Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Leaderboard

Popular Content

Showing content with the highest reputation since 03/28/26 in Posts

  1. Hey everyone. Hope y'all have been doing well. It's been a while since I signed in. I keep forgetting my password. Gwen & I are in Toronto tonight. We're doing a cross-country baseball tour. We're going to all thirty parks and a few (or more than a few) college and minor league parks as well. We've always wanted to do this and its past time to stop putting it off. So, Friday, Saturday & Sunday we're watching the Jays take on the Twins. Last week we got to see the Brewers & Rays in Milwaukee. We started out by seeing the Wisconsin Lady Badgers softball team sweep Maryland in 3 games. Today we visited the Royal Ontario Museum followed by dinner at Gyubees. Had a great time. Now just relaxing at the hotel. She's talking to Bri and I'm catching up with you fine folks. Life is good guys. It's a beautiful thing.
  2. The tiles burst the Tuesday before last. Luckily, even though here it was the orthodox Easter week, I got a couple of contractors to help me strip the damaged part of the floor and pour a layer of concrete. Once dry I painted it white, then added colours to have some orientation. I then threw forks down and sprayed outlines. And spend a couple of days painting faces for the cats from morning 'till way after midnight. Then spread a few hundred actual wooden forks painted as cats over it. The floor hasn't hardened yet, so all I got is a peak of the shiny new floor. I am leaving it overnight and am going to shine it tomorrow then varnish it to protect it from sunlight.
  3. Well, tis being an odd mixture of times for me. After two years and 1 month since my father passed, we finally wrapped up the estate, sold the family house. My life is pretty much now in a 100 sq ft storage unit, and I'm renting a room while I do the hunt for my first house. Having a little debate on the potential for putting up insulated / powered summerhouse/workshop in the garden of wherever I end up buying. Once that's done.. slowly unpack and figure out where my life is going. Also doing that slight mental replay where one of my closest friends just killed our 15 odd-year friendship and I have no idea what actually happened or drove them to that decision. So that's a little odd. Still, adapting and figuring it out. I guess now I'm not having to deal with all the things on my evenings and weekends, I can possibly start catching up on books and computer games and tv shows and wotnot....
  4. I've been continuing on with my very first BG3 playthrough and am now, finally after months!, almost at the end, about to head out to the final confrontation. And, nothing has changed in my view of the game. As I've said before, the game is fantastic on such things as graphics, cinematics, and cut scenes, the game is very big, and its main story is quite epic and compelling (though with some questionable areas). But in so many other ways, ways that are much more important to a CRPG, it is a weak game. Most of the companions were not at all likeable, with the mild exceptions only of Karlach and, surprisingly, Minthara. The rest were all whiney, angst-ridden prima donnas. I especially hated what they had done to both Jaheira and Minsc, and was utterly appalled by the "new canon" for Viconia. The side quests were meh, and a lot of the areas in Act II were a slog. Despite the claim that combat encounters were/would be fewer in number and more interesting, I found the number of encounters to be no less/different than in any other RTwP RPG and, as I'd expected for TB combat, very frustrating and aggravating and boring. Thankfully, due to mods allowing me to go with larger parties, I was able to breeze through virtually every combat encounter within 2-3 rounds. Not being able to "pause" the game during real-time exploration was a huge pain, especially when trying to be stealthy (and being forced to go into TB mode), as was how party movement is set up, with, for example, party members walking through traps and mines they themselves just announced having discovered. And the UIs were atrocious across the board. The quick access bar was surely the worst, but other UIs were pretty bad/non-intuitive as well, including inventory management. This is not by any means an exhaustive list of the ways the game falls short, but covers some of the biggest failings in my personal opinion. My rating of the game would be a C+ (77/100).
  5. I hated Star Craft 2's campaign(s). Not the gameplay, mind you, but the endless retcons, the character assassinations, the ludicrous storyline and cashing in on a highly popular franchise* by releasing a single game's worth of content in three full-priced installments. *Man, now that I spelled it out, I realize that all of that also applies to the new Star Wars Trilogy.
  6. more gun than any other nation yet no one can hit one big slow orange target pathetic
  7. Photos: Behind-the-scenes images taken by NASA's Artemis II crew : The Picture Show : NPR
  8. Participated in the Together Alliance (anti-far-right) march in London yesterday. The numbers were higher than the fash march last year (500K vs 100K). I did not stay for the speeches, as the bloc I was in (LGBTQ) was at the tail and moved slowly.
