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Everything posted by Pangur
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Voiced NPCs
Pangur replied to Gezzas's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
BG's amount of voice over is enough for me.- 91 replies
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I think tattoos should stay unique to PS:T. Based on what's been revealed about the game world, I don't think they'll fit in there.
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Urgency: Please Have It
Pangur replied to Zombra's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm one of those who like to thoroughly explore the game world without being rushed. A few timed quests is ok for a change of pace, but please please no global timer. -
Yes, adding children would make the world more realistic. Yes, I think they should be unkillable. Obsidian said that the game would be 'mature', but, in my opinion, maturity doesn't equal being able to kill everyone in your way.
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Yes, the deadline should be flexible. Doesn't matter if the game reaches 3 million or 5 or 10, they should take their time. Actually I also think April 2014 is a bit too soon, but Kilroy_Was_Here is right, it's too early to tell. All in all, I don't mind waiting 2-3 years for this game.
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Traps: do we have to have them?
Pangur replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I rarely place traps when playing as a rogue, but I like scouting ahead of the party and disarming them. It's fun and it's a nice change of pace. -
Time and Weather
Pangur replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
1: Sure, in some cases. Like people already said, nighttime should benefit some skills - like stealth and pickpocketing (but also make it harder to see enemies... or traps, for example). Some time-specific quests would also be nice, 2: Again, in some cases. No global urgency, but some quests where it really makes sense to hurry - for example, if you need to rescue a hostage or something ike that. 3: I chose 'cosmetic' in this one. It's fun, but I think I would be annoyed if lightning bolts randomly struck my companions or the rain quenched my wall-of-fire spell. -
Dialogue Poll
Pangur replied to Domigorgon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'd love to have long descriptions. Probably not for every small encounter (I don't think a vendor needs a lot of text), but for important situations. I remember how amazed I was in PS:T when the Nameless One finally met Ravel - it was done brilliantly. And yes, I think skill checks or percentage should be hidden. -
XP Sharing
Pangur replied to MinotaurWarrior's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I prefer option 1 or 2. Wouldn't want non-active companions to lag behind and become useless in the end. -
Composer for Eternity?
Pangur replied to MechanicalLemon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Giving my vote to Justin Bell too. -
How realistic is your cup of tea?
Pangur replied to exodiark's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I chose 'tamed reality'. I want to see deep political and social problems there, but I definitely don't want horrifying things and explicit violence in this game. -
"Talking through" the game
Pangur replied to actionjezus6's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Voted "almost everything". I like to find peaceful solutions to difficult situations but of course it should be reasonable. Also would be nice if we received the same amount of xp for using our wits as for using our sword. -
Achievements
Pangur replied to buggeer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Not needed. Useless and annoying. I don't really need to know how many monsters I killed or how many fireballs I shot. -
Thank you, guys - everyone at Obsidian. Can't even describe how excited I am about this game and how glad that you decided to do it.