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Showing content with the highest reputation on 10/14/24 in all areas

  1. Finished The Outer Worlds. Despite being oft rather lukewarm to ok with it, I still experimented some after. I'd advice NOBODY to grind through Monarch (in particular the surface) solo, without companions (there's perks for going solo). That's what I did. Better to take the perk that lets you sprint faster and just run past enemies (no problem, really). Or invest in leadership (+companion perks) and take two companions. Actually, they can roast pretty much everything alone. So this is it. The officially last Cain&Boyarsky game. But also by far the safest. Still somewhat interested in the Whodunnit DLC, seams like a neat, self-contained idea. It's not like there's anything bigger out there ATM. Games are taking forever to develop thanks to the obsession with fidelity and pixel perfection, there's been delays -- and even Obsidian's last game technically was Pentiment. And generally, this SHOULD be 100% my type of game.
    3 points
  2. Talking Heads - Stop Making Sense. Because it's still an awesome concert/stage/performance piece. Of course, one has to like Talking Heads music. Which I do. Some of his dance moves, however, seem even more oddball/amusing today than it did back then.
    2 points
  3. It's unclear that it was an assassination attempt. Just a guy exercising his 2nd amendment rights, perhaps.
    2 points
  4. Lamplighters - I played this on the gamepass and never got into it, but I was in the mood for a good TB combat game, and it was on sale on GOG, so I grabbed it. It caught my interest better this time around. The combat is a bit awkward, but mostly well done. The story is decent. I'm enjoying it. I'm bummed that this is the game that kind of damaged Hairbrained, as it is pretty solid and a nice attempt at a unique IP. That being said, I can see why it didn't sell well, as it does strike a strange tone. Still, it has gotten better as I've played it more, and I am looking forward to finishing it. I did read an article recently from a lamplighter producer that said there isn't room for more Xcom style games to thrive. I think that misses why this game struggled. There are a ton of good games with Xcom style combat that have done well. Most aren't charging full price. JA3, for example, was a solid hit. Also BG3 succeeded with similar TB combat. The reality is the Lamplighter setting is very niche, and they thought it would bring in a larger audience. It was overly ambitious.
    2 points
  5. Antifa needs to train their operatives better
    2 points
  6. Very late to the party, but I don't think the quest giver is concerned with justice here. They consider this ship and captain enough of a problem that they are willing to pay you to have them removed.
    2 points
  7. I think it's funny that Republicans spent years cultivating (accidental or purposeful is up in the air, probably both) a group of deranged lunatics who want to spray bullets into crowds for unhinged reasons (in addition to the cops I mean) and now that it's finally happening to their crowds instead of schools or grocery stores people have become so used to mass shootings it doesn't really register more than a shrug. Reap the whirlwind.
    2 points
  8. Nemas problemas, as you say the titles are clickbait, but unfortunately that is the way youtube works, and if you want to reach people, you have to play the algorithm game. Sure, if you make everything from scratch it's simply produce, but most people I've come about buy things like vegan sausages and similar things. I'm grown up on the countryside here in Sweden and know lots of farmers, and admittedly there is a helluva cultural difference, but the dairy and meat cows I've come across are as happy as he is. And they taste alot better than those animals that are raised in those monstrous conditions that there are in those permanently locked barns. Not quite as cute, but yearly cow-release after winter; https://www.youtube.com/watch?v=BggwEPzEsbE
    2 points
  9. If a ship of apprentices all become journeymen, is it still an apprenticeship? Asking for Theseus.
    1 point
  10. I've had the word Apprenticeship on a test for about twenty years. The students are supposed to describe the process of being an apprentice. Today a student wrote that an apprenticeship is a ship that holds many apprentices.
    1 point
  11. This is my experience as well and I also grew up in rural farmland. My experience with vegans, or people considering it, is also similar with most that I've met wanting meat substitutes. Speaking only for my non-vegan self, I like a good bean burger for what it is but an impossible burger is just so much more what I usually want and that is heavily processed and not healthy. I've dabbled with different vegetarian persuasions but I always end up coming back to meat, provided that it is cruelty free, or at least much less cruel, I mean nature is ****ing cruel as **** but that doesn't mean we have to be.
