Everything posted by lolaldanee
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Idaes for Promoting PoE
both are good ideas, even though i don't see why #2 would have much to do with marketing, it's still a good idea by itself
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Please bring back the pencil drawings of items
maybe at some point they could be rendered, as a compromise can look quite good once you know what you are doing: https://www.youtube.com/watch?v=seG4QOgGd8E
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Am I the only one who think that combat is still too fast and chaotic? + idea
the angles are different? interesting.. why would they do that, it only creates needless trouble
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Druid and Spiritshift Model Size: Aumaua and Orlan
too bad, would have been a nice touch :/
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Why Trap XP doesn't work
this it's so simple
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Why Trap XP doesn't work
well, yes i'm not even a big fan of the xp for kills, but this is just like one of the worst things you could possibly ad as an xp mechanic especially when wastland 2 just has very well proven once again how stupid an idea it is
- Update #87: Internal Play Testing, VO, Performance Optimization, Mac Build, and More
- Update #87: Internal Play Testing, VO, Performance Optimization, Mac Build, and More
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Interesting Companions
QFT and: obsidian writes the best characters of them all, the only company that does this even better is bioware i'm sure the characters in this game are going to be fantastic, or at the very least very good, there can be no doubt about this after alpha protocol and MotB
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Trees and grass
a slight animation would be nice, like in the early video
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Wait a sec..what do we do after all of this?
there will be lots and lots of complaining of course the oldies will complain because the game is not an exact reproduction of the IE games, and the newbies will complain because the game is so old school, and feels like an exact reproduction of those old games i for one will be blown away by obsidians reputation system
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New Trailer Yo [Now with Pre-order]
*beep beep beep* *jump up and down* i'm surprised by the price... but for us backers this means this is one game where backing actually had some big advantage (at least at lower levels)
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Lack of/Uneven amount of Unique Weapon Art
Just wanted to update this Went through and checked again - ALL swords now have unique models. Dimitri/Char Artists have been going through and adding variants. Examples great to hear that
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Aug-Oct PoE BB - unwelcome similarities to DA2?
well, i find it rather not so surprising that one isometric rpg is similar to another one in certain aspects, i guess there is barely any isometric rgp out there that doesn't have SOME things in common with PoE but then, dragon age 2 is one of my favourite games of all time, so i am rather hard pressed to think of it as very terrible if a games shares certain aspects with that game *shrug*
- Talents what would be wanted, and what is needed.
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Combat XP - What Just Happened..?
Eek, yes, no, that would be an express ticket to OCD-ville. No thanks! agreed, this would be even worse than lockpicking, which tbh is outright stupid
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Delayed to early 2015
It's telling that you assume I’m excited because I’m expressing disappointment. But there are plenty of people that have inexplicably responded to disappointing news with happiness and are far more excited than me. Why is that? http://www.newyorker.com/tech/elements/destinys-unintended-critique-consumerism The NewYorker recently wrote this article suggesting that Destiny unwittingly critiques late stage capitalism but they should have written about PoE instead because people here, uniformly rejoicing at the delay, have ascended to the highest possible state of consumerism where things are acquired but not actually consumed, making the people who bought and play Destiny, shooting mindlessly into a cave look like amateurs. After all they are actually playing a game and people here don’t want an actual game called Pillars of Eternity, the game for them is this whole process of anticipation, observation and speculation. A real game would only ruin it because of the “bugs and lack of polish”. Watchdogs was one of the best games ever made until it actually came out and ruined the fun for everyone. Every piece of software ever written has bugs and polish is just a bull**** word. There are thousands of bugs in Baldur's Gate 2 (some of them massive game breakers) that were only fixed with a community fix pack. http://www.gibberlings3.net/bg2fixpack/docs.php . Here's a few thousand that not only made it into the Gold version but also survived some official post release patches. Playing the game was a buggy experience, it still is over a decade later but somehow it was and still is amazing. PoE will also not be the first game in history without a crunch, that's ridiculous, there is always crunch. But the truth is a lot of people don’t want the game to actually be released because then they’ll have to face up to the fact that while nostalgia and hyper capitalism are a heady mix they’re not a kid anymore playing Baldur’s Gate on their Voodoo 3s and the "bugs and lack of polish" they feared is instead the spectre of an empty, meaningless existence stretching out before them called adult life. Sushi, in it’s purest form isn’t eaten, that would be base and vulgar. Instead as a customer you are invited to observe a chef who spent 2 years sweeping floors before he was even allowed to handle a knife and a further 10 years in meticulous and exacting training after which he could begin calling himself a decent sushi chef. You watch the preparation of this food by a skilled artisan and when he has finished, the food is admired and discarded. It distills the whole thing down to its barest, purest essentials, giving you the satisfaction of consuming something without the hassle of actually having to eat and sit there and pretend that you even enjoy food, or eating, or dining in company or anything at all in life that isn't the process of buying and acquiring things, only the joy of consumption matters to you, the hyper-capitalist. This is what Obsidian should do with PoE. Releasing an actual piece of software, at any point, this year, next year, five years from now, will only enrage and disappoint the people rejoicing without reservation at its delay. For Pillars of Eternity to be an authentic success they should continuously delay and then show footage of a complete masterpiece without letting anybody play it and immediately discard it, delete all versions and backups and announce pre-production has begun on PoE 2. The KickStarter money will again flood in. http://forums.obsidian.net/topic/68876-this-game-looks-great-in-every-way-obsidian-you-rock-de-house/ Some here are either more honest or ahead of the curve and already asking for it. WOW, dude, just wow what you say isn't all that wrong, but don't you have a "little bit" pessimistic view on the whole matter? I'm pretty sure PoE will turn out to be quite the facinating game, even worth actually playing it, hough a few folks may really be quite disapointed because it's not BG-first-time-magic all again
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Graze gotta go, no?
Grazes are fine, health damage from grazes is not
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The Kickstarter Thread
There's a new Kickstarter by Eddy Castillo, Produce of the first C&C game Do some of you know Battle Realms? That's a really fantastic RTS back from 2001, his Kickstarter is a spinnoff of that game It's going to be a Cardgame like Hearthstone, only much more complex and with added singleplayer value, as there is going to be a singleplayer campaign with lots of strategy and roleplaying elements could be the first cardgame on pc that i will like, as i'm not too much into pvp usually check it out, it looks really quite promising (for a card game at least): https://www.kickstarter.com/projects/840772947/battle-realms-legends A first gameplay impression: http://youtu.be/jM7IlGWLK60
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Sensuki's Suggestions #019: Desynchronized Character Movement
very good idea, include this please
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PC Gamer cover
woah, this looks SO 80s... i like it
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Fallout 3 type game/kickstarter. pillars of eternity / Balder gate
actually, that could be pretty damn cool
- Bael River in Dyrford
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Pretty disappointed, this launches in December?
Polina did those sketches as part of the creature concepting process. She did spend a bit of extra time making them look nice, but it was essentially the first part in creating the characters. With weapons, the artists started with historical reference and made modifications, so there wasn't a library of sketches at the end of it like there was with creature images. and this little boys, is why you should say everything you are not 100% sure about in a NICE tone, because there might be a GOOD reason why things are as they are and in the end you won't look half as much as an "douchebag" (quotation from south park: stick of truth) if you had worded your initial thoughs in a nice way... something so hard to do on the internet for so many people apparently, and i'll never know why
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Pallegina's voice acting
For the record: I for one like what she did, she has got a very nice voice not that those short shounds would have been much of a hint at quality anyway, some of the people here on this forum need a week of vacation on Hawaii