  9. Hi, first of all: the early game is pretty hard - noticably harder than what comes afterwards until the late game. It is most likely not your Priest build's fault that you feel that way but a combination of: Picking a class that is not very strong at the beginning of the game. Although the Priest will become your most impactful party member soon amd is considered the most powerful class overall, it starts rather slow. Classes like Fighter, Ranger or Monk start a lot stronger because they have higher base stats and don't rely on per-rest spells (which are scarce so early in the game). They will not become as powerful as a Priest (or Wizard or Druid for example) but the early game is easier with them. Not knowing the mechanics well (yet) - this will solve itself over time The early game being quite hard as I said - nothing you can do about that except: accepting that you don't have to fight every enemy in sight. Sneaking around and avoiding fights (alltogether or come back later after more level-ups) are valid options. The game doesn't give much XP rewards for fighting. Instead, exploring and quests are the main source of XP. using some sneaky tactics like: kiting/pulling/separating enemies, using chokepoints or even lure certain enemies towards other enemies (example: lure wolves to a bandit camp in Valewood, lure some trolls to a bandit camp in Black Meadow or luring the Sly Cyrdel bounty group towards the group of Gramrfel the Wayfarer in Magran's Fork a bit later in the game) Anyway, my understanding is that you want to play a melee Wizard. This is a good choice if you keep a few things in mind: The best weapon options for a melee Wizard are always his summoned weapons. They are vasty more powerful than any other weapon the wiuard can use, especially at level 1. At level 1 you pick Concelhaut's Parasitic Staff. It has a lot more base damage than a normal two handed weapon (20-30), has exceptional quality (which is awesome that early in the game and balances out the bad base accuracy of the Wizard) and drains endurance for you with every successful attack. Later use Citzal's Spirit Lance which has the same high base damage but also AoE capabilites and speed. If you feel that that's not enough summoned weapons and that you burn through them to quickly you can also pick up the Belt of the Royal Deadfire Cannoneer and Forgemaster Gloves during the early(ish) game. That will give you 6 casts of Firebrand per rest, a summoned fire great sword that also has the same high base damage. Try to not be in the front line too much in the early game. The Staff and the Lance are reach weapons so you can stand in the second line and still hit enemies who attack your front line. Infuse with Vital Essence is a great spell to regain lost health. Endurance can be healed during the encounter, but health usually only gets healed during a rest. Infuse with Vital Essence however will give you "temporary" bonus health. The thing is though that it's not really temporary but just stays there as if you had healed. It works even better if you use some items that give you incresed healing, for example the early amulet of Fulvano (or Fulvano's Amulet) which increses all healing you receive by 25% and a survival/camping bonus for increased healing. High Might also increases the effect. Use the Survical skill and put it to 4 points asap. This gives you access to a neat accuracy bonus based on the kind of enemy you face. If you can bring it up to 10 asap (this takes time). This can also be done by skilling it to 8 only and then use an item that grants +2 survival (there are several) and put it on before camping/resting in the wilds. You don't need to wear it all the time. This will give you an even bigger accuracy bonus gainst certain enemies. You need to scout ahead a bit an check out the tyoes of enemies which are awaiting you (if you don't know already) but this bonus reall helps. If you will face kith enemies: there's no survival bonus for them so go for increased healing instead (tier II grants +40% healing). It stacks with the amulet's effects (25%+40% = 65% more healing received ). If you feel too squishy pick Veteran's Recovery. It heals very well if combined with the bonus healing options I mentioned above and will keep you alive without you having to cast Corrosive Siphon or a party member needing to use a healing spell on you. Use Concelhaut's Corrosive Siphon to heal even more if necessary. Talents which are great for a melee Wizard: Veteran's Recovery as I said above if you feel too squishy Weapon Focus for whatever your backup weapon is. Summoned weapons can use any weapon focus, they are universal in that regard. So if you want a backup weapon (I suggest Durance's Staff) you pick Weapon Focus Peasant and this will apply to the quarterstaff and the Spirit Lance as well. Aspirant's Mark: this is a -8 delfection and reflex spel that is 1/encounter which is awesome. You can cast this in every fight right at the start - best is after the Priest hit you with an Inspiring Radiance (+10 accuracy). This doesn't have to be done by your wizard and could be used by any of your party members (it's especially good on a Fighter with Disciplied Barrage). Two Handed Style: since the summoned wepaons have high base damage, all damage