Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Leaderboard

Popular Content

Showing content with the highest reputation since 02/15/26 in all areas

  1. The VPs you speak to at the end of the Mystery of mental modulators have vanished The quest icon takes you to the room they should be in but the room is empty on arrival. Even when loading previous save games There’s a few new posts on Reddit about it with others saying it’s a fresh new bug that is likely a result from the most recent update
  2. Just found this is listed as a known bug on https://outerworlds2.obsidian.net/issue-tracker "Executives at ACHQ cannot be found at their office when trying to turn in Indisposable Agent for Hire AR-130353"
  3. Have you found a way to fix it? Because I’m also having that problem as of last night.
  4. I just wish we could make the old men in charge fight each other to the death
  5. Greetings Watchers! We've updated the Public Beta branch for the Pillars of Eternity Turn-based Mode! It is now live on all available platforms. Thank you for your continued support and feedback! Combat and Mechanics Initiative has been reworked so that the first turn initiative will now always correctly match the displayed initiative value on the character sheet. The new formula for Initiative is: Base RTwP Recovery * 2 + 1 All modifiers to initiative happen after the above calculation. First turn initiative values will now more closely resemble initiative values seen on subsequent turns. The minimum initiative a character may achieve can never be below 1. Initiative now displays positive and negative values of contributing modifiers in its tooltip. Adragan can no longer take multiple turns with 0 initiative between them. Patients in the Sanitarium should now correctly take actions in TBM combat. Changing active modal within a modal group should now update immediately in TBM instead of on the following turn. Second chance should now work correctly in TBM. Guardian Spirit ability on Ancestor Pendant now works correctly in TBM. Pŵgras now properly move into position when casting Autumn's Decay in TBM. Chanter's Chants now go on cooldown as a group when a chant is switched. Resolved an issue where drakes summoned by chanter invocations could sometimes freeze the client when the drake despawned. Summons created by a chanter will now properly despawn any prior summons in TBM. Fixed an issue where repeatedly re-summoning summons in TBM combat could cause them to become unable to move. Master's Call will now correctly break engagement in TBM. Visage of Concelhaut now works correctly in TBM. Cleansing Flame will now jump to a new target it its current target is killed in TBM. Many spells and abilities that deal unscaling damage indirectly (through status effects and other means) now properly receive increased lethality while in TBM. Fixed an issue with Kalakoth's Minor Blights incorrectly granting immediate subsequent turns after attacking in TBM. Fixed an issue that caused enemies with ranged weapons to sometimes become stuck when needing to move closer to their targets in TBM combat. Characters now properly consider their reach distance when moving into range in TBM. Fixed an issue where patrolling characters could sometimes become stuck instead of properly engaging in TBM combat. Using quick items or disarming traps while spiritshifted in TBM will no longer cause the turn to become stuck. Initiative is now accounted for on attacks made from outside of combat. Overlapping Unconscious and Prone effects no longer allow a character to move freely. The Firebrand spell is now a free action. Push/pull spells outside of TBM combats will no longer prevent characters from being responsive. Fixed a case where teleporting creatures could become invisible and untargetable in TBM. Cancelling a cast action and re-initiating it no longer calculates incorrect initiative values. Cast actions can no longer be cancelled outside of a character's turn. Being interrupted while pending a cast action will now properly remove the target icon from the world. Fixed a case where characters knocked out by DoT damage at the start of their turn could cause combat to be stuck waiting. Grimoire swap cooldowns are now respected in TBM. Fixed a case where ranged attacks in TBM would sometimes fail after execution. Many creatures that were not using spells and abilities in TBM should now make greater use of their arsenal. Potion of Major Recovery no longer adds duration to hostile effects instead of reducing it. Delaying a turn no longer triggers pulsing (and similar) effects when starting the delayed turn. Abilities that require a certain amount of time in combat before being available/unavailable now track TBM turns properly. Heart of Fury will now properly consume action points in TBM. Enemies that trigger second chance mechanics in TBM combat will now properly stand back up. Several ticking or bouncing effects no longer focus the camera when triggering. The Fighter's Charge ability now animates and repositions properly in TBM. Engagement now properly breaks when using the charge ability. Delayed Fireball now resolves properly if combat ends before it detonates. Ray spells should now behave more correctly in TBM. Visual and Audio Ground targeted pulsing FX will now display a persistent effect in-between active pulses in TBM combat. Cipher focus HUD FX are once again visible. User Interface and Interaction Added a keybinding and HUD button to toggle TBM freely while outside of combat. Spacebar is now the default key to end turn while in a TBM combat. Added keybindings for Delay turn, End turn, and the Combat Speed slider. Smart camera may now be optionally disabled. Accuracy tooltips can once again be viewed in the inventory screen. Instant speed spells and abilities now correctly display as Free Actions in TBM. Camera will now properly center on the start of a characters turn when pulsing effects are present on the character. Many remaining bugs where spells and abilities mention durations in seconds instead of rounds (in TBM) have been squashed. End turn and delay turn HUD buttons now have proper tooltips. Select All and Scouting UI buttons should no longer be partially unclickable. Burial Isle cutscenes no longer prevent future actions from being cancelled or other strange behaviors. Initiative value in character sheet will no longer overlap DR values in cases where many unique DR values exist. Several enchantment descriptions now display correctly in TBM. Fixed an issue where the combat log would display erratically on certain resolutions. Duration of summoned creatures is now displayed in rounds. Targeting indicators for bouncing spells should behave better in TBM. Added breakpoint markers to combat speed slider in TBM. Displayed endurance pips will now match across different UI. Localization Resolved translation errors with Wizard's Wall of Draining spell on Polish language.
