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Kopi

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About Kopi

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    (2) Evoker
    (2) Evoker
  1. I don't like a massive classical orchestra as much as a decent solo track. Often times when a battle is imminent, a huge orchestra plays epic music - that's not so much my cup of tea, but I don't mind it if its well done. I'd rather like to hear the drums of war and very deep sounding war horns (I don't actually know what these are called)
  2. Live musicians with instruments from the medieval era? Anyways, I hope 4m is possible!
  3. You should make inns the place to hire (create) companions. Adventurer's Hall feels kinda artificial.
  4. The concept art is of good quality and the artist surely has talent, but what she draws lacks a certain power/charisma. Forton is probably supposed to look hardened, but his head looks like the one of a sad old woman.
  5. Those are live musicians without a doubt, and of course, it sounds great. That's what we call "source music" in the audio field. Meaning, it isn't a sound track superimposed over the presented material, but rather it comes from an actual source from within the scene (radios and bands are a good example of that). I agree, it would be great to have. I can tell you this is a subject that's come up several times over many projects at Obsidian and people are usually receptive to it. It just needs to make sense in the world of PE... I see, that means you could sneak yourself in as a Lute playing street performer! Yes?
  6. There needs to be tavern music in PE similar to the ones you listed. It doesn't sound perfect but that's the point of it. A music of ragged tavern musicians and drunken bards. It immediatly conjures an immersing atmosphere.
  7. Not that I am in favor of chainmail-bikini (well, maybe I am.. ) but cadegund's full plate armor is not actually practical for traveling. How long is she gonna last in the blazing sun on an 8 hour march? Unless you are some kind of super-mutant, I doubt anyone could last more than an hour in that thing.
  8. Who cares what it is? What it is, is the entire point! And that’s Kickstarter, not a warehouse. You pledge a sum because you want to see this game made, you don’t pay to get copies of the game in bulk. Think it over: every digital copy you receive you’ll pass on to friends and relatives because you have no use for five PE serial numbers. That’s fine, there’s nothing wrong with that but of course it’s a ‘loss’: those are five or ten copies that go to (otherwise) prospective buyers. To give more free digital copies is economically unfavourable for Obsidian. Digital, so no loss – really ... What you want to call it is totally irrelevant here. What is obsidians goal? Raise money. Would it be beneficial to both obsidian and the fansites if they'd provide them with more than enough digital copies? Yes. Undecided potential backers are more likely to donate if they are encouraged through their community, that's all this really is about. If they could get a copy -and- get a high tier reward for their community, everybody wins.
  9. Obsidian marketing people just failed hard here, that's my point.
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