Gorth Posted November 1, 2016 Posted November 1, 2016 Made my way to Defiance bay and did a minor side quest picked up in the Inn. Then headed out and explore a bit more of the outdoors before exploring the city. Made a roundabout way over a wilderness area on the way to my keep (to spend my new coins on more upgrades). Ran into a sizeable group of "feral druids". Ouch. They didn't so much rain on my parade as carpet bomb the area with lightning and I was all out of lightning rods Good thing I got a save from just before that encounter. “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Tale Posted November 1, 2016 Posted November 1, 2016 I hate to admit it, but I've decided to abandon Pillars of Eternity. Steam says I got 46 hours out of it. I'm in the last act I think and the start of White March part II. But I'm just not motivated to see what's next. Still, it's not all bad, I do recall enjoying those 46 hours. And even Baldur's Gate 1 and 2 required a second playthrough from me before I ever finished them. Maybe I'll give it another whirl after Tyranny. To pass the time until then, I'm only playing shorter games. 8-12 hour long. First up is one Halloween sale purchase, Corpse Party! "Show me a man who "plays fair" and I'll show you a very talented cheater."
Fenixp Posted November 1, 2016 Posted November 1, 2016 I hate to admit it, but I've decided to abandon Pillars of Eternity. Steam says I got 46 hours out of it. I'm in the last act I think and the start of White March part II. But I'm just not motivated to see what's next. Sticking to Pillars of Eternity is ... Difficult. I was so enthralled by the game first time around that I managed to finish it, but when I was replaying it with WM, I started noticing just how much pointless filler there is. Just a trash encounter after trash encounter. That game really needed proverbial editor to ask "What is this encounter for? And this one? How is this location relevant to the plot or lore? So, are you absolutely, positively certain you need to undermine quality of your megadungeon by having 15 floors just because backers?" and cut and chop to make the game half its length. 1
melkathi Posted November 1, 2016 Posted November 1, 2016 I am glad that I stayed at the basic backer tier. And it was the mega dungeon that had me too worried to go above Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Fenixp Posted November 1, 2016 Posted November 1, 2016 Eh, I still think it was well worth the 40 EUR I paid for it, and after all I spent like 190 hours or so with it which kinda attests to how much I enjoyed it. I'd probably play it for even more and finish it like 4, 5 times if the game was shorter - I still absolutely adore character creation, progression mechanics and combat, for me it's pretty much the top RTWP combat system in an RPG.
Lexx Posted November 1, 2016 Posted November 1, 2016 It was just too long for me. I really can't play 60 hour games anymore unless they really, really, really hook me up, which poe simply did not. 1 "only when you no-life you can exist forever, because what does not live cannot die."
Chilloutman Posted November 1, 2016 Posted November 1, 2016 I hate to say it but my biggest grudge with PoE combat were spells and abilities. I just don't have that much patience to study each creature and each spell to see if its right target for it. There should be some clean indicator what defensive stats spell target. And these 'immersive' spell names didn't helped. I still enjoy that game on lower diff but I can't force myself to study combat log for hours to find out that I was using fort targeting spells on creature with high fort saves etc. 3 I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
melkathi Posted November 1, 2016 Posted November 1, 2016 For me there were just too many teleporting and blinking enemies for a game with such importance on attacks of opportunity 2 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Blarghagh Posted November 1, 2016 Posted November 1, 2016 Sticking to Pillars of Eternity is ... Difficult. I was so enthralled by the game first time around that I managed to finish it, but when I was replaying it with WM, I started noticing just how much pointless filler there is. Just a trash encounter after trash encounter. That game really needed proverbial editor to ask "What is this encounter for? And this one? How is this location relevant to the plot or lore? So, are you absolutely, positively certain you need to undermine quality of your megadungeon by having 15 floors just because backers?" and cut and chop to make the game half its length. Story mode difficulty for the win, for me. It makes most trash negligable. It also makes the real fights negligable, but since I've never been someone to really get deep into the strategy of CRPGs and am mostly there for the story, it makes the sacrifice worth it. Plodding my way through Draenor in WoW, if nothing else it's nice for the nostalgia factor of seeing Draenor before it got turned into the hell-hole that was Outland. Quests are uninspired as ever though: go free this guy. Oh, and in case you were considering trying something smart that didn't involve murdering your way through the enemy: here's a quest to kill 15 of the enemy's guys. I feel like these areas mostly coast on the nostalgia wave, at least for me. Anyway, *hate* what they did to the class balance. My mage is as tanky as your average paladin for some reason, and hits like one too. Glass cannon? Yeah no. "Concrete peashooter" more like. The lack of skill trees totally killed the variety in skills you had as well (after they already murdered utility skills earlier; in Cataclysm or WotLK or so), no more access to Arcane Explosion if you aren't arcane specced. Huzzah and stuff. In general it seems they've continued pushing the Fire mage spec in the wrong direction. I kinda enjoyed how positioning and aggro management were key to getting good DPS out of a Fire mage, now with all these mobility crutchestools it's just too...streamlined? Honestly, it feels more like playing an Arcane mage in WotLK (which I didn' t quite enjoy as much, so yeah)... Anyway, will probably work my way through Draenor at least (curious to see Shattrath) after that is up in the air. Ironically, the cloth wearing mages and warlocks are much tankier than my mail wearing Shaman. Enhancement Shaman has never been more fun. Anyway, don't expect much of Shattrath. You never get to go in.
HoonDing Posted November 1, 2016 Posted November 1, 2016 I'd be willing to invest in the combat if you actually got xp for it. The ending of the words is ALMSIVI.