  6. You can change the setting so that clicking the title of the thread brings you to the latest post.
  7. itch.ioNo ICE in Minnesota by jesthehuman and 651 othersNo ICE in Minnesota: 1439 items for $10.00 There are a few interesting titles, though also surprisingly many TTRPGs. https://hempuli.itch.io/baba https://hthr.itch.io/extreme-meatpunks-forever - beat 'em up action + VN, which I liked. https://peachykeengames.itch.io/calico - boring, but functional https://bucketdrumgames.itch.io/bitrat https://tngineers.itch.io/mudborne https://linker.itch.io/elephantasy - played the sequel, it was a somewhat difficult platformer-Metroidvania https://pd-cgt.itch.io/somnabuster2024 https://knifedemon.itch.io/brush-burial - my Steam wishlist, im-sim/stealth-action https://rocketadrift.itch.io/psychroma - my Steam wishlist, horror-puzzle https://devonwiersma.itch.io/lofty-quest https://zorkie.itch.io/quality-dreams-reasonably-priced - my Steam wishlist, management VN https://standing-cat.itch.io/nekomancer-of-nowhere https://glitch-creative.itch.io/optica https://crawlabeegames.itch.io/ale-aftercare
  8. Yeah I'm having the same issue. I know it's a known issue but with no idea how long it'll be until it's fixed, I may just have to do the Archive and not get to see what happens if you can work with both factions. My other option would be stop playing OW2 until it's fixed but knowing myself that probably means I just would get into a different game and forget to ever come back.
  9. Just here to add my disgruntledness to this pile. Looking forward to this being fixed; please and thanks.
  10. I'm having the exact issue. Ormsby and Pendergrass are NOT in the room. The entire aunties questline (and their cooperation with the order) is now broken for me. I don't have an earlier save to even try since I first visited too long ago.
  11. Hi! I have the same problem - I'm at the "Now Hiring: Invaluable Disposable Agent - Inform the Executives of Your Success" - when returning to the office the VPs aren't there. I loaded an old save and it worked ok but then had same bug with the next mission (bringing back the mental refreshment info). Hopefully will get fixed!
  12. Oh, I always used ashes. With summons I meant another player. Man, I am enjoying Cyberpunk 2077 more than I should. Nightcity is such a dystopian paradise. I just wish Jackie would stop saying 'Madre' every five minutes.
  13. ^ Tainted Grail has that wonderful first half, and then it's an "ok" 2nd half. Very front loaded. Not that it becomes bad or something. But that first impression isn't ever quite matched. They've patched that 3rd act and I suppose it became a tad better but eh. But yeah, I had lots of fun with it. Anyway - I finally tamed a pet cat in Enshrouded. The cat is cute I suppose - if you pet it you get a small tiny health buff and it often runs to you and meows - but it sure eats a lot. I "locked" it in my bases main chr. bedroom (I've heard pets can get rather lost in this game), where the cat gets the zoomies and seems to run along wall edges/behind furniture, just like a real cat. Sadly, it does not jump on top of bookshelves, which is not like a real cat. Not sure I'll keep it out or stick it in storage. Am not taming the dog.
  14. Well that sent me down an unexpected rabbit hole and I learned that the romances give buffs. Wenduag's is pretty good, too!