bonuses you can get have a visible impact Arcane Veil: great to have in a pinch when you get damaged too much. Also great to demotivate enemy rushers to pick you as target in the first place Savage Attack: only later in the game where accuracy isn't an issue anymore (because of Priest buffs, good debuffs on enemies and so on) Apprentice's Sneak Attack: as I said: bonus dmg works well with summoned weapons Good spells to use as a melee Wizard (I mean there are tons but these ones I cast more frequently than others as a melee Wizard): Chillfog: one of the best spells and especially early on. Just don't step into its AoE yourself Concelhaut's Parasitic Staff Deleterious Alarity of Motion: raises your melee dps a ton because your recover twice as fast, especially great with the speed of the Spirit Lance all defensive self-buffs, especially Llengrath's Safeguard which stacks with all deflection-only-buffs such as Arcane Veil Infuse with Vital Essence as I described above Concelhaut's Corrosive Siphon Pull of Eora: very good in combination with Spirit Lance in order to pull enemies into tight fomations where your lance AOE can hit them all Citzal's Martial Power once you are done with buffing/summoning stuff Eldritch Aim is great as Spell Mastery imo (at level 9 you can pick a spell you already know which turns from per rest into 1/encounter) Attributes: above average MIG since it boosts not only damage but also healing you do (to yourself). It's also one of the few things that boosts spell damage. But it doesn't need to be maxed or anything. I'd say ~12. mediocre CON is enough (~10) decent DEX and PER (~14) high INT (~18) mediocre RES (~10) shifting a few points here and there doesn't make a difference. Tthe attributes are not crazy impactful like in other games
  10. Hubby will be 60 soon. My brother will be 68 and my sister 70 this year. I, of course, am still 16.
  11. the funny man i watched play half-life 15 years ago is speaking to EU parliament good on you, ross
  12. I've solved my own problem by just directly changing the (de)buff values. They're stored in plain text, to give credit to Supergiant for making things accessible and easy to change. XboxGames\Hades II\Content\Content\Scripts\TraitData.lua BaseDamageMultiplierAddition = 0.0, PerEncounterDamageMultiplierAddition = 0.0,
  13. Finished Clair Obscure, did all that can be done apart from the bosses in the endless trials and have put almost 3.5 day in to the game, but I think it's enough. Don't feel the need to do them too, maybe I'll come back to them. All in all the game is fantastic, the story is a masterpiece (for a game) and I will definitely play whatever is next. Even knowing the main plot points beforehand, going through all the connecting material made it so much better. The side content is interesting and I don't think there was anything that felt like padding gameplay time wise. The combat mechanics, while not something I usually enjoy, had so many extra things to them that it was fun. There were some enemies early on that I had to learn to parry and do them the "intended way", but later on when the dmg cap is removed the fun moved to how high can the numbers go. That may be the only mark against the game, but then again maybe not. As always you are free to choose how to play and they give you the tools to do so. I respect that they didn't bang their head against people cheesing stuff and from what I see they even leaned in to it. The art style is pleasing, moody, fun and unique (at least from what I have seen). The music... That may be the greatest thing about this game. Kudos to the music department. The only knock against them is that there are no subtitles, especially for that poem in White Sand. That was a big miss in my opinion. The only thing this game is missing is that it's not a CRPG, but no accounting for taste and all that.
  14. @majestic he didn't even get his turn. This felt dirty... Works with Verso>Maelle>Sciel>Maelle too. Didn't get the chance to change the order... I should have tried to struggle a bit more on my own... But I think that Verso/Sciel combo would work, especially now that I know Cheater works on Sciels force turn spell. Verso was doing similar damage, if you account for the doubling from Sciel, but I'm not sure if I could have burned him through phase 3. Maybe I'll reload and try tomorrow, just to see how close it would get without needing to parry/doge. Edit: I do wonder how much time I would need to learn all the parries, and play him through all 3 phases. Can you even parry phase 3 moves? Probably not on a keyboard, or at least not on mine. I need to get a new keyboard... :D
  15. 3 points
    A lot of people are wanting a flying buggie. I think that would break the game since it would be able to fly over all obstacles. A cricket or grasshopper buggie could be a good middle ground. High jumps that traverse large areas without totally skipping everything
  16. I got so tired of the "And then Zeratul appears and progresses the story".
  17. I spoiled my kitty and he got fat. -- j/k, it's a different black cat. At last a game where I can be a true "cat lady". Forget gameplay, I'll just tame cats for hours. Sadly, cannot rename. There's a few outfits to start, rumor has it one can get more. MUST GET.
