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rjshae

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Everything posted by rjshae

  1. Female dwarven beard technology. I'm sure the lab guys have the necessary skills.
  2. Restless, you lie awake up at night, tossing and turning. Something doesn't seem quite right, but you can't put a finger on it. Finally you decide to walk the decks. It is dark topside, with nobody about. This isn't right. Growing increasingly concerned, you look about and spot a mysterious stranger at the helm. Quickly you yell out for the night watch, but the mysterious stranger gathers his robe about him, slithers across the deck, and dives into the ocean. All it leaves behind is a trail of slime running across the deck....
  3. Here are the same wasps in a swamp area with sound files added:
  4. In the end, Terrorists just spread hate. Peace and happiness, everybody.
  5. But what if you're in clown training?
  6. The icolonelclasm continues...
  7. Well this is why having a variety of companions is good, because personally I liked Sagani. I prefer to adventure with characters I would like to befriend in real life. Not always; just most of the time.
  8. Here's a demo of Kalister68's new Wasp model:
  9. I'll bet they had it assigned to somebody, but then the bug fix quest got deleted.
  10. Rorschach from the Watchmen would probably make a decent godlike for Wael, except the mask would be a permanent part of the face.
  11. But this only happens if you don't find Persoq (so he dies and his soul moves somewhere else) and she continues to look for him for XX years more until she found him in Aedyr. "Persoq's trail goes cold and Sagani returns to Mussuk many years later" So you're saying they will need to branch on the outcome of the original game? Yep.
  12. I checked the endings slide, and the last one mentions what happened to her children:
  13. I wouldn't mind a science fantasy setting. Like Eora meets WH40K with Spelljammer ships and magic.
  14. How about a renegade educated Polpovir helmsman... "Keep a tentacle on that tiller, helmsman."
  15. Did Sagani ever mention how old her kids were? Perhaps the eldest may depart on a vision quest of her own and we'll meet up. The Boreal dwarves are described as instinctive explorers, so encountering one outside of Naasitaq doesn't seem out of the question.
  16. Excellent. I really like how it is all coming along! That animancy cat seems to be moving much too quickly for its animation though.
  17. Meanwhile, in Massachusetts...
  18. Hmm. There are two factors: (1) irrespective of our views on the matter, what are the cultural elements of this setting that would impact behavior due to sexual preference? (2) how tolerant would we be toward a different cultural perspective on the matter? I'm not sure the two can be treated independently. For example, the ancient greeks societies tolerated pederasty. How would we feel about an island culture in PoE2 that permitted and even promoted pederasty? What if a pederastic Edér wanted to live there? How would you feel? Perhaps there would be a loud outcry to have that content removed? But pederasty has been accepted in many historical societies. I'd say it is very difficult for developers to introduce modern cultural elements of sexual orientation into their games because of the societal baggage. Most likely they'll steer well clear of the topic, except for certain light touches.
  19. Perhaps they could make additional variants of existing godlikes? For example, a nature godlike that is "rooted" and gains a bonus against knockback and the hindering effects of slippery ground. These may be more plant oriented nature godlikes, although their features still resemble animals.
  20. Is the coupon transferable? Maybe you can work a trade with somebody.
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