they post a fix. Thanks for the patience. Hey, everyone. The latest Backer Beta update is now live. We hope you enjoy. I have included some patch notes. Thanks for all of the help in testing the game and providing useful feedback. Talents and Core Abilities Over a hundred Talents have been added to allow more options for class customization during the leve
  10. Hello, everyone. We have released an update to the backer beta on Steam. We are still working on the Mac and Linux builds, so they are not currently up there (we are working as fast as we can on them, I promise). We have lots of new changes and fixes. As always, please play the build and give us feedback on our forums. Here are the patch notes for the newly released Backer Beta Build 301. Important Information Regarding Saves Saved game location has changed. You can now find your saved games located in C:\Users\\Documents\Saved Games\Pillars of Eternity. Keep in mind that old saved ga
  11. Update by Josh Sawyer, Project Lead Greetings, and welcome, at long last, to the Backer Beta! We appreciate all the support our backers have given us on the long road that started with our Kickstarter campaign. Now it's time to take a look at what we've been working on, shake it up, and see how things can be improved. Before you dive in, I'd like to talk a bit about the nuts and bolts of the Backer Beta, what content is available, what you won't be seeing, things we're most interested in hearing feedback on, and known issues. The Nuts and Bolts The Backer Beta is initially b
  12. Hey, everyone. I just wanted to let you know that your Pillars of Eternity team is hard at work fixing up the game based on the bugs you have been reporting. I can't give you an exact date, but we would really like to release the patch next week, if possible. We have been focusing on save/load, pathfinding, AI, and class fixes. When we get the exacts nailed down we will let you guys know. Thanks for all of the hard work you guys have put into helping us with the beta. The extra eyes are invaluable!
  13. We have put the new Backer Beta update live. Have fun, guys, and thanks for all of the hard work you have put in when reporting issues. It really makes a huge difference and we are getting lots of great info. Fixed Issues Save/Load Items disappearing on save/load and transitions has been fixed Fixed a problem where quests/tasks are lost when loading while in a game Saving games no longer causes the zoom in/out feature to function improperly Currency, Quest items, Crafting items, and Camping Supplies are no longer placed in the inventory after loading a game Status icons no longer re
  14. Update by Brandon Adler, Lead Producer Hey, everyone. We have some important information for you regarding the Backer Beta and how to manage your pledge. We also have exciting news for you regarding Wasteland 2 keys and how you can get your key from the backer portal. Our next update will be focused on how to redeem your Eternity beta keys and special Backer Beta information. Important Backer Information A few very important changes will be happening on August 22nd. First, we will be ending the crowdfunding period for Eternity. This means that as of August 22nd, you will only
  15. Hello Backer Beta friends. The Beta will be going live at 3:00 PM PDT. I apologize for the minor slip on the time, but this should be the only one.
  16. Binding multiple commands to the same key/button will have both activate 1: Say you want to bind the camera to WASD. 2: If you do so by just modifying the camera bindings, the A key will both move the camera to the left AND toggle attack mode, since attack mode is, by default, bound to A. 3: In order to prevent this, you'll need to manually unbind keys if you want to put a command in it's place. I'm of the mind that if you assign a key binding, if the key was already bound, its previous binding should be "deleted", preventing you from binding multiple different commands to a single key.
  17. Hey, everybody. I just wanted to announce that we have decided on a release date for the Backer Beta: August 18th. We will discuss all of the particulars in a formal Kickstarter announcement, but we wanted you to hear about it first.
  18. Update by Rose Gomez, Associate Producer Hello backers! In today's update, we'd like to show off a few of our creatures that you might have heard us talk about in previous updates. With the end of production getting closer every day, we have some news about our backer updates, and we’re also pleased to announce a date for the upcoming Backer Beta! In our next update, we’ll get into more detail about that. First, let’s get to the creatures. Blight Blights are lost souls or soul fragments that have bonded with elemental substances. They are often victims of natural disasters (f
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