    1 point
  12. Showgunners was a fun little indy game with XCOM style TB combat. I may personally scoff at the virtue signalling of having one NPC being explicitly Ukrainian when no nationality is mentioned for anyone else, but that doesn't change the qualities of the game as a game. It has fun combat, a predictable, niche story that appeals to men my age. But it lacks random encounters and enemy variety, meaning that after one short, fun romp the game is done. Capes suffered from bad reviews from people who wanted a different kind of game - a party based RPG with custom characters, instead of the Chimera Squad style superhero themed xcom clone they got. It also got a concerted attack from right wing trolls who see the game as a conspiracy to remove blond white protagonists from our culture and to besmirch Elon Musk. The game itself though is fun, even if the odd mission can be frustrating. The characters all have different powers meaning it matters who you take along on a given mission. Again, there are no random missions, but at least this time all missions are repeatable. Troubleshooter is huge and not everyone's cup of tea, especially with the Asian grinding for components to craft better and better gear required for the dlc enemies, but it did well enough for them to be working on the sequel. And honestly, an xcom clone jrpg instead of a final fantasy tactics clone was a big step. Lamplighters didn't offer anything. The combat in Shadowrun was uninspired and dull, the games enjoyable because of the good writing, not the gameplay. Battletech didn't have all that great tactical combat either. Harebrained had the IPs, but they didn't really make gameplay to convince they could pull off a good XCOM clone. And the good Americans Vs Nazis has been overdone - the world didn't need the latest Indiana Jones movie either. Harebraineds success was built on nostalgia. Far fewer people would have given the Shadow run trilogy a chance if Shadowrun Returns didn't have the "but it is the only shadowrun game we have" going for it. Even I, who hated Battletechs gameplay the first time round, made three attempts to perhaps enjoy it enough to play for the setting. I chose to watch the 80s cartoon instead (it is terrible, you have been warned). Harebrained has been a bit in a bubble. There are a plethora of games in the genre coming out that are worth looking out for. I am waiting for Mars Tactics. Others will enjoy Every Day We Fight - I personally hate the real time overwatch, but others may find it engaging. The genre has something to offer for everyone. Maybe not everyone has something to offer to the genre.
    1 point
  13. In UN report of implementation of there treaty also states Israel had broken daily one of the fundamental parts of the treaty full withdrawal of Israeli troops from Lebanon "Israeli violations of Lebanese airspace continued almost daily with unmanned aerial vehicles, and often with fixed-wing aircraft, including fighter jets" So it is typical situation where all the parties break the agreement constantly an UNFIL's role is to prevent escalation of hostilities.
    1 point
  14. Somewhere between "things you didn't need to know" and "people with too much time on their hands" Of course, the latter could also explain cricket
    1 point
  15. Funny that Hasbara never quote the actual document when it comes to 1701. Quite strange. It's almost like they like quoting bits of it out of context or something. Which would be odd from people who justify torturing doctors to death and "one to the head, one to the heart" for palestinian children, you'd think they'd draw the line somewhere. Oh, it's because the only part (almost) that is actually enforceable is the part which authorises increasing unifil's numbers to 15k. For anyone familiar with UN resolutions the important part is almost always the first word of the clauses, since that applies to enforceability. "Invites" "Requests" etc are not enforceable. The authorisation to increase numbers however is a "Decides". And, oddly enough, unifil's mandate isn't to disarm Hezbollah either. It's to assist the Lebanese government to do so. The Lebanese government hasn't even tried, and unifil is not authorised to act independently in the matter. Here's an interesting paragraph though el oh el. Note, no "invites" or "requests" type wording there.
    1 point
  16. Yeah, it's not even followed by the companion buzzword "roguelike". It's not an automatic will-not-play, but it is an automatic will-not-back-on-Kickstarter I guess. Hell, even "deck-building roguelike" is not an automatic will-not-play, it's just that "Slay the Spire but..." is not at all a useful designation for me until I do get around to trying Slay the Spire. As for Midnight Suns, that is a do-not-play for me, but that's because I do not play superhero games, and that's non-negotiable.
