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SChin

Developers
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Everything posted by SChin

  1. Hey everyone, This one didn't make it into the v3.1.0 patch, but it is slated to get fixed. Sorry about the time it's taking to get this fix in
  2. Hey Hoo! Thank you for getting back to me I'll add that to the report! Thanks again!
  3. Hey Andrea, We actually have it in the database to potentially make them usable together. This is something that is being considered and has to go through an approval process before any decisions are made on it. This fix was just to get the system straightened out and then to potentially get those modes working in tandem. I hope this helps at least answer why we fixed that bug. Thanks for your opinion about the Blessing and Challenges system! You are definitely not alone on this
  4. Hey folks! You are correct, the time should be displaying. I'll be putting a bug in to get this fixed up. Thanks for the help!
  5. Hey Hoo! Thank you for reporting this to us! Is this happening in the Default branch of 3.0.2 or the Beta Patch branch of 3.1.0? Thanks again!
  6. Hey guys! Thank you for letting us know about this cluttered repeating store issue! I'll put a bug report in and have the team go ahead and fix this. Thanks for all the help you two!
  7. Hello Archaven, There has been a bug where players are not being given the option to turn in Kua's head to Ruasare. This fix is in the v3.1.0 build which is currently in the Beta Patch branch and is expected to be implemented into the Default branch later this week. If for some reason this doesn't fix the scenario you are in, please let us know so we can look into the issue again. Thanks for reaching out about this issue and sorry for the inconvenience it has caused.
  8. Hey Llethlin! Thanks again for reporting this and for the save! I put all the information together with your save and sent it off to QA and Area Design to investigate so they can look for a fix. If you discover anything else about this, please let me know so I can relay it to the team! Thanks again and sorry for the inconvenience this is causing.
  9. Hey everyone! Just to clarify; Making the AoE larger with spell shaping reduces the power level of the spell by 5, not by 1. Making the AoE smaller increases the power level by 1. Hope that helps!
  10. Oh not this one again :| Thank you for letting us know about it Kaoz! I'm going to reopen the bug report and have the team investigate this again to get another fix in. Thanks again for the help!
  11. Hello Skitarii, I had the Narrative team take a look at your report and they think there are a couple of potential bugs here based on what you've said. I've created a bug report for this and sent it off to the QA and Narrative teams to investigate and get any needed fixes in. Would you be able to send us a copy of your save file where this is occurring in case this doesn't reproduce with in-house saves? If needed, you can find instructions on how to obtain your save files here. If you could send that to me at support@obsidian.net along with your forum user name and a link to this thread I would be greatly appreciative! Also, if you happen to discover anything else about this, feel free to continue posting it here as this thread will be linked to the bug report to be used as a reference. Thanks again Skitarii and sorry for the inconvenience this bug is causing.
  12. Hello Adra Spatula, Sorry about this issue causing you to get stuck. I tested it myself with your save and had the same result so I've put a bug report together and sent it to the QA and Area Design teams to investigate. in the meantime, I teleported your party back into the temple and navigated a bunch to make sure you were still working properly. It looks like the last combat completed as well, as the next one for the Seeker is available, but if you notice any other funny business, please let me know. Here is the link to your updated save file: https://drive.google.com/open?id=1cD8o7frQmMvJptnvBBIByuRxw-5W3B4o Thanks again for reaching out to us about this and sorry for the inconvenience it caused.
  13. Hello Torm, Thank you for reporting this issue to us and yes, we are out of the office on the weekend Would you be able to do us a favor and reproduce the issue and then send us a copy of your output_log.txt file? That should always be generating as soon as you start the game. If needed, you can find instructions on how to obtain that file here. If you could either attach that here or send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference, that would be great! Thanks Torm, and sorry for the inconvenience this causes.
  14. Hey Rolandur! I put a suggestion request into the system for the team to look at and see what they may want to do about this and how to make this better. If you have any other information or opinion about these features, please post it here as I will be linking this thread to the report so they can use it as a reference. Thanks again Rolandur!
  15. Hey Rolandur! Good eye on something so subtle I've put in a bug report for this and sent it to the Programming team for a fix. Thanks for another great bug!
  16. Hello Paul, I'm sorry the end game is giving you trouble. Would you be able to send us a copy of your save file so we can look into this for you? If needed, you can find instructions on how to obtain your save files here. If you could send the save to support@obsidian.net along with your forum user name and a link to this thread, I would appreciate it. If you discover anything else about this along the way, please let me know about that as well. Thank you Paul, and sorry for the inconvenience this is causing you.
  17. Hey Dynochrome, I've poked the dev team to take a look into this again so they can see what's going on. Would you be able to send us a copy of your save file where this issue is occurring? If needed, I listed instructions on how to do so in the post above. Thanks and sorry for the inconvenience this is causing.
  18. Hey everyone, We have fixed this issue and it should be on the Beta Patch branch if you wanted to get the quest done before the patch goes live. We plan to have it go live this week, assuming nothing goes wrong with the Beta Patch branch. Thanks for keeping us appraised with your statuses and for your patience with this bug.
  19. Hey Rolandur! Thank you for reporting this for us! Do you happen to have a save file where this is occurring that we could use for testing? If the forum won't let you attach it, could you send it to me at support@obsidian.net along with your forum user name and a link to this thread as a reference. Thanks for the ehlp Rolandur!
  20. Hey everyone, I just created a bug for the Strand of Favor as we were not aware of this one. The Daily Wage bug should be fixed. If you have the latest build 3.0.2 and you are still getting this to occur, then please let us know in a separate bug report. We patched a fix in for the Blade of Endless Paths and its fragments into the 3.1.0 build which is currently in the Beta Patch branch. Folks are reporting this to be working now, so this should be good when the patch comes to the Default branch next week, assuming everything goes well with the Beta. Thanks for posting these reports and sorry for the inconveniences the bugs have been causing.
  21. Hello again Hoo, I'm putting a bug report together for this to have the QA and Audio teams to investigate. Would you happen to still have a save file that we could use to test this where she would still speak this part of her dialogue? If not no biggie, I'm sure QA can get us a save. Thanks again for the report!
  22. Hey everyone! Thank you for reporting these bugs to us! I'm putting together another report for these and sending them off to the QA and Area Design teams for further investigation. If anyone happens to discover more about this, please post it here as I will be linking this thread to the bug report to be used as a reference. Thanks again!
  23. Hello Hoo, Thank you for reporting this to us! I have put a bug report together and sent it to the QA and Systems Design teams to investigate to see what is going on or what the expectation of the Fury Subclass with these abilities would be. If you discover anything else pertaining to this, please post it here as I will be linking this thread to the bug report to be used as a reference. Thanks again Hoo!
  24. Hey everyone, Sorry for the time it's taking for Programming to get to this one. They've been slammed trying to get through crash bugs and performance issues among other things. This one is on the docket to get fixed, but didn't seem to make it in time for the 3.1 patch. Sorry guys
  25. Hey Ancalador, Would you be able to send us some stuff so we could look into your situation with this and compare? The crash.dmp, error.log, and output_log.txt files would all be great if you've crashed, but if no crash folder has been generated, then i'll see if we can work with the output_log.txt file. Instructions for finding these can be found here. If you could send what you can find to me at support@obsidian.net along with your forum user name and a link to this thread as a reference, I would be greatly appreciative. Thanks and sorry you are running into this as well.

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