Leaderboard
-
Hurlshort
Members38Points10311Posts -
Malcador
Members30Points10008Posts -
Mamoulian War
Moderators25Points5900Posts -
Sarex
Members24Points3007Posts
Popular Content
Showing content with the highest reputation since 09/05/26 in all areas
-
What are you Playing Now? Volume XX: It all Begins Again
Anything with a timer is a hard pass for me. Spirit eater, timer to respond in Alpha Protocal, etc... I want to brainlessly farm every question mark on the map and be ridiculously overpowered by chapter end.7 points
-
What are you Playing Now? Volume XX: It all Begins Again
After deadlines at work, deal with deadlines in game6 points
-
What are you Playing Now? Volume XX: It all Begins Again
Ok slackers, I bought Blood of the Dawn Walker and started playing it. I'm just about done with the prologue, although I restarted, so I've clocked about 5 hours in. The story is very good. Interesting characters, good setting, great villains, and engaging quests just in the prologue. It plays a lot like the Witcher series, except the main character isn't a moody bitch like Geralt. It's a solid RPG. The timed quests are interesting. Nothing so far is timed, but you have limited slots of time to use on quests throughout the day (and I'd guess night.) That means you can't do everything, but you have as much time as you want to complete the quests you choose to do. So you have choices to make and it is reactive with consequences. In the prologue I had to make some tough choices that then played out in the story. I'm liking it so far and it is clearly designed for replayability.6 points
-
What are you Playing Now? Volume XX: It all Begins Again
Finished Dawnwalker. I was happy with my ending. I did run out of time on some stuff that I wanted to do, but I was also ready to finish the game after sinking 45 hours into it. I really enjoyed the story and Lacra is my new girlfriend. She would never admit it, of course, but she is clearly sweet on me. Post credits scene was cool. Honestly I'm just glad to know the game did well and I look forward to future games. I've had a great month of gaming with this and Zero Company. I don't finish a lot of games, so finishing two in a month is a surprise. They were both fantastic.5 points
-
What are you Playing Now? Volume XX: It all Begins Again
Also finished Zero Company. I am somewhere in the middle on it. The gameplay is good enough and the story, while better than XCOM, is still bellow KOTOR for me. But to be fair, while I like Star Wars, I am not part of the Star Wars cult. The game definitely picks up as it goes and that keeps you engaged and in that aspect is much better than XCOM which is kind of flat in that regard. The characters are likable. What I don't like is that they overly forced the cinematic aspect of the game. Wrong game format for that in my opinion. At 32 hours (for a full playthrough) it's not a long game, but then again if it was much longer with no expansion of gameplay along the way I think it would have overstayed its welcome. I recommend it at a discount, especially because it can do with some more patching.5 points
-
What are you Playing Now? Volume XX: It all Begins Again
Yeah, for the last couple months I have been trying do my 2nd playthrough (honour ruleset, without perma death). I created a drow character and this time around I decided not to roleplay at all - be a passive passager and pick options that seem amusing rather then aim for any character consistency. I definitely enjoyed the game far more this way, got to discover couple reactivities I didn't know about. I also find myself less annoyed by the story - I know it doesn't go anywhere, and for some reason it makes it easier to endure - I also seeing it before, I don't feel obliged to sit through all of it. I installed some light mods - including fixed to hotbar and WASDa controls. WASDa actually transformed my experience - one I think it fixes some issues that mouse control has, and because it doesn't play like cRPG I am not annoying how inefficient and clunky party controls are. Still, got to ACT2 and the game went on pause. You know how some games are clearly flawed but still capture your heart and imagination? That is, to me, a complete opposite. On paper I like a lot of it, and it should be my type of a game, but I just find it a bit boring. It's a Bethesda effect to me.4 points
-
What are you Playing Now? Volume XX: It all Begins Again