  18. Hello, I like classic cRPGs more than modern first person or third person action shooters. You should make a new game. No matter whether it's PoE 3 or a very new title. Do not think you have to make another Baldur's Gate 3. Think smaller. Not a 100 million dollar budget game!! What I mean is a beautiful hand-crafted classic RPG in an atmospheric world with a good story and interesting exploration. You could make it even smaller than a PoE game. Maybe the scope of Tyranny. Just make a fantastic dark medieval-fantasy world in a small game. I would love it.
  19. Dear obsidian, my name is zak. I've played grounded since the first release of the early access of grounded 1 and have loved these games dearly. I've never asked for anything but I just had an idea. With the buggies, if I throw a weapon, I thought it would be cool if it picked up the weapon like a dog with its toy. Maybe also add regular toys for the buggies too. I love the buggies, especially the ladybug. I think the concept of playing with them is super cool. Maybe you could make this a real thing? Tweak it if you want, I just thought it would be cool. A cool idea to add is a command wheel where you hold down to summon a buggy. You could use the "fetch", "stay", "follow", "aggressive", "halt" (stops fighting/makes it so it doesn't aggro), ect. The buggies could also get accessories like a beanie or extra armour as you upgrade them in the buffin barrel. Zak 😋
  20. Ooookay...apologies in advance, because this is probably going to seem unnaturally harsh, but I wish people who claim to love artists would follow that supposed love into not supporting LLMs that steal their work with no compensation all so people can churn out slop that looks vaguely like their work, thus devaluing the work of the actual artist. Let's be clear, LLMs aren't AI as they don't 'know' or 'think' and they only exist throught theft of peoples' hard work. That's not getting into the environmental, electrical grid or quality of life if you live near one issues which are all significant. Right now, there is not, in my opinion, an ethical way to engage with these commercial LLMs.
  21. I just killed one in this very thread 😂
  22. I have thoughts on the subject, which I might as well use this as an excuse to express them. I mean obviously the OST is pretty darn good. But I keep thinking whenever it is a good "video game soundtrack". I think it's greatest strength is that it is being in a way very "old school". There is no reactivity here, no dynamic soundtrack, no smooth transitions from one bit to another based on players actions. That gives E33 OST an advantage, which a lot of older games had - you can write more traditional music (with full phrases and direction) and not worry about awkward transitions if, for example, player engages in combat halfway through it. I think it very much makes it a better music to listen then a lot of video games OST, but does it make it a better video game OST? I suppose I feel about a soundtrack the same way I feel about E33 story - it's good, enjoyable stuff, but I will always have more respect for soundtrack and story that supports interactive nature of the medium. Still, considering the uninteractive tradition if jRPGs I can't really fault it for being conservative. (though I am also a bit bitter by headlines calling E33 OST #1 on Classical Music Charts.... it ain't classical music. Like none of it).
  23. Confirmed my coworkers are more like Orks than Tyranids.
  24. I bought an e bike. I feel dirty whenever I press the boost button and overtake like I'm on a motorbike. It's demoralising when it happens to me., which it still does, because I'm not going to bring it to work and have it stolen.
  25. Prior to the DLC the go-to cheese for nuking everything in one turn is stacking burns with Verso (free aim with burn chance + AP gain until out of AP, then basic attack combo I, II + III with the sword that adds burning stacks, double burn application pictos) and using Sciel to damage buff Maelle with Medalum for Burning Canvas. DLC weapons mixed that up a bit, but it still works well enough until you actually get to the DLC and its items. Make sure that your character turn order is Verso > Sciel > Maelle (auto-die and resurrect Maelle with 1hp and equip the damage scaling pictos with lower HP = more damage, you basically want to stack every damage multiplier on her, auto-invert with more damage from being inverted, more damage from shields with auto-shield, and so on and so forth), then make Sciel give Verso another round, buff Maelle with an extra 100% damage in her Virtuous Stance and watch Simon die after Burning Canvas.
