Everything posted by rjshae
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The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Australia ****atoos chew billion-dollar broadband http://www.bbc.com/news/world-australia-41857761 Bet they wish the birds would get stuffed...
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A Funny Thing Happened on the Way to the (Obsidian) Forum
Yuge?
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A Funny Thing Happened on the Way to the (Obsidian) Forum
- A Funny Thing Happened on the Way to the (Obsidian) Forum
- List of Subclasses as we learn about them.
rjshae replied to Ganrich's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Chanter soulbound trinket...- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Or... you know, sacrifice them? Also, on seemingly unrelated noted: can we give our crew members nicknames? I'd like to have a cook named "Machine"./jk Or a steward named Baldrick?- Just for fun – melee/magic hybrid
rjshae replied to Ancelor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)A Druid/Ranger combo might be interesting. Toss a few damaging area elemental spells while your animal companion engages the foe, then go all beast mode and join him in the attack.- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Do Orlans nest in burrows?- Remove Restrictions and let this game breath
rjshae replied to Goddard's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Which it shouldn't, not really. I mean if you turn into rock, you should be getting a pretty hefty DR bonus while it lasts. It should require a mining pick to even make a decent dint. This is from the National Park Service: The quartz within the petrified wood is hard and brittle, fracturing easily when subjected to stress. When they talk about Petrify in the game I am sure you turn into a wood type substance which makes you brittle and easy to break. Rocks are strong against compression, but weak against tension and shearing forces. The petrified figure should at least have a DR bonus versus crush and a smaller bonus versus slash. Damage is doubled, which covers the brittleness.- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Do they have to stop afterward to remove the blood-sucking leeches?- Remove Restrictions and let this game breath
rjshae replied to Goddard's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Which it shouldn't, not really. I mean if you turn into rock, you should be getting a pretty hefty DR bonus while it lasts. It should require a mining pick to even make a decent dint.- level Cap and party size in PoE II
rjshae replied to rafalallenstein's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yet another party size thread... YAPST.- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Remove Restrictions and let this game breath
rjshae replied to Goddard's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That and there is no reload button.- Wizard subclasses
rjshae replied to 1varangian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Divination in PoE is conspicuous by its absence, as is the lack of an invisibility spell. I guess they didn't want the Wizard to upstage sneaky characters? Exactly. In 3e, DnD changed invisibility to instead give a large bonus to your hide skill. It did nothing for move silently and you could still be spotted. It was a good change. I think there are some forms of invisibility that could be implemented without significantly displacing the sneak ability. For example: Hide in Place: an illusion that lets your character remain invisible as long as no movement is made. Lost to Me: an enchantment that mentally hides you from just one or two opponents.- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Wizard subclasses
rjshae replied to 1varangian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Divination in PoE is conspicuous by its absence, as is the lack of an invisibility spell. I guess they didn't want the Wizard to upstage sneaky characters?- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Wizard subclasses
rjshae replied to 1varangian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Illusions are about externally affecting the senses (PER); enchantments are about internally affecting minds (INT/RES). Necromancy seems like a specialized form of Transmutation, or possibly conjuration.- Paladin/Priest subclasses
rjshae replied to dunehunter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm curious about the interpretation of this Kind Wayfarers' restriction. Does it apply to every creature that is not immune to sneak attack? Or are there particular creatures that are especially vulnerable to a sneak attack?- Wizard subclasses
rjshae replied to 1varangian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)In terms of discovered grimoire, having the ability to merge spells from various different grimoire into a single grimoire may help alleviate the concern over unusable spells for the wizard subclasses.- A Funny Thing Happened on the Way to the (Obsidian) Forum
- Wizard subclasses
rjshae replied to 1varangian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Presumably the buff to spell power will provide an assist to low Might Wizards. It wouldn't take much: +15% damage is equivalent to +5 Might. There should still be plenty of spells available for Wizard subclasses. However, I think where a big problem will come up is in acquiring grimoires from subclass wizard specialists; many of the spells (~40%) will be unusable. - A Funny Thing Happened on the Way to the (Obsidian) Forum
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