  15. I ended up with a Dahmpir Sage Sorcerer. Only made it to Neathholm and I need to do some mental adjustments. Trying to make my old sorcerer fight with a scythe was of course folly (even if thematically cool for a Lich), so not bothering with strength this time. Intelligence, yes, dexterity, some (enough not to shoot my own foot with a cross bow) and some charisma (just for the low bar persuation checks, not because a Dhampir wins any pageants) and the leftover points in wisdom. Not because he is very wise, but for the tiny boost to will saves. Not bothering with physical combat feats either, only things that increses the DC of spells get considered for now. Focusing on Necromancy first (not that the lowbie necromancy spells are useful per se, ray of enfeeblement my butt). I really cant remember what the Lich spell book adds to the table, but I'll sort that out when time comes for spell book merging. Looking forward to having my own pyramid again
  16. I have the same issue on Xbox. The VP's aren't there to hand in the quest so I can't progress Aunties Choice how I want to. On top of that Ruth seems to have bugged and there is no dialogue to get the Order to help take the archive, despite the quest literally telling me to get help. I suspect both bugs are linked somehow. And I don't want to take the Archive alone as I've read in a few places that it just leads to another bug where there's a missing NPC. Extremely poor that 1: There are so many serious story bugs for major parts in the game so long after release. And 2: There seems to be a complete lack of urgency to fix them. I know if I put the game on hold while it's fixed I'll just never come back to it as I'll have moved on to other games. Which is a shame as I was really enjoying it until this point.
  17. https://www.cnbc.com/2026/03/09/trump-iran-war-end.html Would be on brand for the US to walk away from this and just leave everything inflamed.
  18. A nice, quiet change of pace to see him in. Although of course it's hard for my brain to not immediately move towards certain meme-jokes. Ahem. But it was nice mellow vid - several of them at this point. Not sure how he got latched onto this project, but, cool.
  19. The U.S.-Iran Conflict Has Had an Unexpected Impact on China’s View of American Power - The Debrief
  20. I finished up Tainted Grail. It was a fantastic game, really kept my interest and I enjoyed the story quite a bit. I was level 64 by the end and was uber strong. I went sword and board. I'd be curious to play again using magic. I got the good ending where you cure the red plague, although I did have to look up a couple dungeons I had missed to get that one. I also never did the expansion. I paid for it, but when I got to the temple entrance, I just didn't have the motivation to do that extra bit. I still ended up with a ton of hours in the game, about 55 in a few weeks, so it was well worth the price. Now I'm playing Indiana Jones and the Perfect Circle. It's pretty solid, although a bit more combat heavy than I'd expect. Maybe I'm just not sneaky enough.
  21. Yahoo NewsTrump Officials Now Want Ukraine's Help To Counter Irania...Trump was calling Zelenskyy a "dictator" who "does not have the cards" in the Ukraine war just a year ago.This circus can't get any worse, can it?
  22. You've obviously never lived in Australia 😂 The same game could be almost 100% more when purchased through Steam, if your geo-location was Australia. I think that was when I decided to get a commercial VPN solution. Also, at the time, there was some heavy censorship in games sold in Australia, because and old law forbidding the selling of 18+/R rated games in the country. Every attempt at repealing the law was met by one religious nutcase individuals veto until he eventually was forced out due to age. Aussies can now buy games with boobs and violence just like most other western countries (except Germany where blood is copper based instead of iron based) Arenanet are bastards too when it comes to their cash shop for Guild Wars 2. The cash shop currency, "Gems", has a price that is the same in Euros and Australian dollars. I.e. the exact opposite of Steam. I can buy x number of "Gems" for either 50 AUD or 50 EUR. Guess what my VPN says on the rare occasion i actually spend money there? Hint, 50 EUR os roughly 80 AUD, so I of course chose to pay 50 AUD instead Edit: A different consequence of regional pricing is the existence of cheap game keys from resellers. They get large shipments of otherwise legit keys redirected to them from low income regions and sell them at a markup to high income regions. The keys are valid, but also means low income regions regularly get deprived of the option of buying legit software at affordable prices
  23. Completed The Medium, took just under 10hours, quite enjoyable for the most part. Gameplay-wise the most similar game I can think of would be SOMA, but with Resident Evil's camera/perspective (and then I'm talking about the OG) I do wish they hadn't done the "cliffhanger" at the end though. Game has some technical issues as well, I suffered two CTDs and it seriously stutters when switching to/from cutscenes, which kinda sucks when you need to react quickly. If you like these types of games definitely worth playing through, though I'm not sure I'd pay the full price for it.