  26. Today is orthodox Easter Sunday. Woke up at 5:20 because of fire engines outside my door. In the night "someone" firebombed my neighbour's shop. She had a Free Gaza sticker in her shop window. So someone climbed the fence, went 'round back. Smashed a window and threw molotov ****tails inside. One bottle didn't catch. Luckily there is a large police presence in the neighbourhood and they noticed the smoke early. The fire station is also just a couple hundred meters away
  27. Got suckered into WoW Anniversary (aka TBC Classic), but Blizzard really managed to ruin the experience by adding phasing to an expansion that really, really cannot support that many players in an area, and I just gave up. Anyway, apparently they also messed up by applying "final" patch balance to the start of the expansion, making early content excessively easy, but I never made it to level cap, so I guess I at least dodged that disappointment. Sure as hell killed any chance of me touching retail again if they can´t even manage to not mess up something that had already proven itself. Ugh. Not really feeling like playing much right now, current Where Winds Meet storyline isn´t really doing it for me, and constant FOMO it pushes is wearing me down. Been wanting to start Rogue Trader, but the sheer size of the game is kinda scaring me, because if it's really good it will consume me... and I've already been trying to stay away from the likes of Factorio, Stellaris, and Satisfactory to safeguard my sleep schedule... Maybe a few games of Darktide would do me. Hmm...
  28. 2 points
    I think this is a great idea for mid to late game. I agree that the flying buggies would kinda break the game. Maybe they can add a flying buggies late game, or when you beat the game. Either or.
  29. @Gromnir You wrote than in January. If you only knew how much WORSE it would be by April. Rock bottom does indeed have a basement. Kamala is looking pretty good about now. I don't know if Trump is the absolute worst president in US history. But let's just say Buchannan and Wilson have company.
  30. Possessor(s) is available on GOG with a 75% discount. I've repurchased and left a longer review there. TL;DR - a fantastic game with excellent story and combat, and somewhat unfriendly map. https://www.gog.com/en/game/possessors
  31. So apparently america threatened the pope, lol. https://www.thelettersfromleo.com/p/the-pentagon-threatened-pope-leo Pure madness.
  32. Im about 60 hours into AC Valhalla and its time for a review Im having lots of fun, Im in that Ubisoft honeymoon period where the repeated activities are still fun. So Im enjoying building my village, raiding, river raiding, hunting, fishing and finding random artifacts I am also Romancing both Randvi and Petra ....not sure how that is going to work out 💞 I have the pledges of about 5 regions so Im also progressing the main narrative and Im at the part where Sigurd is taken hostage. I stated the whole Odin\Asgard side quests but Im not sure I want to continue on those, I like just RP as Eivor But overall great AC game, lots to do and its set in an interesting era of history around culture and wars. @Gorth Despite the reality of the game being actively part of the terrible carnage and colonialism of what the Vikings did to my Anglo-Saxon ancestors I haven't had any trauma or anxiety So I should be fine to continue with this game, the potential emotional crisis is over
  33. I saw it before the title edit, and started wheeze-laughing around 20 seconds in and never quite stopped. He did pretty good at staying in chr/straight-face plus his jabs at DLSS 5, heh.
  34. Crimson Desert - EDIT - TLDR - my love/hate relationship with the game continues, basically. There really are 10/10 moments, most of the time it's a 7, and then there are the 4/10 moments/aspects. Heh. --- I think I'm a little past half-way the Main Quest - which is nowhere near "completion" of game content, mind. I might stop there for a while and just go my own way for as long as I'm able. I'm beginning to really dislike the MQ and their steps. It's boring/repetitive and hugely time-wasting re: back and forth. You can't skip-speed dialogues (only FFWD in cutscenes) and sometimes it goes on and on. The sky-Abyss puzzling is also annoying over time, even while visually/design amazing at times. --- Kliff, so far, has developed zero personality. He mostly grunts, outside of some MQ dialogues. eg, I find him easy to ignore, he's just a blank avatar while you're running around exploring. --- the poster-bounties are so not worth it because you have to take a criminal back to a faction's jail by foot or horseback. Can't teleport. And some of them are REALLY FAR AWAY. I spent an hour plus looking for a (horse) safe/non-hostile path back, once. And if you don't do them, the posters stay in your inventory forever, can't even drop them. I stopped looking at/picking up those posters. --- the 2 other playable characters, one issue is increasing their skills and refining their gear to high levels takes away from increasing the others skills/gears, because you'd need triple the resources and special Abyss skill stone thingies AND the socket "gems" to do all three equally. Maybe you can get there post-MQ with grind, but most aren't going to want to do that initially/for a long time. You're gonna mostly focus/stick on Kliff, because Kliff is the MQ One. --- what this game does well is have so many different things/systems to do and ways to do it, that players can decide what the game is, for them. I mean, technically, after chapt 6 or so, which is around where I am (I've also heard chapt. 9, if you're into the other playable chrs), you could largely ignore the MQ for 200 hours if you really wanted, etc.
