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  1. For some reason the north west ant hill, where all the ant eggs are, makes my frame rate drop like crazy! like I'm talking it takes me 5 minutes to get out of that 'zone' (150m radius of that ant hill). Anytime I get close to it I'm basically stuck with that high ping problem until I can get about 200m away from it... I've concluded it must be the epicenter of my problem. Extra Info: I'm on xbox one, and it's been happening since the last update.. I think it may be because of the sheer amount of ants that are in that cave that are causing it but I'm not an expert and have absolutel
  2. After a lengthy period of gathering players' feedback, theorycrafting and balancing, we have come with a Community Patch Mod - a community based collection of tweaks and improvements. Community Patch consists of the following stand-alone modules: Basic - includes a lot of suggestions from the Deadfire Polishing Poll - a poll made by players for players, in order to pinpoint the possible balance problems and address them. Basic mod - is a conservative patch, it includes only those suggestions that have twice more votes pro than votes against change. (note: in case of suggesti
  3. Hello.. Is the persistant stuttering and frame drop issues on both the pc version and console versions going to be fixed at ANY point in the future? I mean we barely seem to get a patch to fix minor issues once every three months if lucky and you are not addressing folk like myself who have this issue on the pc and ps4 versions. My pc spec.. Gtx 1080 I7 8700k 32gb ddr4 Game is installed on a m.2 ssd Windows 10 Gsync enabled.
  4. Hi everyone, i hope you're doing ok during this difficult time, please stay safe and follow the WHO instructions. With that said i wanna talk about something that will really improve the game imo and i hope it'll be addressed in the near future. I think the features of the supernova difficulty should be free to choose. Hunger, thirst and sleep should be available no matter the difficulty you chose to play. Supernova combat is more difficult only because it makes enemies more bullet sponge and i really dislike that, not just in this game but in any t/fps really. For me Su
  5. So the status effect window (top left, with all the food/buffs/debuffs etc) wasnt a problem until I hit the undercity....then boom! Multiple status effect like slow/poison etc were stacked on and now it covers the ability bars full left side rendering my abilities newly impossible to see/choose correctly in combat!!! Even with font turned way down it reaches there, please, someone help us console pirates X
  6. The patch did not fix Ellie’s quest on the xbox. I never started the quest and each time I start the quest it shows up as botched. I have uninstalled and reinstalled the game 2 times, but this quest still fails for me. (I’m playing on hard difficulty).
  7. In 'Radio Free Monarch' Nyoka can't seem to take the caffenoid. I'm only offered the option to leave the conversation. I'm playing on PS4 and I've seen other people are having the same problem. I'm told I can just make my way to the main quest point without her, but I don't want to not have a new companion. Is there any news of a patch coming out soon for this bug?
  8. So, didn't the devs mention the option to review your class' skill tree at any given moment (and not just at level up) being introduced at some point? Does anyone know what's going on with that?
  9. Hey you bunch of faithful gamers, We decided to slip one more patch in! The patch will be available on the Beta Branch of Steam for a few days. Please jump in and let us know what you think. The patch will go live soon after that. Patch contains; - Fixed an issue with the Company Captain's Cap confusing party members when they cast a buff/heal spell. - Realized we went a little overboard on the Deadfire Uniforms. We knocked the defenses they granted from +20 to +9. - Added optional analytics. This is just simple data collection (where parties wipe, which classes players cho
  10. Hey you bunch of sensatinal gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). We spent a long time going over everyone's feedback from the last BB Update and changed quite a few things around. You'll notice this patch is almost entirely system changes. A full breakdown of the changes are listed below. Jump in and definitely keep the feedback coming. NEW CONTENT Please note that older saves will n
  11. Hey you bunch of affable gamers, Our update is now live! To gain access to the Backer Beta, visit this (Forum Link) for step by step instructions. This is a Beta and will most definitely contain a few issues. Please report any issues you find here (Forum Link). Backer Beta Builds where and when? Mac: Steam and GoG are live now Win: Steam and GoG are live now Linux: Steam and GoG are live now We have some pretty hefty patch notes for you. Below you will find; New Content, System Changes, Bug Fixes, and Known Issues. NEW CONTENT Prepatch (Build 4) saves are not compatible an
  12. 3.05 patch is now live on Steam (GoG, and Mac stores will be early next week.) This is a baby patch, just 2 changes (listed below.) I cannot confirm/deny this will be our last patch. We will still be checking in on the forums and making sure nothing serious comes up. Only one fix: Stalwart auto-save no longer jumbles up creatures statsOnly one change: Dropped The Unlabored Blade 'Firebug' proc from 10% to 3% Keep on, keeping on, - Sking
