Yeap, I think I can do that. I think it will make sense to add it to CommunityPatchIcons. So if you have that, and SpoilsOfCaedNua both installed, BonusConstatnRecovery will use the new icon.
Oh, indeed. I had a surprisingly busy week by my standards. And this one might be similar.
If you get some inspiration, yeah, it would be nice)
I think there is no urgency in thinking about descriptions and trinket backgrounds, yet. But there is need in:
detailed effects
name (mainly for a hint that it is possible to make a thematic description later)
some kind of purpose. For utility/buffing priests/druid it is nice when they become more flexible (i.e. focus on spells 'granted'). For damage dealers it is nice when they become more specialized, i.e. something with a nice boon but also with a drawback. For debilitators it is nice when they become more reliable, or get bonus to duration/aoe; but have to deal with harsh penalties to damage dealt, health or defenses.
And also there could be some effects to open new ways to play. For example there could be a "Symbol of White Forge" trinket, that adds some new Abydon related spells. Specifically I am thinking about "Anvil", "Hammer of Abyddon" and "Resounding Blows" from a custom subclass suggestion I made long ago. So if you happen to like them, feel free to reuse/adapt those ideas. And same thing with Keeper.
Hmm, don't really want this.
It would probably make sense to add hard-requirement to such trinket, or scaling that would benefit Magranites more than the others..
I.. have doubts that this is possible.
I do have some understanding how to make an effect scale with priest's disposition. But dunno if it is possible to make it scale with specific deity disposition.
The idea itself is good though. An unusually deceptive priest of Eothas could make use of a trinket with Baby Sneak Attack (that scales with Scaen's dispositions...)