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Showing results for tags 'epic'.
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Our Oak Tree Base. Will be opening up the game to visitors soon. Gamertag: Stonedprophet
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- basebuilding
- grounded
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Hi all. I have not been very active on this forum for a long while, but I have played all games Obsidian made (old and new) and I loved PoE and PoE2. But now that will change and it makes me a little sad to actually do so, but I simply can't support Obsidian in their current behaviour. - I want to say I understand the logic behind their "free cash to go exclusive on 3rd party shop" but for consumers this is a problem! I will never go to a site like Epic, it is not just anti consumer it has poor security, steal information from users (they even admitted this and tried to hide it as a mi
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As I walk in Pearlwood Bluff, my party see a little cute drake! Engaging him only provokes a million of Xaurip that comes to his aid, not only attacking me but also keep healing the drake himself! (healing on hands to be more specific! who said paladins are useless?) This was the taughest battle for me and I actually died twice before I decided to change tactic. 1) Aloth, you don't need fire spells. swap in the debuffs and lightning strike! 2) Eder, you hate using sword and shield I know, but for this one not only you will but also eat +con food! 3) Kana .... get your tanking gear on a
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Let's make a comprehensive list of everything in the game so far that has been Backer Made. Obviously, this will be filled in over time, but for now, I think we can get started with a few of the Backer Portraits and the Celestial Sapling. The rules are simple. We post images and/or name of people, places, and things such as: LARS WESTERGREN UNKNOWN CELESTIAL SAPLING ---- UNKNOWN UNKNOWN And then we fill it in as needed.
- 110 replies
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- pillars of eternity
- kickstarter
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I recently binge-watched a show in which the protagonists discover that what seemed to be a single mysterious enemy organization was actually two diametrically opposed factions. When trapped by one faction, they were able to draw in the other one and escape in the ensuing chaos. It's an idea that's not actually uncommon in non-interactive media, and RTS games will also sometimes have 3+ sided battles, but I think it could work for RPGs as well. There was a thread recently about keeping the enemies in the first Pillars of Eternity game low-level. This approach is probably the most sensible
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- powerful enemies
- epic
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This a discussion on these topics, I AM NOT holding a debate for or against it, I actually don't care how you feel about it. I managed to find an article about should children be in the game and people were saying they should be immortal, that BS IMO if you want realism. I have played BG2 and have never killed a child, thought never even entered into my mind as an option. So my thoughts on the matter, if it bothers you don't do it, simple as that. I am new here so forgive me if it already covered and common knowledge on these topics, if it is I ask you to point me to the article/s so I can
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Hi I'm Zoltan Gonda, the author of the NWN1 module series, Tortured Hearts (I & II). Me and my friend DrHoo have been working hard on a stand-alone RPG which is loosely based on these mods and now we need some material help to get the graphic and sound content done. This is why we chose Kickstarter. The title is: Tortured Hearts: Or, How I Saved the Universe. Again. Storywise, the game is DONE. Here are the features: -TH satirizes RPG cliches -Light-hearted story of a jaded, thrill-seeking adventurer -No need to play the prequels beforehand, but ofc there are refs
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- epic
- roleplaing
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