    1 point
  17. The landing capture is super cool!
    1 point
  18. I cant believe those crazy sonsabiatches pulled it off! What a time to be alive.
    1 point
  19. trying to get back to ck3 but the ui layout is so bad as interaction available with npc increase it only getting worse and the painful pace of bug fix and performance issue didn't help either
    1 point
  20. Thank you for sharing. The videos on workers' rights and water there are interesting (and concerning) as well (though, some of the titles are slightly clickbait-y). Regarding highly processed food, most vegan food, such as grains and vegetables, is not processed, same for the older vegan recipes (e.g. Indian cuisine), the rest are at the same level as animal-based products (e.g. cakes or sauces). Also, the plant-based food is cheaper and easier to store (source: 10 years of personal experience without a fridge (got one now, though) - grains and spices last for months without refrigeration, reduced-price vegetables can usually last for a few days to a week, and potatoes specifically several weeks). Then there is the ethical part (at this point, humans do not have to kill animals for our survival), so here is a video of a happy rescued cow playing with a ball: https://www.youtube.com/watch?v=eJaR9CMnJpU . --- On an unrelated note, here is an article on top-level domains: https://every.to/p/the-disappearance-of-an-internet-domain. Itch.io should be fine: https://www.gamedeveloper.com/business/could-a-surprise-uk-territory-handover-spell-the-end-for-itch-io-
    1 point
  21. Professor Tomoe was looking for the three talismans to turn Hotaru into MISTRESS 9 in order to bring PHARAO 90 into our dimension. It is no wonder you guys cannot remember any of that, this is the closest the anime ever got to actually implementing most of the hare-brained plot of the manga, where the difference is mostly in that it is Sailor Saturn who destroys PHARAO 90 by bringing about the apocalypse in PHARAO 90's dimension, while in the anime it's just Sailor Moon who goes to PHARAO 90 and beats him (?) up off-screen just to drive home how ridiculous it all really is. Things the anime chose to drop in favor of not sucking is Haruka kissing a flabbergasted Usagi without consent and Hotaru's butt-plug shaped crystal thing, and a number of other little things like Setsuna's orbital ion cannon. Black Lady wanted her father, and you know, the manga implies she got him in every way she wanted. At the very least she got his tongue in her mouth. In front of Usagi. Because that's just really good and wholesome entertainment and all. It's funny how the two filler arcs in Sailor Moon ended up being some of the best storytelling it had. The Doom Tree plot was simple but genuinely heartfelt, and the reuse of Nehelennia in Stars was actually fairly decent, if a bit weird at times since it references things that never happened in the anime (like Minako being the leader of the team). After reading half the manga and watching Crystal, I have realized one thing: the writers did the best job they could with the anime, and all of its flaws are remnants of being an adaptation of something so bad that I have no idea why it was so successful. Except Super S. That had to be on purpose. I'm pretty sure Ikuhara made the season as a giant middle finger to Toei. The next time I'm rewatching the 90ies anime I'll probably appreciate the story episodes much more than I used to. In the same way I no longer hate Janeway's stupid writing in Voyager after subjecting myself to nuTrek. It is still bad, yes, and she's still a basket case and should be in psychiatric care for bipolar disorder and not running a starship, but it could be worse. Oh so much worse.
    1 point
  22. it shouldn't actually be killing off enemy combatants prior to a boarding fight. i could be wrong, but istr this is a deliberate choice by the designers. grapeshot can be very effective in low to mid ship fights. the problem is that it scales very poorly into high-level ship fights because surgeons are too good and there are lots of crew members. you can continue to get the enemy ship to cycle combatants around, but they will still have crew members to spare to shoot you down, while their injured sailors heal so quickly that you aren't causing any lasting damage. grapeshot in this case doesn't get you closer to winning, it just slows down how quickly you lose. the one exception is when you have high-enough-rank sailors to trigger events with some regularity, then you can waste tons more enemy time with grapeshot and the game sometimes glitches out and deletes sailors from ship combat (not boarding combat) while trying to move sailors around to deal with events. but cannonball shots also can trigger events, get you closer to winning, and can disable the ship surgeon AND ship cannoneers. for high level ship fights, there's only two good strategies and all other strategies are worse: 1. just cannonball the enemy ship down with the best DPS you can manage 2. use magranite flamethrower on a fast ship like your default or the voyager with high level cannoneers and just brute force the enemy ship down. the fundamental design problem is that they simply made cannonball do too many vital things (your main win condition, disable surgeon, disable enemy weapons [which is their main win condition]).
    1 point
  23. So I watched the new Deadpool. Not really great, but not the worst movie ever. I did not fall asleep while watching, which already makes this one of the better super hero movies. What I enjoyed about it was that it felt like reasonably fresh content. Even chuckled a bit here and there. One thing is for certain, though: I'm really, really, really damn tired of the multiverse.
    1 point
  24. Well, the water in the storm is from the ocean, so to be technically correct the ocean is playing 3d chess and doing a flanking move.