I've had Baldurs Gate 3 in my library for the longest of times now. I just never could get into it. I made a few attempts the last few months. But before I even get to a major settlement, I lose steam (no pun intended, just because I purchased it through GOG). I ended up playing Gary Grigsby's War in Russia instead (yes, an old DosBox enabled game). Then I gave it a second try with a warrior class. Ended up playing several (random map) campaigns of Heroes of Might and Magic 3 instead. After the third try, now with a cleric, I ended the same place, and started a new campaign of Pathfinder: Wrath of the Righteous instead (I never got to play Lich to completion, this time base class is sorcerer instead of wizard). A very charismatic skeleton 😌 Edit: What I am trying to say is, I just don't "get" BG34 points
-
What are you Playing Now? Volume XX: It all Begins Again
I've got a speeder and I've crossed some desert in Dune without getting eaten. It is strange playing single player, since you don't have the urban sprawl of the online servers. It's a bit more creepy knowing I'm the only one out there in the desert with the worm. I also started Cyberpunk and bought the expansion. The game seems to run much better than it did at launch. I'm playing a female V. 4 different choices of nipples is quite the customization options. I had my wife help with my character so it wouldn't be weird.4 points
-
What are you Playing Now? Volume XX: It all Begins Again
I played through the whole of Rouge trader, with DLC. It's not bad. 8/10 on a good day. I wish I had more options in this genre.4 points
-
What are you Playing Now? Volume XX: It all Begins Again
Drova Primeval Forest Somehow, my favoured weapon type is axe now and I usually go with swords or daggers. Tried Blackshard and Hypnos demos. They ran poorly.4 points
-
What are you Playing Now? Volume XX: It all Begins Again
I can live with action timers, but everything else just makes my brain hurt trying to come up with the best way to cram as much into the game as possible. So, yeah, no. Thanks, but no thanks. Keep your nasty timers. I'll go do every sidequest in Amn and then go looking for Imoen. Bye!4 points
-
Funny Stuff - Analyzing humor is like dissecting a frog. Few people are interested and the frog dies of it
https://www.thebeaverton.com/2026/09/canada-confirms-defence-strategy-against-invasion-mainly-waiting-for-americans-to-die-from-preventable-illnesses/4 points
-
What have you done lately?
4 pointsFamily outing. Free beer and shots. Not so great mood with work and private stuff. Equates drunk. Very. Probability of regret tomorrow: high. For now? Feeling pretty good.4 points
-
What are you Playing Now? Volume XX: It all Begins Again
I couldn't get out of act 1...well no...I couldn't get in to act 1. I think I left the game in front of the goblin fort. As others have said, there is something about Larian games that just doesn't jibe with me. Speaking of a game I jibe with, Control Resonant. I ended up 99% it and may even go the extra mile and try to play some after story content. The game reminds me a lot of Prototype. I can't put a finger on why it does that, it's been a long while since I played Prototype, but I think the exploration, movement and to a degree the combat are kind of similar. I liked the story although the ending is very Supernatural (tv show) like. The gameplay is simple like it was in the original control, there are no combos...well there are but it's the same combo for all weapon types and you can only pick one. It triggers after a third attack. There is nothing to learn in combat, it's just spamming left and right click. There is no blocking, only dodging and even that is optional most of the time. I used only one weapon type throughout the whole game, even though you need to unlock and upgrade the other types to get stronger. The bosses are great as set pieces and story tools, but gameplay wise you just breeze through them and to be honest I think they made the right choice. Considering how combat works if they made them harder they would have not been fun. The graphics are ok, on par with the previous game. The music, as always is phenomenal. The only gripe I have with the game is: Minor spoiler3 points
-
What are you Playing Now? Volume XX: It all Begins Again
