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Pidesco

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Everything posted by Pidesco

  1. I only ever lurked the BIS boards. At that time my internet browsing was done mostly on my university's network so time was limited. Because we were playing LAN based Quake, instead.
  2. A death system similar to Storm of Zehir would be ideal. Also, if magical resurrection is used, party NPC feedback to deaths and resurrections should be done, in the interest of a game world that is reactive and alive. Aditionally, repeated resurrection should have increasing costs, monetary or otherwise.
  3. The Nasal epic, however, is still unwritten, and waiting brave discovery.
  4. I think Nose Mythology would be great new ground to explore in an RPG. The moral quandaries of the twin windy, jungle caverns of moist woe should be addressed. The war of the disgusting green beasties against the plight of the elements and the godless Digital Foes would make for a gripping tale.
  5. I never really got a lot of people's fascination with IPs and names. I really don't care whether a game is called Alpha Protocol 2, Theta Service Level Agreement, Planescape: Torment 2, or NonEuclideanSurfacescape: Annoyance. The point is whether a game includes game design I appreciate, like AP's dialogue system, Looking Glass Studios' design philosophy, or Torment's emphasis on non combat gameplay.
  6. The best bit is that the filter removes arse to leave anal, instead.
  7. I nearly made this very joke, but I wasn't sure how many people would get it anymore, even around here. That was a damned long time ago. Enough people is the answer. Damn Lithtech engine.
  8. It's an Ouruboros, a rather old symbol, filled with meaning. 300 guests in this thread by the way.
  9. As the fantastical words thrown around are lacking in Google results, I'm betting it's a new IP. Esenath is an actual female first name, apparently.
  10. If a mythological being reports it, it must be true.
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