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Found 3 results

  1. "Pillars of Eternity" is out, reviewers are in awe, and I want to take this moment to thank Obsidian for finally standing up to the video game industry nonsense of self-suffocating rules that only stifle creativity. It reminds me of how HBO revolutionized TV and how that eventually gave us "Game of Thrones", a nihilistic masterpiece that breaks all the rules and is loved for it. We may not be quite there yet, but this is a first step. I have long argued that making children invulnerable or leaving them out of the game world is a creativity killer. Everyone knows the concept is completely n
  2. This a discussion on these topics, I AM NOT holding a debate for or against it, I actually don't care how you feel about it. I managed to find an article about should children be in the game and people were saying they should be immortal, that BS IMO if you want realism. I have played BG2 and have never killed a child, thought never even entered into my mind as an option. So my thoughts on the matter, if it bothers you don't do it, simple as that. I am new here so forgive me if it already covered and common knowledge on these topics, if it is I ask you to point me to the article/s so I can
  3. Should Obsidian take the route of Skryim and add children in their rpg, but make them unkillable? Should children be present and killable? Or should children be absent from the game? Thoughts?
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