Larian's D&D game. I did 4-5 runs (a halfling rogue, a half-elf sorc, a gith warrior, the same half-elf but from mid-game, Wyll, started a dragon bard, but have not finished). It's not long (15-40h) and I enjoyed being able to choose what I wanted to do and to be able to control the combat (or the absense of it up to the end of Act 2). The thing is that you must not see the game as a CRPG, but an imm-sim - find interesting ways to do things, do not allow the corpses-to-become to monologue at you, sneak past ambushes. Would have replayed again if not for the size - 130GB+ are infuriating and the lack of will to fix the worst (or the second worst after the lore-unfriendliness) flaw of the software is disappointing. Here's to hope that the hardware shortages will align Larian's and my priorities. Nighthawks. Finished Act 1. Can't tell how much the story branches (got a game over when refused to become the owner of the titular nightclub), but the presense of the map is welcome. The UI not showing equipment stats before it is equipped is less so. There are some small interesting features, such as the lack of clothes being a functional choice of attire and the sewers having maps, and it is playable overall. Erotic content is present (mentioning as it was an issue with releasing the game), but it is not particularly descriptive. The developers are also actively engaging and moderating the Steam forums, which is commendable.3 points
-
Good Old Games still oldies but goodies
Is it as good as Jagged Alliance 2? In my opinion, not quite. Still a great game though (bought it years ago from GOG) and a steal at this price for fans of it's predecessors. I am still no fan of Master of Orion 3 though. Sadly, it was too much of a departure from the MOO2 formula, JA3 at least tries to stick to its roots3 points
-
What have you done lately?
3 pointsOur happy little basset developed lymphoma early this year, but after several wounds of chemotherapy he seems to be in remission. So, good news. Maybe not for the squirrels though.3 points
-
randoM videO gamE neWs...
3 pointsFor me the text reviews are better option than having a stars. With text reviews, you have at least some chance to filter out some trash from the pool of reviews. It's impossible to filter out trolls from Stars or % reviews, and that can negatively affect my purchase much more, than bunch of Chinese players review bombing newest balance patch, because all forums, where other people communicate are banned there 🤷♂️3 points
-
What are you Playing Now? Volume XX: It all Begins Again
The game went a long way since launch. To me system redesigns (2.0) were far more meaningful plus additions to the open world made it feel less like a tech demo and more like a game. I will have to give it another go at some point. Unlike everyone else the expansion left me completely cold, but I will admit I simply wasn't in a mood for that type of game when I played it.3 points
-
Good Old Games still oldies but goodies
Jagged Alliance 3 for 4.49€ if you have thought about getting it, but never done it. https://www.gog.com/en/game/jagged_alliance_33 points
-
randoM videO gamE neWs...
3 pointsI think this is the most likely scenario, and not just the worst case. And that is exactly the problem for me, because there are no Bethesda IPs that have any interest for me even though they may be popular with the masses. Between Bethesda and Obsidian, the PoE/Avowed IP is the best IP by a very wide margin, IMO. But we are never going to see another game in that IP, which is why I'm so sad to receive this news.3 points
-
What are you Playing Now? Volume XX: It all Begins Again
See right there, that's my problem. In many games, including BG3, I end up liking the side/companion quests way more than the main questline. So, I want to do as many of those as I can. But the devs of this game are explicitly saying they want to limit how many side quests you do in any one playthrough because replayability. And that doesn't sit well with me because I usually just don't have the time to play games that much and so don't replay games that much, especially because my one playthrough tends to be a comprehensive and slow/take my own cool time playing the game playthrough. And this game is exactly the kind of game that I will surely pass on replaying. FYI, my one and only playthrough of BG3 took me 557 hours. So, it's hard to imagine going back to that game again, at least not anytime soon.3 points
-
What are you Playing Now? Volume XX: It all Begins Again
It sounds like you don't really need to remove the time because you an get through most of the content in the 30 days. I'm feeling a bit of pressure. I'm level 22, around Day 13, and I've only killed one of the court. But I'm doing a ton of different side quests and they are all extremely interesting. The day/night mechanic is really keeping me jumping around too, since so many quests are tied to it. I know games using certain times for quests aren't new, but Dawnwalker does a great job of it. It feels very different playing at night versus day. Also Coen is possibly my favorite protagonist in a game in a long time. I'm excited to see what the developer does with him next.3 points
-
randoM videO gamE neWs...