  13. Hello fellow GNU/Linux GOGers! As you most probably know GOG does now provide patches for Linux games. Which is great, they’re quick to download and easy to apply so you might think it would be the end of my work on unofficial patches. At least that’s what I thought… As you most probably noticed, especially if you have a poor Internet access, GOG does *not* provide patches for The White March, Part 1, and you’re stuck downloading the whole ~2.8 GiB each time it gets updated. Well, you don’t need to do it anymore Like I did previously with the base game, I’m now building patc
  14. Hey everyone! We are going to send out a Hotfix, either later today or early next week. We will be fixing the save/load issue in the Statwart auto-save (this would also effect the Stronghold attacks) and adjusting one item (nerf .) We are dropping the proc chance of 'The Unlabored Blades' Firebug from 10% to 3%. "It's all for you" - Sking
  15. I have posted This in regards to the current bow bug which is in pillars of eternity. This has been brought up before, but from what I can see Zero results from the DEVs on getting it fixed. This bug is not just limited to me but others as well - and not just on this site (steam for example). Here are the pictures: Information: Windows 7 professional 64 Bit Service pack 1 Installed Memory 8GB I5-6500 3.20 GHz Processor Geforce GTX 960 373.06 8GB Direct X version 6.01.7601.17514 From what I can tell this bug normally appears when switching weapons in combat (I pau
  16. Hey guys/gals, We are working on our next patch. We have quite a list of issues that we'd like to address in this patch. That being said, feel free to comment below with any issues you think we might miss and/or should definitely fix. Slap hands - Sking P.S. The current plan has us releasing the 3.04 patch Tuesday of next week (11/1). [Edit: 11/1] Delayed until Thursday 11/3, Total Fixes to Date; - Engagement is now broken when characters are knocked back - Personal 'Total Damage Done' no longer comes up as '-Infinity' - Multiple issues with Glittering Gauntlets - Fix
  17. Hey you (bunch of inquisitive gamers) 3.04 is going into Beta tomorrow 10/4. This patch will have quite a few fixes and 1 balance change. We will be having some sweet prizes for people that participate in the Beta. We will announce the prizes and what you can do to get them tomorrow with the Beta. Here are the complete Patch Notes
  18. My "News" in the top right corner is still only reporting that Patch 3.0 is out (2/16/2016), even though I'm running 3.02.1008 PX1 PX2. I purchased it through GOG.com and installed it manually (not through GOG Galaxy). I can just turn off the "News" of course, but that defeats the purpose and I would like to be informed of actual updates. Is there anything I can do to get this fixed/updated? I have uninstalled and removed all folders/files/entries I could find, reinstalled, and update is still showing as the older 3.0. Thanks for any help
  19. Hey guys/gals, Patch 3.03 is now live. A full change list will be released shortly. Thanks to everyone who participated in the Beta and wrote up bugs, it really helped us out a lot. Love you nerds (well.. maybe not 'love', but at least 'like, like') - Sking
  20. Hello fellow penguin lovers! You probably noticed that the patches for the DRM-free backer DVD have a tendency to lag a bit behind the patches for the Steam & GOG versions… Well, not anymore I now build custom patches allowing to update your game installed from the DVD to the latest stable version, so you don’t have to wait for the official builds anymore. You just need to go to the following page for download links and instructions: unofficial patches for Pillars of Eternity Your feedback is welcome here, as well as your thanks, calls for help, reminders I’m late for a
  21. 3.03 Beta Update 'On Hit' weapon procs now function correctly. Fixed multiple issues with companions auto-level up (thanks Hamskii). Fixed an issue where characters would stay invisible when using Cape of the Master Mystic. Added a missing hatchet (thanks nem0).
  22. The 3.03 patch is now available for Beta. Be wary while playing in Beta, bugs may be present (back up your saves.) Slap hands -Sking Full Patch Notes found here (Forum Link)
  23. Yesterday I saw that the patch had been released and saw steam downloading the patch. When the patch was done I decided to start the game. For a few seconds, a white window opened that said Pillars of Eternity and then the whole computer froze. I restarted the computer and tried it again. Same result. I verified the game cache, same result. Today I decided to re-install the whole game to see if that fixes the issue. I clicked play, the white window came up again. And then it froze. I can't get any dxdiag from what I know but I have a speccy screenshot of my computer specs.
  24. Description: I just updated my GOG version to 3.01 (primarily to fix the "Marshall won't give me the offer to hire mercenaries for 10000cp" bug) Now, I cannot load any saved games I get a windows crash screen, offering me to close the program, search online for fix and close, or debug The second two do nothing more than the first e.g. closing the program I looked at the log, it said that 'sharedassets164.assets' is corrupted, so I downloaded the GOG corrupted saved games hotfix, to overwrite sharedassets164.assets Same problem Steps to Reproduce the Issue: Load any saveg
  25. Hi, I would like to report a bug that's really affecting my gameplay: Since patch at start of June, the companions and custom characters I had in my stronghold have disappeared. Custom Characters are completely gone while the game npcs have returned to their original locations but are now non-recruitable. Those in my party remain fine, but I recently hired a custom character from an inn and had to remove Durance to make way for them. Durance is now back in his original location of Magran's Fork and is, like the others unrecruitable. I enclose a link to a drop box zip containi
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