Everything posted by SChin
-
[3.1.1] multiple velas on ship with "hylea's challenge"
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thanks again Thelee! I'll put in a report for this one as well
-
[bug] Rekke reads Seki, but he's not there
SChin replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thank you for reporting the issues! Fortunately we already had this one bugged and it is fixed. The fix is currently awaiting a future patch to be implemented along other fixes. Keep an eye on the Beta Patch branch for the latest patch notes to see when this is brought into Deadfire as it will be released there before it goes live on the Default branch. Thanks again everyone!
-
Unbereable lag when triggering the first conversation in Port Maje
SChin replied to LudereFausto's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey LudereFausto, I'm sorry you are getting such poor performance in this scene. Would you be able to reproduce the issue and then send us the output_log.txt file so we can see what might be going on in the background. If needed, you can find information on where to get this file here. If you could send that file to me at support@obsidian.net along with your forum user name and a link tot his thread as a reference, that would be amazing. Thank you and sorry for the inconvenience this is causing.
-
****erel Forest Disappears On Enter, Can't Double Back
SChin replied to guildwriter's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Guildwriter! Thank you for letting us know about this. I know a bunch of static encounters like this disappear once they've been resolved, so it's likely this is the intended effect, but I'll put in a report to see if they want to make this one still appear on the world map until the people in the encounter are dealt with. Thanks again Guildwriter!
-
Constant Crashing
SChin replied to Jokei's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Jokei, I'm sorry you are getting these crashes. Would you be able to send those files to me at support@obsidian.net so I can attach them to the bug report for the programmer that will be looking into this. He has fixed a lot of these map load error bugs, so yours may be fixed in the upcoming patch, but I'd like to be sure. If you could send the crash.dmp, error.log, and output_log.txt files along with a save where this is occurring, that would be amazing. Thank you Jokei and sorry for the inconvenience this is causing.
-
Beguiler Focus Regen Incorrect
SChin replied to nem0's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thank you for reporting about the Focus regen! I opened a report and sent it to the QA and Systems Design teams to investigate to see what might be going on here. If you discover anything else about this, please continue to post it here as I will be linking this thread to the report to be used as a reference. Thanks Nem0 and Psycho!
-
Bug: Ondra's Whip summon, when you attempt to move it, says a text string is missing
SChin replied to PugPug's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey PugPug! Thank you for reporting this to us! I created a report based on your findings and sent it off to the QA and Systems Design teams for investigation. If you discover anything else about this, please continue to post it here as this thread will be linked to the report to be used as a reference. Thanks again and sorry for any inconvenience this has caused.
-
[3.1.1] loooooots of repeating supply items in vendor inventory
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thanks again for all the help with these posts! Vendors infinite supply items being repeated and the daily wage(for real this time!) should be fixed in the 4.0 update so stay tuned for the update to come to the Beta Patch branch soon! Thank you all!
-
[3.1.1] Unarmed attacks: No right-click details and no icon for Monk's
SChin replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Andrea! Look at all of this research! I'll put in a request to see what the Systems Design and Programming teams want to do with this. If you have anything else you want to add to this, please continue to do so as I will be linking this thread into the report to be used as a reference. Thanks again for the help and all that research Andrea
-
[3.1.1] Lots of missing strings in Sacred Stair
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thank you for posting about this missing string issue! Fortunately we have been aware of it and it looks like a fix is in place for the next major patch. If you notice any other areas with missing strings, please let us know so we can look into that as well! Thanks again everyone!
-
Abilities controllers don't work properly
SChin replied to Ironik21's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Ironik! Thank you for bringing this up! After seeing this post, I started playing around with those keybinds and was confused myself. I put a bug report together and sent it to the Programming team to investigate those Ability keybinds to see what they might do with them. Thanks again for letting us know about this!
-
Party Loading in Reverse, switching formation
SChin replied to Sayne's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Sayne, I'm sorry that this is occurring for you. I'll have the team investigate this so they can see about getting a fix. Would you be able to help us by providing your current save file where this is occurring so they can use it during their investigation? If needed, you can find instructions on where to find the save here. If you could either attach the save here or send it to me at support@obsidian.net along with your forum user name and a link to this thread, that would be amazing! Thank you Sayne, and sorry for the inconvenience this is causing.