3 points
-
What are you Playing Now? Volume XX: It all Begins Again
I finished Zero Company. It was a blast. If you enjoyed Clone Wars or Bad Batch, you are doing yourself a disservice by not playing this game. It is a perfect part of that corner of the Star Wars universe. It was a really good Star Wars game with very little Jedi and Sith stuff. So yeah, story and characters hit on all notes. Gameplay wise it was a more developed version of Chimera Squad. Not enough people played that game, so I'm not sure if that helps. It wasn't quite Xcom, with smaller maps and a more limited cast of soldiers, but it still had a pretty rewarding tactical combat experience. The game is really setup for a longer mode, a la Long War. There isn't really a reason the game has to end after a certain amount of cycles. You could keep doing missions, running intel, and developing your mercs for years if the game would let you. The systems are all there. I didn't even touch the black market or recruiting screen. So hopefully this games gets some post launch additions, despite the alarming furlough stuff, because everything is in place for it. Running a full droid squad, or Mandos, or Clones is definitely an option. The story kind of gets in the way of the decent strategy engine. Hopefully modders will take to it.3 points
-
What are you Playing Now? Volume XX: It all Begins Again
3 points
- What are you Playing Now? Volume XX: It all Begins Again
I actually really prefer this over the way Bethesda RPG's give you what seems like an urgent quest, and then expect you to do a bunch of silly sidequests instead. Your kid has been kidnapped! But first you should clean some radroaches out of a basement. No rush. Dawnwalker is very clear about how much time you have, but also why you can't just rush off and save your family. So far all of the quests have been somewhat tied to the main story. Your spending your 30 days trying to weaken the bad guys, gain allies, and get strong enough to not get murdered right away. But yeah, there is some choice and consequences to how you use your time. We are used to C&C through conversations in RPG's, but this is just a different system. Sure, I wanted to help that lady rebury her kid, but I also needed to get some medicine to my mom before it got dark. It's an interesting system. I'm level 15 and I think I'm close to challenging the first minor boss guy. I prefer the daylight and witchcraft system, so I tend to use all my skill points at night, which shortens that part of the game. We will see if that bites me in the rear down the road. Witchcraft is pretty awesome. Blood boiling is terrifying.3 points- randoM videO gamE neWs...
3 pointsIKEAKALLAX STORAGEBORN - Summon Storage Anywhere!Discover KALLAX STORAGEBORN, a free companion creation for The Elder Scrolls V: Skyrim™ with a range of abilities. Your inventory woes end here. Find out more.3 points- What have you done lately?
