Everything posted by SChin
-
[BUG] 1.2 - Watcher's Blade visuals bugged
SChin replied to Grim_22's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)You are correct. I apologize that this didn't actually get fixed. I reopened the report and told QA to take extra care to make sure the fix is working as intended. Sorry for that everyone.
-
Tekehu Chants
SChin replied to pikea1's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, I don't like nuisances! Pikea, can you send me a copy of your save file where this is occurring? This could provide further insight to our Programmers for a permanent fix and we may be able to temporarily fix this for you as well. You can find instructions for finding your save files here. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thanks, and sorry for the inconvenience.
-
[2.0] Arcane Dampener still buggy against drugs
SChin replied to kilay's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, This is still a bug that we are looking to fix. I don't have an exact timeline, but we hope to have a fix for this soon. Sorry for the inconvenience this is causing.
-
Russian transation bug
SChin replied to Phenomenum's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Phenomenum! Thank you for letting us know about the translation issue. I'll put this in a report and send it to our translation team to investigate. Thanks again!
-
Severe bug in Ukaizo Harbor
SChin replied to Daled's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, Thank you for the files Daled! We've had some troubles trying to reproduce this in house, but the Area Design team is working to figure out the issue here. Having your files should help alot! Keep an eye on the forums for when the fix is released. Thanks again and sorry for the inconvenience.
-
[Strange Behaviour] Resolve and %damage done DoTs
SChin replied to thundercleese's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey ThunderCheese! Thank you for another thorough post! I'll put it in a report and have the Systems Design team investigate this to see what's going on. If you discover more about this, by all means, keep adding to it Thanks for all the help!
-
Ship food stack splitting bug
SChin replied to Belfaldurnik's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Skie! Thank you for getting that to me! I'll send it over to Programming to look at and get a fix in that will stick this time. Thanks again!
-
Auto level companions not in the Party
SChin replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello again Arnold! The auto-level option only applies to pre-made NPCs. It works by having the pre-made NPCs be at your level and have their points and abilities chosen when you have them join your group. After that, you manually level them yourself. So if you pick up Maia at level 18, she will be auto-leveled to 18 if the option had been active at the time. I hope this answers your question!
-
Beta Patch Notes for Version 2.0.1
Hey everyone, We are very interested in this frame rate degradation issue and want to investigate it as we have not been seeing this in house. Would you be able to help me by sending some files so we can look into this issue? I'm interested in your output_log.txt file after this starts to occur as well as your system specs and a save file. You can find instructions on how to obtain these here. The files are likely to be too big to fit on this forum thread, but you can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thank you, and sorry for the inconvenience.
-
[2.0] more incorrectly-attributed dialogue at start of ship combat
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Thelee! Thank you for bringing us another one of these! I have taken the information and submitted a bug report for the issue. QA and Area Design will investigate and look for a fix for the issue. If you discover more of these, please let us know! Thanks again!
-
Extra abilities beta patch
SChin replied to edwgabriel's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey there Edwgabriel! Thank you for bringing this to our attention! We have a few different fixes for how abilities are displaying on the ability bar and the character sheet coming soon and this one seems to be part of that. Keep an eye on the patch notes(as you have been) to see when those fixes come in! Thanks for the help!
-
Vatnir the Nomad
SChin replied to Quasxen's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Quasxen! Thanks for reporting the issue! Fortunately the programming team has been working on this issue already and it is currently being tested before it's implemented to the live version of Deadfire. I also like to have my party a very particular way so it is totally reasonable to consider this a nuisance Thanks, and sorry for the inconvenience this bug has caused.
-
[Bug] Bypassing Scordeo's Edge stack limit
SChin replied to thundercleese's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Thundercheese! Thank you for such a thorough report on Scordeo's Edge. I've taken everything and put it into a bug report for the QA, Systems, and Programming teams to investigate. If you discover anything else about this, please let us know! Thanks again for the help!
-
[2.0.1] Some bounty bosses do not drop their unique items
SChin replied to Xsanf's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Xsanf, Thanks for bringing this to our attention and thanks for the detail of it all. I especially love the build number and save file already being thrown in there! We have a few of these guys reported in our bug database, but I'm going to create a general one to get QA and Area Design to do a wider investigation just in case. If you discover anything else about the bounty targets, please let us know! This thread is linked to our bug report so the team will see it while they investigate. Thanks for the assist. Xsanf!