Gfted1 Posted November 1, 2016 Posted November 1, 2016 You do, in the Beastiary. "I'm your biggest fan, Ill follow you until you love me, Papa"
Blarghagh Posted November 1, 2016 Posted November 1, 2016 I'd be willing to invest in the combat if you actually got xp for it. If you'll only do it if you can use it to grind xp just goes to show it's not very good, doesn't it?
Fenixp Posted November 1, 2016 Posted November 1, 2016 (edited) I'd be willing to invest in the combat if you actually got xp for it.No. Just... No. XP for combat is an archaism that needs to die for so many reasons. Story mode difficulty for the win, for me. It makes most trash negligable. It also makes the real fights negligable, but since I've never been someone to really get deep into the strategy of CRPGs and am mostly there for the story, it makes the sacrifice worth it.That's boring tho. As I said, I really enjoyed the combat - there was just too much of it against very similar opponents. Repetition can kill even the most entertaining gameplay. Edited November 1, 2016 by Fenixp
Malcador Posted November 1, 2016 Posted November 1, 2016 Letting my sister pick choices in ME 1 seems to not work as she, I quote, "doesn't have time for this bull****". I guess Kaidan lives this time. 1 Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
sorophx Posted November 1, 2016 Posted November 1, 2016 No. Just... No. XP for combat is an archaism that needs to die for so many reasons. I'd go as far as saying that XP is an archaism. 1 Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
GhostofAnakin Posted November 1, 2016 Posted November 1, 2016 I was this close (I'm doing the finger thingy to indicate small distance) to buying Skyrim remastered for the PS4 today. But then I reminded myself that I already own the 360 version, and I wasn't a big fan of much of the storyline anyway. So I'd basically be paying for a game to look prettier. Maybe if it was a game that I enjoyed that was on the older generation consoles (ie. as much as I give it grief, I'd buy a remastered Mass Effect series), but not one that I was only "meh" about the first time through. If I do ever end up getting it, it'll be when it's in the bargain bin and I've got absolutely nothing else to play. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Labadal Posted November 1, 2016 Posted November 1, 2016 No more talk about Ni No Kuni! Got the Platinum trophy. I noticed that I was missing several alchemy recipes, so I looked them up and got the required amount of items and got the last trophy. Now, it is time for Morrowind GOTY and I will mix it up with games I got from ShadySands. I will put all of these on hold, once Tyranny, releases, though.
Tale Posted November 2, 2016 Posted November 2, 2016 Tale Plays Free Games On Steam This time, Electric Highways. Weird little mazes with an electronic soundtrack that sounds like it's midi. I gave up three stages in, it's just not entertaining. In other games: I tried playing Shadows of the Empire gain. It has not aged well. The controls alone are awful. Edit 2: Also started up Final Fantasy VI on Steam today. The font's crappy, the UI is crappy, the character sprites are crappy. Amazingly, the environments and enemy sprites are superb. How'd they get that right, but screw up the rest? "Show me a man who "plays fair" and I'll show you a very talented cheater."
Fenixp Posted November 2, 2016 Posted November 2, 2016 I'd go as far as saying that XP is an archaism.Yes, actually, that's entirely correct. Well, they can feel free to call their arbitrary points XP for all I care, but I want to see more systems like one present in Vampire: The Masquerade or, hopefully, Tyranny (because that one'll be awesome, right?)
Lexx Posted November 2, 2016 Posted November 2, 2016 What is it that Tyranny makes different? "only when you no-life you can exist forever, because what does not live cannot die."
Fenixp Posted November 2, 2016 Posted November 2, 2016 I -think- Tyranny is supposed to use some mix of trainers and learning by doing system? I generally really enjoy learning by doing system because it solves most issues I've got with XP systems.
ShadySands Posted November 2, 2016 Posted November 2, 2016 You level up skills with quick time events Free games updated 3/4/21
Mamoulian War Posted November 2, 2016 Posted November 2, 2016 I actually hate leveling by doing stuff and I prefer XP, because most of the time the skill based leveling is broken. Hitting **** 1000 times to get enough skillpoints to level up is boring and lot of games don't give you enough options to levelup all of the implemented skills. Trainers can solve the issue somehow, but the main issue becomes non-existant time management. If you go in middle of the save the day quest for a week of training, the game should reflect that, and give you hard time with the quest... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Katphood Posted November 2, 2016 Posted November 2, 2016 (edited) Modern Warfare Remastered: There is a new update and it allows you to play the multiplayer even though the official release is November 4th. You have to find a session to join though(just check out one of the Modern Warfare Remastered communities at the game hub and join one of the sessions there) and screenshots and videos get deleted apparently. Too bad my internet is at snail speed right now. Witcher 3: Blood & Wine: Hearts of Stone was a whole lot of fun but I've heard that I shouldn't expect the same level of writing in Blood & Wine from some folks at teh interwebz. Doesn't matter though, because a.the writing will be awesome nevertheless b.I am REALLY excited to explore the new setting. Looks very vivid and colorful! MWR multiplayer will go just fine with Blood & Wine. Good times, good times... Edited November 2, 2016 by Katphood There used to be a signature here, a really cool one...and now it's gone.
Bartimaeus Posted November 2, 2016 Posted November 2, 2016 (edited) Owlboy. Basically a 2D Zelda platformer with flying. Enjoying it so far. Edited November 2, 2016 by Bartimaeus 1 Quote How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart. In my dreams, I am not crippled. In my dreams, I dance.
Recommended Posts