3 pointsThere are much better pictures here, but they changed how the book is embossed because they had lots of returns from people who were not happy how the foil and embossing were uneven. The original version had the leather pattern raised wherever there was foil, now the foil is flat.3 points- The New All Things Political Topic
3 points3 points- What are you Playing Now? Volume XX: It all Begins Again
Thanks! I added it to my wishlist, and have been reading through some of the discussion on the Steam forum and watching some youtube videos. Alongside the timer issue, the combat seems to be the other major concern for people. But if I can make it meaningfully easier on me through the game's difficulty settings, then that will make a difference in whether I buy the game or not. Btw, the boss I was talking about is named Xanthe. Apparently, you don't necessarily need to fight her, and can instead befriend her. So, there is that. But if you end up fighting her, please share details on that encounter.3 points- What are you Playing Now? Volume XX: It all Begins Again
There is an easy mode and I am currently playing it. Combat is complicated, with a bunch of different directions to block and attack. I don't love it. Easy mode seems to simplify it a bit. I can just block and attack. I'm only about 5 hours in though, so I don't know if it will get harder or boring. So far it hasn't been combat heavy. Lots of exploring and investigating.3 points- What are you Playing Now? Volume XX: It all Begins Again
Ever since I played Shogun Showdown, I've been looking for minimalist and addictive puzzle games: Mars Power Industries: Your goal is to connect colonization modules to electricity and other resources by placing energy nodes. You only have a limited number of nodes that you can use in a specific order, and you have to deal with constraints and mechanics like wind, shifting terrain, or obstacles. There are around 80 short puzzles, perfect for relaxing while giving your brain a workout. Golf Peaks: On a grid, you need to get your ball into the hole using various movement cards (move 2 squares forward, jump over an obstacle, etc.). It's all about chaining the right actions to successfully sink the ball. The game keeps things fresh across 10 worlds of 12 levels each, featuring different types of terrain with their own unique characteristics, rugged landscapes, various obstacles, trampolines, and conveyor belts. Like Mars Power Industries, it's a small, relaxing game. Shift of pace: Zero Sievert is a top-down extraction shooter heavily inspired by Escape from Tarkov (though I've never played it) and, more importantly, by S.T.A.L.K.E.R. You immediately recognize that gritty, post-apocalyptic Soviet atmosphere complete with lethal anomalies, radioactive zones, and mutated creatures. You’re tasked with exploring different biomes, scavenging for gear, taking down anything in your path, and completing NPC quests, all while managing your hunger, thirst, radiation levels, inventory space, and equipment condition before racing back to your bunker via an extraction point. Each successful run earns you experience points to unlock various perks over time. The materials you collect let you upgrade your equipment but also your bunker, like expanding your stash capacity etc.. Each area is procedurally generated, meaning extraction points shift locations and various landmarks are scattered across a brand-new map every time you deploy. All in all, it's a tense, deeply addictive loop that keeps you saying "just one more raid." And I've also played Forza Horizon 4 and TF2.3 points- What are you Playing Now? Volume XX: It all Begins Again
Well, I finished S.T.A.L.K.E.R. 2: Cost of Hope, so yeah... Couple of notes on 2.0 before I dive into the DLC conclusion: loading times for me got significantly longer (at least on Linux), and the incessant shader precompilation on startup had like a 50% change of requiring me to alt+f4 out of it. There's a way to disable it by adding an "Engine.ini" file, but the game kept erasing it so I had to make it read-only. Haven´t noticed any ill effects of getting rid of that precompilation, but that was annoying to have to deal with nevertheless. The final "main" DLC mission had a boss fight that was surprisingly appropriate (rather curious, and slightly worried, how the other branch will fare in that respect). The mission itself was OK in the scope of what S2 missions are like. So that left me on a relatively positive impression. Most of the other new side missions were good, except, unfortunately, the one I mentioned I was enjoying and looking forward to where it went: the one related to the new arch anomaly. The final part of that mission made me want to break my keyboard, and it really dragged down the whole experience for me. So I'll try to get into why without spoiling the storyline, but obviously I have to talk about mechanics and some of the things happening in the quest. If you want to find out the hard way, skip the spoiler bit. "The Forgotten"-mission spoilers So yeah, after that bull**** I was about ready to give the DLC a failing grade, that quest really, really ruined it for me. But I let it sit for a bit and while I do not intend to ever even attempt that mission again legitimately unless they make some significant changes the rest of the DLC was decent enough. One additional note is that after removing the CNPP anomaly and dealing with the faction stuff the whole CNPP area became pretty...lifeless. At least with my chosen faction during exploration I rarely ran into anything alive (and hostile), so that was a bit of a downer. Another niggle with exploration is that there is a rather large area where you will get incessantly attacked by Flame Poltergeists that are situated out of bounds (since these guys don't need to be able to see you to attack you...) so you can´t get rid of them legitimately (and they will just respawn if you get rid of the illegitimately, not that I would know...) I was debating a slightly higher score than I ended up with on in the end I have concerns about replayability. I don´t know whether I'd really want to play through the DLC missions more than twice (to see both sides). The extra areas (arguably, only the CNPP as you can access most of the Iron Forest without completing the DLC story), or the unique weapons don't seem like a compelling enough reason to run through the story missions again (and while I ranted mostly about The Forgotten, the main chain also contains a few missions that I'm not confident I would really enjoy doing again and again) tl;dr the DLC improves on the base game storytelling wise, but is really dragged down by other aspects that either do not improve on the base game (like mission design), or double down on things that were not great in the base game to begin with, like the excessive amount of platforming and the mutant design. Given that, for me, replayability of the DLC content is a concern I'd rate it at a 5/10, "decent".3 points- The New All Things Political Topic
3 pointsCNBCTrump tells Fed to slash rates or he'll end trade with co...President Donald Trump demanded that the Fed slash interest rates or else he will cut off trade with countries with which the U.S. maintains trade deficits.3 points- randoM videO gamE neWs...