  24. Luke Stephens video mentioned a person in the room that got stuck on a puzzle for like 30 minutes. I guess we know who it was, now. The four preview vids I've seen, my takeaway is: no "yellow paint"/hints on puzzles/you have to use your brain or (non-puzzles) try several things before you figure out something (I say yay, some will hate it), massive amount of controls (combat)/large learning curve for that, but combat is still kinda simple, don't expect sweeping/expansive or multi-options RPG story (I wasn't), good performance is real (relatively speaking for the era), non-main quest stuff is more expansive than MC and varied/discovery-cool or fun. So basically, one of those games where one is probably going to like it a lot, or one is going to find learning/control curves too much/not guided enough etc. The preview I liked the most was the one below - or Luke Stephen's (he claims he got the farthest in the MC/chapt 3), but his yapping style can be a bit annoying and it was extra long. My main concern as always is frustrating (to me) comabt, but eh. I'll risk it this time. I mean, at least I can steal a goat, toss it over my shoulder, and run away with it. Cute. There's apparently eventually some kind of small npc-settlement/animal husbandry stuff.
  25. I used to be able to do it when I was younger, these days I can't. I can still do it when it's just numbers, ie eating all sapient life in the galaxy in Stellaris.
  26. Over the weekend, after seeing a video of "The Catch", I somehow ended up down the rabbithole of watching full, 80's 49er Superbowls, then 49er championship rounds etc. That I haven't seen since they aired. I remember watching that '81 season/SB with my father, good memories. Edit: the SB XXIII vs. Bengals was one of the most nail-biting/fun to watch live, too. After all that, I decided to look up NFL 2025 highlight videos. I probably have watched zero US football for 20+ years (maybe a few news highlights here and there). The outfit designs/patterns seem even more weird/garish then before and in the wide shots those current helmets make players look like short bobbleheads. I chuckled. I'm sure one gets used to it (and hopefully those helmets are better protection), but 1st-sight caused amusement. :D It was interesting tho because I guess rules have changed a lot - the stuff I was seeing in the 2025 seemed a lot more gentle, so to speak, vs 1980's. I mean the tackles/hits. More safety reasons I presume. The long run catches or long scoring drives are still exciting tho.
  27. If you're using mods, I'd reccomend the Arcanist. It can raise DC and caster level on demand which is pretty great for a caster, but you need a mod that adds Quick Study for it to be where it needs to be. There's also Ley Line Guardian Witch as an alternative to the Sage Sorc, imo it's got a better early game with hexes and by the time you start spellbook merge stuff you're just ****ing everything up with busted Lich spells and not needing the better sorcerer spell list.
  28. I found out, I could access my old Pathfinder Wrath of the Righeous saved games via GOG cloud. Awesome. Installed the game and relized a lot of time had passed since playing on my lich game 🤔 I remember having a nice editor tool for saved games, but I don't remember what it was called. In hindsight, having a spell caster specializing in scythe combat wasn't such a great idea, but hey, it made perfect sense thematically! Started up a new game as a Magus (arcane rider), but till probably drop it again. It was good as a warm up game though. I might do a second take on the Lich path, but with something different than a sorcerer as the starting class. I wouldn't be surprised if magus is a decent choice for the task Edit: It bugs me a bit, that I have a hard time constantly picking evil choises, even if its a roleplaying character.
  29. Looks like a pre-made MC and silly system requirements. I'd say "at least it's not UE5", but it is not a high bar to clear. The combat might be fine, but the visual noise is incredibly annoying. Thus, I might consider getting it for $5 in 5 years. Edit. It does look like TW3 and I strongly disliked that game. While TES VI is development, Ardenfall is closing onto the release date (the last I've heard, "early 2026"). Ardenfall on SteamArdenfall is an immersive RPG set in a world of intricate politics and ancient cultures. Explore flowing plains, rain drenched wetlands, and forgotten dungeons full of danger. Meet countless interesti https://www.kickstarter.com/projects/grapeocean/avaria-iron-rule The Black Geyser developers are preparing to launch a crowdfinding campaign for their new game. The description sounds appealing, even if their previous title was somewhat uneven. The survey: https://forms.gle/ibSV87UBjA9aYoXn8
  30. I dunno how this is supposed to go from shooting missiles to regime change and I don't think Israel and the US do either.
  31. Creatures of Ava You can pet the lizard-dog.
  32. It was bit sarcastic joke. Last summer I said that I don't believe that US strikes were able to eliminate Iran's nuclear program only ensure that they will seek nuclear weapon
  33. UK. The Green Party of England and Wales won the by-election in Gorton and Denton, leading by 40%. Reform UK (Trump-lite) came second, while the 2 major parties were further behind. It is a promising sight that a party which values human rights, animal rights, and the environment can also be victorious and have the power to implement these ideals. This by-election also shows that we do not have to be locked into a 2-party system.
