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SChin

Developers
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Everything posted by SChin

  1. Hey Dune! Yup that makes a lot more sense to me now I already put the QA team on it to investigate anyway, but figured the extra information might be of assistance. Thanks for the help Dune!
  2. Hello again Dune! We are a bit confused by this and were wondering if you could elaborate more. Are you saying the caster is also being affected by Sworn Enemy and is taking additional damage when casting Sacred Immolation? Thanks!
  3. Hey Buddy, I messaged Apple Support to see what they can do for us. In the meantime, we just released the 2.1.0 patch and I was wondering if that may have fixed the issue for you. Let me know when you can check it out Thanks Buddy!
  4. Hey everyone, We are still working on a fix for this. As we are unable to reproduce this in house, any information or files you could provide would be greatly appreciated as it gives the Programmers more insight into the issue. You can find all the useful types of information here. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thank you for helping out and sorry for the inconvenience this bug has been causing.
  5. Hello again Scorcherer, Thank you for the save file. I verified this to be happening to me with your save as well and gave the save file to the Programming team to look into to see what they can do for you. If they require anything else, I will be sure to let you know. Thanks again
  6. Hey everyone! You can expect this fix to be in the 2.1.0 patch which should be out in about 1 minute Let us know how it is! Thanks for bringing this to our attention!
  7. Hey Stormer! I tested this in the Patch Beta branch which I believe is releasing to the public tomorrow. When using the enchanted Blackened Plate armor with the enchants on that branch, both status effects appeared on enemy status windows, so this should be fixed as of v2.1.0. If you notice this still not working for you once you've updated, please let me know and I will ask the Systems Design team to investigate further. Thanks for the heads up!
  8. Hey everyone! That is quite an odd bug that I've never noticed or heard about before. I'll put a bug report into the system and see what Programming can find out about this. Thanks for letting us know Markab!
  9. Hello again Weaver, That is an interesting bug and could be potentially game breaking if that happens to enemies that drop quest items. I'll write up a report and have the team check this out to be sure. Thank you for bringing this to our attention!
  10. Hey PureInsanity! Well done for noticing something like that! I've created a bug report and sent it to the Narrative team to investigate. If you notice anything else like this, feel free to continue reporting them and we will try to get fixes in as soon as possible! Thanks again Pureinsanity!
  11. Hey Dunehunter! Thanks for the heads up on this. I've created a bug report and sent it to the QA and Systems Design teams to investigate. If you discover anything else about this, feel free to let us know and I will add it to the report! Thanks again Dunehunter!
  12. Hey Weaver, That's odd that your Watcher has the phrase without having given it to him. As for the party members I would have to have someone check with Systems Design to see if they are defaulted to have that ability. Would you be able to send me a copy of your save so I can have the QA and Systems teams investigate this? If needed, you can find instructions on where to obtain save files here. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thank you for letting us know about this Weaver!
  13. Hello Maaront, I'm sorry you are having this issue as well. The resolution depends on the version of the game you have. If you could answer the questions listed below, it should help me narrow down the fix for you. 1. Operating System(Windows, Mac, Linux) 2. Platform Deadfire is on(Steam, GOG, Origin, MacPlay) 3. Which DLCs is it saying you are missing. You can see this when you hover the mouse over the button. 4. Do you own any of the missing DLC(I'm assuming not) 5. The version of Deadfire you are using. You can see this in the top right of the Title Screen(Ex. v1.1.1.0032 LAX123ABCDE) Thanks Maaront, and sorry for the inconvenience this is causing.
  14. Hey Buddyzapfa, You also purchased Deadfire through the Apple App Store? I just want to be sure as the fix can be different depending on which platform the game was purchased. Thank you, and sorry for the inconvenience you're running into.
  15. Hey DnDuin, Systems started looking into these. For the Boots of the White, the thought is that when you get the additional Freeze AR, your total becomes equal to your base AR. If this is true, then the stat should still apply but will now be hidden as it is no longer an outlier with a different AR. I hope this helps!
  16. hello Scorcherer, I'm sorry you are having an issue with the saves not being available to you. Would you be able to provide us with copies of the affected saves. I want to have the Programming team take a look at these to see what the issue might be and see if they might be able to tweak the files so you can use them again in the meantime. You can either provide a link to your files via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thanks and sorry for the inconvenience this is causing.
  17. Hey everyone! I put a bug report in and linked all these threads so that the Programming team can see this as something they should fix. Hopefully it is something they can get done soon for you all. Thanks for the heads up on this issue!
  18. Hello Dodecalogue, Thank you for bringing this to our attention. I have created a bug report for the Programming team to use to see if they can get a fix in for this. If you discover anything else about this, feel free to post it here and I will add it to the report so they have more to work with. Thanks for the help Dodecalogue!
  19. Hey everyone! Kilay is correct in that the ability tree can be seen under the character portrait on the Character Sheet in the 2.1.0 patch. In regards to being able to see the pet health stats, I put in a request to the team to integrate that in the hopes they can do that for you. If you have any other questions about this, please feel free to let us know! Thanks for the support everyone!
  20. Hey Daver! This is indeed a bug and has recently been fixed for the 2.1.0 patch which should be coming out very soon. The fix is currently in the Patch Beta branch if you want to try it out. Thanks for notifying us about this!
  21. Hello Jww, That doesn't sound like the proper way the AI should operate. I'll put a bug report in to have QA and Programming take a look at this scenario with this set up. Would you be able to do us a favor and send us a copy of your save file so they can look at your AI set up as well? If needed you can find instructions on where to find save files here. You can either provide a link to your save file via Dropbox or you may attach them to an email for us at support@obsidian.net. If you do email us, please link this post and mention your forum username so that we may identify you easily. Thanks for bringing this to our attention!
  22. Hey everyone! Just thought I'd give you an update that QA was able to reproduce the issue you all seem to be having and Programming is now in the process of fixing it. Please continue to send any new information you may have to support@obsidian.net and I will add it to the bug report so they have the most up to date data to work with! If you do send us information, please link this thread and mention your forum user name so we know what the email is referencing. Thanks for all the help everyone!
  23. Hello Griso, I'm sorry about this character death bug. Another player reported this to us as well, so I have added your save game to the bug report so that the team has more data to work with and get a fix in. We hope to have this resolved as quickly as possible to make your playing experience smoother. Thank you for the help, and sorry for the inconvenience this is causing.
  24. Hey Ilya! That is amazing news! Thank you for sharing, I'll be sure to let Programming know the result! The failure to close to desktop is a known issue for some users and is something the Programming team is still working on unfortunately. We are super appreciative of your patience while dealing with the crashing issues and hope that the rest of your adventure in the Deadfire is smooth sailing! If any other problems arise, please let us know and we will get on it as soon as we can. Thanks again Ilya!
  25. Hey Ilya! Anything you have will be useful! They already took a look at the information you provided and tweaked some things that may help, but that is something that still needs to be tested and may not be in the game until the end of the month. In the meantime, the Programming team recommended disabling Telemetry to see if that helps. You can find that in the Game tab of the Options menu and just uncheck it. Let us know if that helps

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