2 pointsuu Silksong! The question to me is why Blizzard made this trailer. I agree that addition of the date is unusual but its goal might simply to make it clear that we won’t be seeing more about the game anytime soon. Very early trailers (too early) aren’t that uncommon - more like statement of intent then actual advertisement for the product. It could be for players, it could be for investors and brand it could be to boost the recruitment and attract right candidates. Maybe Blizzard is just experimenting with releasing trailers and giving an estimate of when we can except, rather then previous track record of XBOX trailers for games we still are waiting for. (Oh Fable - that was first revealed in 2020). Speaking of XBOX maybe they are trying to distract everyone from mass layoffs by buying Kojima and announcing bunch of new games in well liked IPs that are a long way off.2 points- randoM videO gamE neWs...
2 pointsI should have said, a game that actually released. Both Pragmata and Avowed had massive delays. No one expected them to release that late. The point I was trying to make is that no one had that large of a gap between a teaser and expected release date. Elder Scrolls 6, they haven't even started development when they released that teaser. That probably had more to do with driving up the sale price to MS.2 points- randoM videO gamE neWs...
2 pointsIt did do well, really. Well in terms of cash. It'll be 6 years running when D5 comes, and not like the game dies unless they do some Overwatch -> Overwatch 2 type overwrite. StarCry? https://www.gamesradar.com/games/fps/former-far-cry-boss-says-its-an-honor-to-take-over-starcraft-we-won-the-cosmic-lottery/2 points- What are you Playing Now? Volume XX: It all Begins Again
I must say, I don't love ZCOM as much as others so far (16 hours in, just recruited Jedi and Bounty Hunter). Lack of strategy layer really drags the game for me - lack of goals, decision making, barebone upgrade system, the game just lack context to make what is fairly simply and repetitive combat rewarding. XCOMs always thrived on this constant loop of tactical combat and strategy layer, and I don't think ZCOM changed design enough for the combat alone to carry the experience. That said I like it. It's alright. It feels authentically Star Wars which is not something one can take for granted these days. They translated familiar units into tactical combat very well. Characters are well defined, even if the plot haven't gone anywhere just yet. I watched a bit of Clone Wars way back, but I didn't care for it, and don't know what Bad Batch is so maybe I am also missing some connection there. To completely bury my reputation I also thought Republic Commando was pretty mid 😅 edit. haven’t vibed with a Yahtzee review so well in a long time.2 points- Comfort for large bases and more decoration
The Comfort system (Cozy Level) has a major flaw: its radius is so small that it penalizes anyone building a large base. It forces you to cram all your furniture together to avoid losing the benefits, ruining the aesthetics and design. It could be improved with: Global or modular comfort range: The comfort level should cover the entire connected structure or expand via specific pieces. Expanded decoration catalog: More furniture, rugs, curtains, display cabinets, and customizable lighting. Interactive decor: Objects that aren't just ornaments but allow for cooperative interaction or provide useful bonuses.2 points- randoM videO gamE neWs...
