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"Pillars of Eternity" is out, reviewers are in awe, and I want to take this moment to thank Obsidian for finally standing up to the video game industry nonsense of self-suffocating rules that only stifle creativity. It reminds me of how HBO revolutionized TV and how that eventually gave us "Game of Thrones", a nihilistic masterpiece that breaks all the rules and is loved for it. We may not be quite there yet, but this is a first step. I have long argued that making children invulnerable or leaving them out of the game world is a creativity killer. Everyone knows the concept is completely nonsensical and banal so once you go to that step out of fear of being controversial, it becomes so much easier to fall prey to mediocrity on other levels as well. The liberating feeling of trying to create genuine immersion instead of pandering to the conventional is not to be underestimated, and I am convinced this has directly attributed to the brilliant writing and choices in this game. I even noticed you went beyond the call of duty and threw in a pregnant woman to kill, which I think might be the first time ever in a video game. I saw that the game had massive support on the forums for including killable children (over 80 percent if i remember correctly), so I had a small hope you might do it but it's so easy to wait for someone else to be the pioneers. It was a lot more difficult to include it now than back when it was included in some earlier titles since it has been established as a video game taboo since then, with game after game after game being terrified of being different. But you did it and finally I can play a game that I can respect, at long last. I just want to offer sincere thanks to Obsidian for creating this game that I, and game reviewers, and I am sure many many players, have already fallen in love with, and if you stay on this course, and don't succumb to the conventional, you may become true video game giants. One day you could be the "Game of Thrones" of video games For the record I use a VPN I had to turn off to register at the forum so I doubt I'll be active here since I keep it on all day and only turned it off to give Obsidian the praise they deserve. Thanks, Obsidian!
This a discussion on these topics, I AM NOT holding a debate for or against it, I actually don't care how you feel about it. I managed to find an article about should children be in the game and people were saying they should be immortal, that BS IMO if you want realism. I have played BG2 and have never killed a child, thought never even entered into my mind as an option. So my thoughts on the matter, if it bothers you don't do it, simple as that. I am new here so forgive me if it already covered and common knowledge on these topics, if it is I ask you to point me to the article/s so I can read up further on the subject/s. I did find a post about children, whether they should be in game or not, and the debate that followed if they should be killable or not. Personally I don't care about that, I am interested in marriage, romance and fathering (mothering? Doesn't seem right to fright with child) offspring. I find this intriguing and am interested if the option will ever be present, on launch, DLC or hopefully a mod (don't know if the game will be mod-able, let me know if it is please :D). In BG2 there was Aerie, whom you could romance even have a kid with (how awesome is/was that!). Sample dialogue from Aerie: “I…I will show you my body (char name)…and I hope it pleases you. Would you…would you stay with me this night (char name)? Will you show me what true love consists of?” “I’m such a silly woman. Whining and crying…I must seem so ridiculous and petty. No man will ever want me I think…I feel so embarrassed.” So I hope to have the option of doing the same in this game, it was one of the coolest experience I have had in a game, in fact I feel as though I still love her. How do you feel, want an epic game of epic proportions?
kmelt93 posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)Should Obsidian take the route of Skryim and add children in their rpg, but make them unkillable? Should children be present and killable? Or should children be absent from the game? Thoughts?