  34. Draining Whip is very good in general - Biting Whip's original dmg bonus is a joke in comparison. CP just brought Biting Whip up to the power of Draining Whip. For a Beguiler I would always pick Draining Whip.
  35. While I don't know, having never developed a game myself, I would strongly suspect making a 2D game with isometric presentation to be considerably more straight-forward, and has you using your hours on something that leverages your gameplay and not something that's only under the hood. Instead of x-y-z you only have to think in x-y. I guess the most direct analogy is maths when you have to add dimensions, as the product is non-linear: 2x times 2y is 4, while 2x times 2y times 2z is 8 -- double the total of what you had to take in account going only x-y. For example you can drop everything about 3D rendering, lighting, more complex pathing, etc etc. The Pillars games' presentation is rendered 3D, so it's 2D when you're playing the game. The only things still real-time rendered in 3D are basically the characters / NPC's, and a miniscule numbers of special effects, some doors et cetera. But because the characters are in 3D, they still had to add dynamic lighting on top of their 2D. The final product is as you know absolutely beautiful, but there's still considerable time investment to achieve it. But again, the gameplay is 2D. Again, I'm not a game developer so take my thoughts for what they are. But I hope they've given you some things to consider. Best of luck to you whatever you choose!
  36. Valve getting sued in New York for loot boxes. Or at least, that's the headline version. Seems to be more about there being a marketplace for selling the results of loot boxes than the mechanic itself, which is why they're targeting Valve/ Steam specifically instead of other who just use loot boxes. IMO, should have happened way sooner.
  37. https://fortune.com/2026/02/24/discord-peter-thiel-backed-persona-identity-verification-breach/ "In addition to verifying a user’s age, researchers found Persona performs 269 distinct verification checks, including screening for “adverse media” across 14 different categories such as terrorism and espionage. It then assigns risk and similarity scores to user information." So basically, what we expected to happen with the age verification crap is exactly what happened - in fact, it's even worse. They wouldn't just use your data for ai training, you also get put into a huge ICE / FinCEN / terror watchlist database. /Edit: Here is a video about it. https://www.youtube.com/watch?v=nCi9Uq5GZ18 None of this is about protecting the children - if they wanted to do that, they would jail their pedophile elite.
  38. Russian posts from 4 years ago. Aged like milk. State media saying that Ukrainians where surrendering on mass. And that they lost in 1h23m.
  39. Finally! Was waiting so long. Didn't want to buy a PS5 for literally a single game, since everything that interests me nowadays comes to PC anyways. But 80€ ... I'm going to wait.
  40. Did they actually call it GNU??? 😎 I know GNU as one of two things. The animal also called wildebeest or a license for open source software
  41. Supreme Court Shocks World by Correctly Declaring Trump's Global Tariffs Unconstitutional Edit: Whoops I guess I wasnt on the last page when I added this.
  42. I think I can beat him later on since I didn't jump into NG+. Also, I never cheese bosses. I also didn't have a single summon throughout the entire game. On topic of Cyberpunk 2077: it looks pretty. Having fun with it. I wonder if I will have the same amount of fun I had with Witcher 3. That thing took something around 300 hours of my time. Almost double that of the time it took me to beat Elden Ring.
  43. Finished Elden Ring. 160 hours(120 base game + 40 dlc) Did not bother beating Radahn, Tree sentinels or morning star beast. Because I have more important things to do, bought Cyberpunk 2077 Ultimate Edition for the PS5. does helicopter dance to techno music
  44. Norse: Oath of Blood is a fun game, when it works. I hear it is about 13 hours of content. I assume 20 of those hours are trying to get save games to load.
  45. The latest update added respawning mobs to the game, and I understand that a lot of people asked for this feature and I'm not asking for its removal, only for the option to turn it off. It’s genuinely a hassle having to clear a horde of enemies every single time and makes me put in less effort into exploration.
  46. The construction system is currently very neglected... To improve the quality outside of the story and to ensure more sustainable long-term enjoyment, this should be supplemented with a careful patch. At the very least, it should match its predecessor — ideally, of course, it should improve upon it. My List: Every wall panel adjustable at 45° (Not just the big panels) ¼ Stairs ½ Railing for stairs ¼ Floor triangles Change the Repair-Omni-Tool back to a craft item or any other solution. (Its horrible to see permanent damaged building parts). My community and I have already invested a great deal of time in both Grounded 1 and Grounded 2. These changes would significantly improve the overall quality of the game. Thank you for your great work !!! 😁
  47. They added a cat to Against The Storm with one of the updates. But with the rain setting, it is a shark cat

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.