2 points- randoM videO gamE neWs...
2 points4% of 40million, that is still a lot of people, they're just using percentages to make it seem less of a deal than it is.2 points- What have you done lately?
2 points- What are you Playing Now? Volume XX: It all Begins Again
Re: Blood Of Dawnwalker (and that supposedly "timer"..) I sympathize with people disliking elements of a game (be glad if you're not as allergic to markers for everything as I am btw ^^). But this still highlights why I'm barely playing triple-A blockbusters anymore. Numerous mainstream outlets have already highlighted how they've had all the time to explore almost everything (GameStar ran articles and a video, PC Gamer argued they were near invincible after 20 days of 30... calling it a bit tame.) But more importantly: The moment there's even a tiny bit of friction teased, people panic (or mod it out). Let this sink in: It isn't a game over, as the game carries on. Or a real-time clock ticking. It's just trying to represent the consequences of your (in-)actions. In a way that only a game could do. A book may describe a tragedy. A movie may show a hurry. But only a game could make you find a pile of corpses and realize: "Oh my GOD, if I hadn't wasted the prior 1000 hours on brainlessly farming every question mark on the map, that Ciri girl, er, my family may still be alive!" Hollywood is laughing, with gaming throwing its core advantage away, one formulaic triple-A blockbuster at a time. :D And yeah, rather hesistant to pay premium for ideas that sound grand on paper ("Narrative Sandboxes!") -- but then get nerfed in playtesting to barely matter anyway. The good thing is that studios that go with the friction can be winning (Warhorse being the most recent example). Whilst those that are desperate to please everyone in the room and heavily compromise, they may suffer (Bioware). After all, these aren't the mid 2000s anymore, where the entire market was gatekept closely by major publishers (and even retail). Similar to music, this is now a heavily fragmented digital one. Where playing it bland now can run the risk of being ignored (in particular if your product isn't a part of an established franchise or studio still riding high). Prior, lawnmower product makers worldwide only had to upload a glitzy trailer -- and hit the launch button. No more.2 points- What are you Playing Now? Volume XX: It all Begins Again
Yes, apparently the game is very mod friendly, as people have already created mods to increase/eliminate the various time limits.2 points- Good Old Games still oldies but goodies
And State of Mind available for free for limited time on GOG. GOG.comState of Mind 90% off | GOG.COMWhen mind and machine become one – what will remain of humanity? Berlin, 2048 – The world2 points- What are you Playing Now? Volume XX: It all Begins Again
I'm in the same boat as others who've commented. This game does interest me, but I'm going to wait and see. If you play it, please post your expeirnces with it. In particular, for me, I'm concerned about timed quests, and even certain combat sequences being timed (something really bad/game-over happens if you don't kill the big bad boss within a certain amount of time). That is something too onerous for me to abide.2 points- What are you Playing Now? Volume XX: It all Begins Again
Thats been my rule for the last 15 years or so and its also why I am almost never disappointed with any game I play I wait for official patches and updates at the very least like for STALKER 2 And ideally I wait for mods but thats only for games that support mods like Bethesda or Rockstar games Then I decide on a game based on my family and friends opinions, views on forums like this, Steam user reviews and I sometimes confirm final decision by watching gameplay YT videos But then there are games released by companies as a sequel that I will always play once the official patches are released because I have enjoyed previous games from them so I know I will enjoy them And that includes Obsidian, Rockstar, Bethesda, Larian and Ubisoft to name a few.2 points- What are you Playing Now? Volume XX: It all Begins Again
I very rarely buy games on release, but I watched Mortismal's review and the combat somewhat concerns me. so I would have held off to see how that shakes out regardless.2 points- Zipline pulley system
2 pointsWhat if we had a pulley system that could go vertical to make like elevators or item transfers to high locations easier2 points - What are you Playing Now? Volume XX: It all Begins Again