Everything posted by SChin
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game crash
SChin replied to Starmantle's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Starmantle, I'm sorry to hear you are crashing when you attempt to leave the Wild Mare. I have written up a bug report and sent it to our Programming and QA teams to investigate. Have you been able to continue your adventure or are you completely stuck in the inn right now? Sorry for the inconvenience this bug has caused.
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Gold Consumption on reload:
SChin replied to Sharp's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Sharp! Thank you for reporting this to us! Fortunately the Programmers have already started working on a fix for this and hope to have the fix out soon. Keep an eye on the forums for the patch notes to see when the fix is implemented. If you discover anything else about the Daily Wage bug, please let us know so we can add the information to the bug report. Thank you and sorry for the inconvenience this has caused.
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[Location][Geometry] Sandswept Ruins: Non-traversable spot despite being shown as traversable
SChin replied to Morpten's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Morpten! Thanks for reporting the nav break issue! I have added it to the database and sent it off to the Environment Art team to investigate. Thanks again!
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[NPC][Gameplay][Animation] Missing walking animation ('sliding') when investigating nearby noise
SChin replied to Morpten's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Morpten! That is hilarious! I almost don't want to report this, but alas I must. It looks like he's riding on a Roomba or something. Thanks for reporting this to us!
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[NPC] Freeing Giordu Red-Handed: Couple issues w/ placement, untied/freed animation, etc
SChin replied to Morpten's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Morpten! Thank you for reporting this to us! Fortunately the team is already aware of this and currently investigating the issue at hand. We hope to have a fix for this as soon as possible. Thanks and keep the bugs coming!
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[NPC][Dialogue][Cutscene] Hiring Rust the assassin cutscene: Descriptive text discrepancy
SChin replied to Morpten's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Morpten! Another astute observation! I put this into a bug report and sent it to our Area Design team to investigate and fix. Thanks again for another great find!
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crash report
SChin replied to nylobs's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Nylobs, I'm sorry to hear you crashed during your adventure. Did the crash occur as soon as dialogue ended, or did it crash when transitioning into the inner part of Motare o Kozi? Thanks, and sorry for the inconvenience of this crash.
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The red hand arquebus needs a huge nerf.
SChin replied to Teclis23's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Our resident Systems Designer would love to nerf more items. The things mentioned about The Red Hand are indeed in our system for investigation and potential fix in the near future. Keep an eye out on the latest patch notes to see when that might be. Thanks for the help!
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[Possible Bug] Oathbreaker's End penetration
SChin replied to thundercleese's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Thundercheese! Thank you for bringing this to our attention! I have sent this along to our Systems Design team to investigate to see if this was intended or not. Thanks again for the help!
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BUG - The higher ups quest was unable to be completed after killing the pilgrims
SChin replied to Teclis23's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! The patrolling enemy being a part of that entry is still a good point and will be brought up with Area Design to consider a change. Thanks for looking into this!
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BUG - The honored guest quest did not trigger after installing BOW DLC
SChin replied to Teclis23's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Teclis, I'm sorry that the quest didn't trigger for you. Did the quest at least trigger after landing in Harbingers' Watch? In regards to Fyrgist, he does sail in that general area, but he is not a forced encounter that should to be expected. If for some reason he is not on your map and you have not yet fought him, then that would be a problem. Please let me know the outcome for both of these situations!
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[BUG]Confounding Blind duration
SChin replied to smzh369's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Smzh! Thank you for reporting all of this for Confounding Blind! I have submitted a bug report for our Systems and QA teams to investigate so they can get any potential fixes in as soon as possible. Keep an eye on the latest patch notes to see which fixes are getting implemented into the game. Thanks again for looking into this for us!
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[BUG] Opening inventory crashes the game
SChin replied to zeec123's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello again Zeec, I'm sorry to hear the issue is still present, but thank you for testing this. It looks like the Programming team may have found a fix and the QA team is verifying that the fix will be stable with the rest of Deadfire. Keep an eye on the latest patch notes to see when the fix is implemented into the game. Sorry again for the inconvenience the bug has caused.
