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Everything posted by Pidesco
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It makes sense. If a lesbian plays a game and is forced to only flirt with men, it's kinda awkward for them. Same for gay men being told to flirt with women, same for a bisexual who can't hit on their same gender. It's simply the game telling them to be something they're not. A role playing game telling people they're playing a role other than their own? Oh, the humanity.
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Minigames
Pidesco replied to DAWUSS's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
http://www.youtube.com/watch?v=umDr0mPuyQc -
I spent almost the whole working day watching Project Eternity's forum.
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Moved to C&C.
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Greg Zeschuk and Ray Muzyka depart Bioware for good
Pidesco replied to Ashram's topic in Computer and Console
And there's a thread, here, actually. Closed. -
[Suggestion] Subforums
Pidesco replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Subforums will come, eventually. Probably when more is known about the game. -
Greg Zeschuk and Ray Muzyka depart Bioware for good
Pidesco replied to Ashram's topic in Computer and Console
Moved to the appropriate forum. -
Limiting beta access to $140 is already including some 2500 potential beta testers, at this point. I don't think any more is necessary and it's a nice temptation for those that haven't pledge that much money yet..
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So, realtime with pause...
Pidesco replied to catmorbid's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What does that mean? Essentially, that turn-based combat makes me conscious of the game's systems and their inadequacies in a way that RTwP does not. In a RTwP game, for instance, I can see the enemy mage preparing to cast fireball, and move my party accordingly. In a turn-based game, he casts the spell, damages everyone in my party, and I don't have an opportunity to react. The former strikes me as sensible and realistic, the latter as an unwelcome artifact of tabletop game design. Similarly, the way movement works in turn-based gameplay seems incredibly silly to me. Characters move wherever they please during their turn, even in circumstances where, realistically, someone would intercept them. You should try Jagged Alliance 2, methinks. -
I DO want to play inventory Tetris
Pidesco replied to salty's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Inventory similar to Ultima VII would be a plus. I'd just want one change to that model and that is different types of obtainable inventory bags, with multiple pouches to keep things organized. -
So, realtime with pause...
Pidesco replied to catmorbid's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What does that mean? -
Weapon mechanics
Pidesco replied to Karranthain's topic in Pillars of Eternity: Stories (Spoiler Warning!)
With a fair chance to break? -
Weapon mechanics
Pidesco replied to Karranthain's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Some weapons should also several characteristics simultaneously. Morningstars with blunt and piercing damage. And, in my spear example, range difference between modes. -
[Merged] DRM Discussion Thread
Pidesco replied to Arundor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
With GOG being announced, this thread can be closed.