-
Bug when casting while Spiritshifted
SChin replied to ts-sts's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey ts-sts, We would love an updated save where this is occurring for further testing on this bug. Would you be able to provide a save where this is occurring. If needed, you can find instructions on where your saves are located here. if you could attach the save either here or send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference, that would be amazing! Thank you for the help!
-
Aloth Approval 2 Dialogue
SChin replied to Jeddaven's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Jeddaven, I'm sorry Aloth's dialogue isn't working properly for you. Would you be able to provide us with your most current save even though it's after the fact? I want to have the team take a look and see what might be going on. If needed, you can find instructions on where the saves are located here. If you could either attach the save to this post or send it to me at support@obsidian.net along with your forum user name and a link to this thread, that would be amazing! Thank you Jeddaven!
-
Crashes when i equip Deltro's Cage
SChin replied to hooddirt's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, Sorry about this bug. We have it in the system slated for a fix in a future patch. If you end up getting in a stuck state where you can't progress because you have it equipped and can't get it off, please let me know as my computer doesn't have this issue, so I can take it off for you. Thank you, and sorry for the inconvenience this equipment is causing.
-
[3.1.1] "putrid stench wafts across" has mysterious targeting
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Woah, thanks for all the updates Thelee!
-
Another update (3.1.1) another missing DLC bug
SChin replied to JurassicBob's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Rperdue, What operating system are you using and what platform are you using to play Deadfire. LAXF is an update to the base game that just needs to be updated to the latest version which should be v3.1.1. I can see about potentially sending you the folder that has LAXF, but it depends on the OS and platform. Thanks and sorry for the inconvenience.
-
Mohora Tanga + Gold disappearing
SChin replied to _legion's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Legion, Thank you for reporting these issues to us! The money issue is caused by the bug where you are being charged multiple times for your crew Daily Wages. We have a fix being worked on that should be in the next patch for this. In the meantime, reloading the same save has been fixing the problem for folks as a quick fix for now. In regards to Mohora Tanga, I'll put in a bug report for this and have the QA and Systems Design team investigate it for a fix. Thanks again for the help and sorry for the inconvenience.
-
Another update (3.1.1) another missing DLC bug
SChin replied to JurassicBob's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Bob, I'm sorry this update did this to you as well. Can you send us a screenshot of the title menu that shows the game version at the top right as well as one of the saves so we can take a look at it and get Apple this information so they can help us resolve this on MacPlay? If it doesn't attach here, could you send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference? If needed, you can find instructions on how to find your save files here. Thank you Bob. I'm sorry this happened to you again and we will do what we can to get this resolved.
-
[v3.0.1.0026] Potions of Plenty doesn't progress
SChin replied to Hawke64's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Hoo, Can you send me your latest save file so I can see if it is still occurring for you or if something just needs to be tweaked to fix it since this is supposed to be fixed? Feel free to add the save here or send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference. Thanks Hoo!
-
Characters Lose Health at Combat Start
SChin replied to nem0's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Nem0, Can you provide us a save where this is occurring so I can have the team play with your party and investigate this? If needed, you can find instructions on where your saves are located here. If you could either attach the save here or send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference, that would be amazing. Thank you Nem0!
-
[3.1.1] "putrid stench wafts across" has mysterious targeting
SChin replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Thelee! I put in a report for this with all the information you provided and sent it to the QA and Systems Design teams to investigate for a fix. Thanks again Thelee!
-
Ship boarding combat
SChin replied to Garza's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone, I put in a bug report for this to get fixed. Keep an eye on the patch notes to see when it is implemented into the game! Thanks for reporting this issue to us!
-
Fruitful Alliance bugged?
SChin replied to uuuhhii's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Uuuhhii, I'm not sure what's going on there, but would love to have some folks take a look at it. Do you happen to have a save from prior to turning in the Painted Masks quest as well as after that they could use during their investigation? If not, no biggie! Thanks and sorry for the inconvenience this bug has caused.
-
GoG Scavenger Hunt codes content not activated!
SChin replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! A couple months after Deadfire's release we decided to make the collectible items from the Scavenger Hunt available to everyone as there were issues getting this to work with GOG, and the fact we also had people from other platforms that also wanted to enjoy these cool items. As a result we made them all available through a vendor in Port Maje who is unlocked using Berath's Blessings. Information about this can be seen in the patch notes for the 1.2.2 update. So in short, everyone already owns them since they're already available I hope this helps clear up some things! Thanks again for your support everyone!