Everything posted by rjshae
-
Posting A Funny - The Thread
- Happy Festivus!
Airing of grievances: Tax Richform...- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Odd... I feel, like wizards, a few classes could lean on a trinket-like item. Certainly not all need to. I think having partially fulfilled layers of classes that differ is what makes things interesting in class based systems. I don't see it as that odd. Grimoires were central to the Wizard class from day 1, providing a significant portion of the class's power and flavor. The other classes (so far) aren't structured around an item like that. What class functions do you take away and ensconce instead in an item? And, if you do make the trinkets that powerful across-the-board, then you have the problem of ensuring that each class (and, in some cases, each flavor of each class) has access to appropriately leveled trinkets throughout the game. If, on the other hand, you make the effects of non-grimoire trinkets comparably small, well, why bother with all that extra work? If it's just another equipment slot that you can fill with a +5 Deflection item (or whatever), well, you can get similar class-flavor effects just by having some exclusive hats or belts (soulbound or otherwise). It would've been nice and neat to have the classes all have parallel equipment slots, but I get why they decided that this was a lower-priority feature. My understanding is that equipment slots are restricted to specific bonuses now, so a trinket slot could be more flexible and generic.- Posting A Funny - The Thread
- Posting A Funny - The Thread
- Modding scene videos
Here's a video of Kallister's excellent new Crypt tileset:- Update #43 - The Year In Review
The game just keeps looking better and better. Nice work!- SAWYERISM BETRAYED - Might turns back into Strength, Resolve will affect spell damage
rjshae replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Your wizard does self buffing so he/she isn't using pure physical power to lift tree trunks But riddle me this, Batman: How much physical power was he using to lift tree trunks? You can reasonably say "I don't care how much, I just care what he's doing and not how he's doing it," but you can't reasonably tell anyone the answer to that question, because there isn't one. If this were a math problem on a test, the answer would be "Not enough information." Might as well combine Intellect and Might into a single stat called Capability, then just say "Maybe the character is exerting enough power on the wall to destroy it in its current state, or maybe he's using elaborate scientific planning to dissolve the mortar between the bricks using his own concoction of acid by MacGuyvering readily available substances together... it doesn't matter, because he's getting past the obstacle, because he's capable!" "What is he capable of, specifically?" "... ACCOMPLISHING THINGS! GYAH! WHY DO PEOPLE NOT UNDERSTAND THIS STAT?!" Now, if you'd excuse me, I'm going to go slay some dragons with my high Defeatery stat. At best, abilities are always going to be a simplified abstraction that is useful for creating a coarse simulation. They are a compromise and a simplification of what is in actuality a highly complex set of bodily and mental capabilities. It is easy to find fault with them because they will never simulate the exact physical universe. But that is true of games in general -- they can only provide a rough verisimilitude of the real thing. In the end then, it comes down to what the designer wants to portray. Abilities only provide basic building blocks, an edifice upon which can be erected a slightly more refined simulation provided via features such as skills and feats.- Posting A Funny - The Thread
Or they just lost track.- Posting A Funny - The Thread
- The Weird, Random and Interesting Things That Fit Nowhere Else Thread
Glaciers did it. Little green alien glaciers.- Posting A Funny - The Thread
- Posting A Funny - The Thread
Remember to eat it slowly and savor every bite...- Modding scene videos
FreshLook has updated the mdb2fbx utilities to work with animated placeables without requiring an armature:- Posting A Funny - The Thread
Yeah, pretty much.- Posting A Funny - The Thread
- Posting A Funny - The Thread
Looks like Josh will be getting a lump of Manchurian Coal for X-mas next year.- Fixed damage weapons
rjshae replied to Piero's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think D&D v3.5 got bows nearly right by setting the maximum draw and allowing that to be reached with strength bonuses. I think they were called "mighty bows".- Posting A Funny - The Thread
- The Weird, Random and Interesting Things That Fit Nowhere Else Thread
https://www.scientificamerican.com/article/alien-probe-or-galactic-driftwood-seti-tunes-in-to-oumuamua/ A signal is heard: "This is your final warning. Move your planet or else!"- Please reduce the amount of loot
rjshae replied to Celsius's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)With an option to set a "junk" filter based on a maximum item price and type, please.- Posting A Funny - The Thread
^ Well, we won't need chimneys any more, so Santa won't be breaking and entering through the roof. Amazon will need to let him in.- Josh Sawyer's tweets and teasers
rjshae replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Every time I see this thread title, I think "Josh Sawyer's Teets and Tweezers". Man, the internet has totally corrupted my brain... Things you can't unsee.- Posting A Funny - The Thread
- Posting A Funny - The Thread
It's not slavery; it's internment. - Happy Festivus!
Account
Navigation
Search
Configure browser push notifications
Chrome (Android)
- Tap the lock icon next to the address bar.
- Tap Permissions → Notifications.
- Adjust your preference.
Chrome (Desktop)
- Click the padlock icon in the address bar.
- Select Site settings.
- Find Notifications and adjust your preference.
Safari (iOS 16.4+)
- Ensure the site is installed via Add to Home Screen.
- Open Settings App → Notifications.
- Find your app name and adjust your preference.
Safari (macOS)
- Go to Safari → Preferences.
- Click the Websites tab.
- Select Notifications in the sidebar.
- Find this website and adjust your preference.
Edge (Android)
- Tap the lock icon next to the address bar.
- Tap Permissions.
- Find Notifications and adjust your preference.
Edge (Desktop)
- Click the padlock icon in the address bar.
- Click Permissions for this site.
- Find Notifications and adjust your preference.
Firefox (Android)
- Go to Settings → Site permissions.
- Tap Notifications.
- Find this site in the list and adjust your preference.
Firefox (Desktop)
- Open Firefox Settings.
- Search for Notifications.
- Find this site in the list and adjust your preference.