-
[2.0] Ikiuq has no face
SChin replied to Loub's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Loub! Thank you for bringing this to our attention. I have created a bug report for this and sent it to our QA and Character Art teams to investigate. If you discover anything else about Ikiuq's missing face, please let me know! Thanks for the help!
-
Pollen patch doesn't seem to be working
SChin replied to Xyron's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Xyron, Thank you for reporting this to us. I have created a bug report and sent it to QA and Systems Design to investigate and get any potential fixes for this issue. If you discover anything else about this bug, please let me know! Sorry for the inconvenience this has caused.
-
Crashes During Quick Load at Sea
SChin replied to Skie Nightfall's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello again Skie! I'm sorry you've run into these crash bugs. It's odd that they aren't creating logs. I'll report this and tell the team to keep an eye out for anything similar. If you discover anything else about this, please let me know! Thanks again, and sorry for the inconvenience Skle.
-
Auto level companions not in the Party
SChin replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Arnold! Thanks for bringing this to our attention! We actually do have a report for this in our bug system as something we would need Programming to take the time to implement. The original concern being we didn't want players who like to manage level up themselves to not have the option when their inactive party auto-leveled. We are looking into different ways we may want to implement this feature. If you have any other cool ideas or bugs to report, please let us know! Thanks again, Arnold!
-
[Bug] All of my money has disappeared
SChin replied to Pinsalinj's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Pinsalinj, Sorry about the Daily Wage bug that you've been experiencing. We have gotten many reports of this since Beast of Winter released and the Programming team has been working on a fix. We hope to have this fix released in a patch soon once testing of the fix has been completed. As a workaround, all other users with the same issue have reported that loading the save again fixes the issue. I apologize for the inconvenience and understand the frustration this bug is causing.
-
Ability to rename save files (for builds)
SChin replied to dbarbarian14's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Barbarian! Thanks for bringing this up! Fortunately, the QA team has already brought this up to the Programming team and this issue is slated to get fixed. Keep an eye on the forums for the latest patch notes to see when this goes live. If you have any other cool ideas or notice any unreported bugs, please let us know! Thanks again!
-
Load savegame moves ranger pet
SChin replied to Belfaldurnik's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Belfaldurnik! Thanks for reporting this to us! I have created a bug report for this and sent it to our QA and Programming teams to investigate. If you discover anything else about the Ranger companions, please let me know! Thanks for the help!
-
Ship food stack splitting bug
SChin replied to Belfaldurnik's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Belfaldurnik, This was something I believe was supposed to be fixed in the 2.0 patch that released along side the Beast of Winter DLC. I just want to be sure that you are on the latest build. In the top right of the title menu should show the build being v2.0.0.0030. If that is the build you are running and you are still getting this bug to occur, would you be able to do me a favor and send me a save file where this is occurring? Instructions for finding save files can be found here. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thank you and sorry for the inconvenience of this bug.
-
[Bug] Scrolls & Explosives not showing real AOE.
SChin replied to indika_tates's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Indika! Thank you for reporting this to us. We made a change to consumable items where they should no longer be scaling with Attributes. Are your scrolls and bombs still being affected by this? Please let me know and thanks!
-
Possible bug in Tekehu and the Bear's Fortitude skill?
SChin replied to just2cold's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Sorry to hear you're running into an issue with Bear's Fortitude not applying to Tekehu. I tried this myself and didn't end up running into the bug. As soon as I closed Level Up after giving Tekehu the passive, he gained the +10 Fortitude. Just2Cold, if you are still having the issue, would you be able to provide me with your save so I can have some folks investigate the issue for you and try to get a fix? You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thanks and sorry for the inconvenience this has caused.
-
[Bug] Reloading sometimes makes ship crew eat everything in sight (and charge me massive overtime)
SChin replied to architekt's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, This is indeed a known issue that is in the process of being fixed by the Programming team. We hope to have a fix soon and I believe Architekt is correct as I have seen other people report being able to reload the game as a workaround until the final fix is implemented. Thanks for reporting the issue and sorry for the inconvenience it is causing.