  35. Scientists shocked to find lab gloves may be skewing microplastics data Face-palm emoji. 🤦‍♂️ This will not look good on your annual performance review...
  36. I got drawn into playing Dead by Daylight by some friends, which is a 1v4 asymmetrical PVP game. Unfortunately, I seem to be a lot better at murdering people (the 1 killer) than I am at living (the 4 survivors), which doesn't really jive with the spirit of co-op with your friends... Whoops.
  37. The person who made me watch the Chainsaw Man show and movie says they've been perfectly happy with part 2. I've now finished part 1, I guess I'll be seeing with whom I agree in the coming week or two.
  38. Crimson Desert - 35ish-40ish hours in. I'm getting a little bored. --- maybe I'm missing something, but I feel like weapons/armor is mostly all the same, because of the upgrade system. If you upgrade anything enough - whether a seeming starter you buy in 1st city or some cool looking thing you looted, everything ends up with similar stats. You can eventually socket items and stick "gems" into them that give some bonuses/effects, but you can swap these out and put them into anything else, far as I can tell. This makes gearing feel more about cosmetics - what you like the look of - more than function. Which is good for those that don't want to be stuck with something "ugly" because it's the "best." But it means there's not much reason to care about finding a new armor, outside of do you think it looks badass. eg, loot hunting/treasure finding is boring/feels pointless after a while. I find nothing by looting that is "better" than what I've already upgraded and I have no desire to swap (meaning I'd have to upgrade new stuff, all over again). --- I don't know if it's the patch nerf or that I've already gear-upgraded much more than they expect, but combat, even MQ bosses, are so far easy. I've just button spammed them, food-healed a few times, didn't need any fancy moves, and win in 60 seconds. I'm sure I'd hit a "wall" somewhere late game perhaps but I was expecting boss-combat frustration and it's not there. I guess one could conceptualize that the upgrade system is like a Difficulty option. >.> --- MQ combat surges are visceral and very busy/large but eh Anyway, it's not that it's bad - but the appeal in this game is largely/simply visceral/visuals/cosmetic and for those that never tire of finding yet another small POI/cave/castle over the hill over there with mundane loot or simple quest, because it's discovery. And I do very much like discovery, but if you're talking 100's of hours of a map of untold size, I feel like I need to have more of a mental or game goal to go with - there is no base-building or mega resource hunting, outside of one time type gear upgrade costs, as example - but so far I already have enough "money" to not worry much re: general or frequent small purchases. City/regions have a "you're popular/respected" currency that is slow to accumulate but mostly that gets you - more cosmetic gear options. The visuals/vistas are great, but that only takes me so far before I get bored of looking at them. EDIT: oh, some exploration tedium after a while, is because the main traversal methods are too slow/drain stamina super fast. Enshrouded-gliding it's not. So far the best thing in the game for me long term is - you can gear up your pets with adorable costume pieces. SO CUTE. EDITEDIT: I think for most of the forum long-timers here, this would be a $30-40 game at best. But optimization/performance IS pretty good, if you're not trying to 4k it. :D
  39. Started a fresh playthrough of Fallout: New Vegas on PC after years of playing it on PS3. Got the Ultimate Edition as well.
  40. So, apparently DLSS 5 is the fusion of 3D graphics and Artificial intelligence (at molecular-genetic level). Artists at Obsidian: Be afraid. Be very afraid.
  41. Not the example I used above, but it's mostly energy costs and loss of big c Confidence that are the approaching needle. Though really, AI is an absolutely awful idea economically on base principle (simplistically, replace jobs with AI and who is going to buy the stuff that makes the actual economy run? AI?).
  42. It's a big question mark, Claude seems to be a big leap forward. I was very much an AI skeptic and still am to a large degree, but people have started churning out whole working apps with just prompts. Granted the code under the hood is not optimal, but the app does what you asked for. If the bubble doesn't burst, the cost of using AI will skyrocket, to a point where using human labor may turn out to be cheaper. The current cost for the end user for using that amount of resources is not realistic in the long term.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.