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Found 4 results

  1. Description: In battle, my main character which is a level 3 Moon Godlike Chanter, refuses to automatically use summon invocations regardless of AI setting and having enough chants saved up. His AI is set to Summoner, per rest is checked even though it's probably not applicable, and attack mode is set to Defensive. I have also tested with per rest toggled off, and attack mode set to Aggressive. I have both of the level 1 summon invocations (skeletons and phantom), and I can cast them manually even though the AI has never once attempted to do so. I'm running 3.03 version of the game thr
  2. Hey guys/gals, Patch 3.03 is now live. A full change list will be released shortly. Thanks to everyone who participated in the Beta and wrote up bugs, it really helped us out a lot. Love you nerds (well.. maybe not 'love', but at least 'like, like') - Sking
  3. 3.03 Beta Update 'On Hit' weapon procs now function correctly. Fixed multiple issues with companions auto-level up (thanks Hamskii). Fixed an issue where characters would stay invisible when using Cape of the Master Mystic. Added a missing hatchet (thanks nem0).
  4. The 3.03 patch is now available for Beta. Be wary while playing in Beta, bugs may be present (back up your saves.) Slap hands -Sking Full Patch Notes found here (Forum Link)
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