Jump to content

rjshae

Members
  • Posts

    5225
  • Joined

  • Last visited

  • Days Won

    89

Everything posted by rjshae

  1. Do we know how well DOS did? I think that Feargus said in an interview that PoE sold around a Million copies which seems solid. They do support multiple projects right now, so it seems the success of PoE was used to revive the company rather than pour all of it into a single project. And even though Deadfire is a game I am looking most forward to, I am also looking forward to see what the secret project is. At least according to SteamSpy, D:OS has ~1.3 million owners vs. a million for PoE. However, D:OS has been out a year longer so that might increase its count a bit.
  2. Personally I really like ambient voice-overs; the stuff you overhead while passing people on the street. Voice-overs during dialogue gets tiresome because it takes too long.
  3. I'd prefer to see races get specific skill and combat bonuses/penalties rather than attribute modifiers. That would make the racial differences seem more "real".
  4. Two classes seems like plenty, unless possibly you're solo-ing and want to use three.
  5. From time to time while walking, characters should make an easy Reflex save or randomly trip and fall onto their faces. If combat starts before they can stand up, they begin prone.
  6. Fade to black scenes should come with options.
  7. “Scummer, pox and wound rot!" roared Tunstall, slamming his fist down on the bed. "Gods cursed the pig-tarsed mammering craven currish beef-witted bum-licking gut-griping louts that did this to me! May every flea, leech and hookworm in all creation find and feast upon them!” ― Tamora Pierce, Bloodhound
  8. What I heard was "dhow", although it looks very large for such a craft. Maybe it's just a "we need size X to allow for boarding combat" type of thing?
  9. Necromancer seems like a possibility. Reanimating corpses, causing flesh to rot, drawing upon our darkest fears, sacrificing ones allies, drain blood, poison, sicken, shatter bones, &c.
  10. Look to mythology for some interesting variants.
  11. I wonder, will there be a shamanistic subclass? Perhaps a hedge wizard subclass?
  12. I'm just happy to be living in a time when we can debate the relative merits of two excellent party-based cRPGs.
  13. Yes, I would expect that the price of being an avowed paladin should mean that certain faiths are proscribed. Otherwise, the game would need to handle the prospect of being a fallen paladin. In theory, you could get away with it somewhat by taking the Untroubled Faith feat, then focusing on the priest's dispositions for maximum benefit. Maybe there should be something equivalent for the Priest, so that their Holy Radiance doesn't become useless? Perhaps even the same feat?
  14. A soulbound club called "Trump Everything". It does irrational, erratic things during combat, lets you gain extra loot for screwing up, and gives you a massive glibness bonus during interactions with low Int creatures. +4 ego boost to Resolve; -4 ego penalty to Perception.
  15. Yeah, but will there be Vithrack slaver-pirates with glowy Adra-powered airships?
  16. As long as they avoid portraying the stereotypical pirates of the Caribbean trope, then I think it'll be okay. I suspect it's going to be more like Malay pirates.
×
×
  • Create New...