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Party members switching positions all the time
SChin replied to savior99's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Savior! Thanks for reporting the issue! I'm sorry for the inconvenience it has caused you during your adventures. The good news is, this has been reported and fixed by our programmers and awaiting a patch to be implemented along with other bug fixes. Keep an eye on the latest patch notes in the forums to see when any fixes have been implemented! Thanks again for taking the time to bring this to our attention!
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[2.0] Frostfall doesn't benefit from Secrets of Rime
SChin replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! I added the issue into the bug database and it is now being worked on by our Systems team. Thanks for the help Andrea!
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save import issue
SChin replied to rahab984's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Rehab, Sorry you're having troubles with the PoE1 save import. I just want to make sure that both the Pillars I and Pillars II save game sub folders are in the same parent folder. Also, what operating system are you using and what platform are you playing Deadfire with(Steam, GOG, Origin, MacPlay, etc)? Sorry for the inconvenience this bug is causing.
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Mouse click bug
SChin replied to solaris6's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Solaris, I'm sorry that this is still occurring for you. Could you do me a favor and send me a save file, output_log, and DxDiag. You can find instructions on obtaining these here. I apologize if you've done this already before, I haven't seen a recent post about it. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your Steam forum username so that we may identify you easily. I want to add these to the bug report so we have more to work with to help find and address the issue. Sorry for the inconvenience this bug is causing.
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Companion switching bug
SChin replied to fgalkin's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Fgalkin! Thanks for reporting this issue as it's not something we've noticed before. I have added the bug to the system for investigation by our QA and Programming teams. If you discover anything else about this bug, please let us know! Thanks again for the help!
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blackened plate armor : life in death
SChin replied to downstroy's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thanks for clearing that up for me I'll let the Systems team know to keep the clarity of the "Self" description in mind for the future.(One of them is my roommate, so I'd be glad to bug him, hehe) Thanks again, you're all amazing!
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The red hand - unburdened soul enchantment
SChin replied to downstroy's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey guys! Thanks for posting about The Red Hand! I added this to the system again since it seems like any possible fix from before may not have worked. Thank you for the screenshot as well! The bug is now in System Design's hands and should be fixed soon! Keep an eye out on the forums for the latest patch notes to see when the fix is in. Thanks again!
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Daily payments to the crew sometimes draw all your ship resources in a blink of an eye
SChin replied to Chessbrain's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! I'm sorry about the inconvenience of this bug. Fortunately, Programming is already aware and investigating the issue. Chessbrain, thanks for the save file! I added it to the bug report we have for this issue. Based on the type of bug this is, I expect the fix to be much simpler than some of the others we have gotten, so I expect a fix to release soon. Keep an eye on the forums for the patch notes to see when the fix is implemented. Thanks again for the report and save file!
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[2.0.0.0033] Loosing money bug after qick save has not been adressed
SChin replied to Phenomenum's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Phenomenum, I'm sorry the bug is still occurring for you. We do have a new version of the bug in our database to be fixed since this is occurring and have programming investigating the issue. If it wouldn't be too much trouble, would you be able to send me a save file and your output_log file where this is occurring. You can find instructions for providing that information here. The more information we have the easier it will be for us to fix and implement. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your Steam forum username so that we may identify you easily. Thanks, and sorry for the long running inconvenience.
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[Bug] Guardian of Ukaizo fight not occurring
SChin replied to DrHollywood's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Dr. Hollywood! Thanks so much for the save files! We are already working on a fix for this, but this will be an amazing help for us to get to the root of the problem and get a fix in. If you discover anything else about this, please let us know! Thanks again and sorry for the inconvenience of this bug.
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[2.0] Cap of the Laughingstock doesn't have partial hair
SChin replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Andrea! Another fine catch! I'm making a note for QA to make sure all DLC hats are tested for partial hairs in the future. Thanks again!
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Only one save location available.
SChin replied to Lonestar166's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Tommy has it exactly right( Thanks Tommy ) Trial of Iron mode is meant to be a very challenging version of Deadfire where there is only one save. If you die in Trial of Iron, the save is deleted and the player must start the game over. If you have any addition questions, comments, or concerns, please feel free to reach out to us!