    1 point
  25. They can and do censor anything from bureaux operating in Israel though, like the BBC* and CNN- or Fox or Sky. They outright banned roughly 300 articles per year during 'normal' times, and their powers have been strengthened over the past year taking into account them being on wartime footing now, and the infamous 'Al Jazeera Law' of April 2024. The article above has the byline of NPR's... Science correspondent. Who is considerably less likely to need to go to Israel any time soon than an international or politics one. *to illsutrate, from the Grauniad (I mean, imagine the BBC apologising to Russia for not obeying their military censor... yeah. The whole thing is supine)
    1 point
  26. First reaction: "wtf" Second reaction: "If this isn't in the actual released game (Dollman dancing, at least) I will be disappointed." I think it was clipped out of a Playstation Presents Japan stream. Where they also showed behind scenes mocap/live performers etc. (starting around 1:02)
    1 point
  27. Coworker with 2 more years experience didn't know you could update multiple columns in one SQL update statement. Long ago I knew God would punish me for my sins
    0 points
  28. I thought of some more. Any of these look good or great? - specialist defense - +1 def vs defl/fort/refl/will when hit, -1 def all others - thinly veiled - -5% damage from non-veil percing - dazzling motions - distract 10% when grazed or hit - cross hazard - if foe is stunned, after 10s, paralyze 6s - suscept - AfflictionResistance -1 (upgrade affliction) to dex afflictions on non-resistant or immune foe - +1 armor if engaged or engaging two or more foes or flanked - insider threat - +10% damage when near 3 foes but not engaged, flanked, or suffering hostile damage within 6s - pin - immobilize flanked foe nearby after 6s if still flanked and the owner and another ally is still near - tailor-made - first hostile attack recieved yields +5 of the targeted defense until end of combat - setup - +2 acc with aoe attacks per engaged foe - mulligan - instant recovery if attack launches and no hits are scored within 2s, per 12s - settler - after attack launch, +10% damage on the next attack until movement - voyager - movement adds +10% damage for an equivalent number of seconds moved - if any enemy is stunned within 20s of combat, +5 acc to constitution afflictions until end of combat - first enemy damaged is immobilized via Halt casted on them - one chance - maximize damage, +100% hit-to-crit, +100% Recovery for one attack - +10 fort if under the effects of a damage shield - +10 will if under the effects of an arcane reflection or arcane veil - +1 penetration vs foes you crit vs reflex - Miss Understood - +1% atk spd when missed, if 10x then +1% crit damage per stack but removes stacks on crit, max 20 stacks - Still Moving - if you are still and any enemies are moving, +10 accuracy to dex afflictions - Wuthering, Wuthering, Wuthering Fights - +15% freeze damage or with wind attacks - +15% atk speed until three foes slain - cleared - if a nearby foe is killed and three foe corpses are also nearby, +20% damage on your next attack - try someone else - range -50% on ranged attacks on foe if foe isn't engaging, is engaged by owner and another, and has no concentration - +25 reflex vs dex afflictions after hit by a dex affliction from a hostile foe - streaking - on crit, +50% hit-to-crit, -10% on each successive crit - chance to stun per burn and shock damage dealt, same for paralyze w/ freeze and poison - -1 armor when dealing corrosive damage - On the Wrong Foot - Halt to the first enemy to enter an 8m radius around you at start of combat - Early Deafening - -10 Accuracy to foes' affliction attacks in aoe aura around you - +100% when grazed to miss vs Will until hit or crit - when allies are hit but you are not (cleared), +1% dmg up to 25% (aoe 10) - when you are hit with damage but allies are not, +2.5% max hp up to +50% - whirling - when you crit with slash damage -2% recovery up to +50% - fusillade - when you crit with pierce damage, +3% atk spd up to +30% - scorch - +50% chance to crit with fire attacks (impossible?), foe receives +1 armor vs burn when crit with fire attacks by you - crack - when you crit with crush damage, -1 crush armor on foe. When you crit again, -1 to all armor - slamming - +20% damage vs prone targets - taxing venom - 10% of poison damage increases the enemy's damage from poison attacks - restraining cold - 5% of freeze damage lowers enemy attack speed - crystal dusting - when you crit with freeze damage, the foe receives 20% increased damage from spells for 8s - dissolving - when you crit with acid attacks, foe receives +3% damage from all attacks, up to +30% - sleep a target, a quick cast spell vs Will - your first hostile spell pushes back foes, slows movement by 50% and deals 6 burn/frost damage per sec for 6s - stun nearby foes for 1s whenever you receive a might inspiration, but -5 dexterity and -5 resolve during might inspirations - essential phantom on all foes for 6s, unaffected by intelligence - ghastly haunt - 5m aoe frighten per 3s for 12s, around target foe (so big you might hit allies) - seal of the tyrant - if foes leave 4m aoe, stunned 6s and 18 shock damage vs fortitude - invidious - 10% instant recovery vs charmed or dominated foes - umbral corruption - party ability - for 15s allies recieve 60 degree 4m cone aura in front of them, each adding +5% damage received to enemies affected - umbral shine - party ability - for 15s allies recieve 60 degree 4m cone aura in front of them, each adding -3 Accuracy to enemies affected - blessing of the meek - party ability - +1 power level to all allies with <50% HP - ebullient defense - +10% attack speed to allies 4m around you until hit by foes - stinging third - every 3rd non-spell single-foe ability gains 100% hit-to-crit - blinding haze - foe ranged accuracy in a 4m aoe aura around you is reduced by 12/9/6/3 when 3/6/9/12m distance targeted - compounding blows - your melee attacks deal +50% damage but increase the armor of the foe by 1 - deft strokes - 20% increased damaged with non-spell abilities - trapper - +10 accuracy versus foes with a dexterity affliction - consequence - +10% damage to afflicted foes - isolator - +5 accuracy vs foes alone within 4m - blunt affectation - +20% damage until scoring a crit on foes
    0 points
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