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Showing content with the highest reputation since 09/15/26 in all areas

  1. Finished Dawnwalker. I was happy with my ending. I did run out of time on some stuff that I wanted to do, but I was also ready to finish the game after sinking 45 hours into it. I really enjoyed the story and Lacra is my new girlfriend. She would never admit it, of course, but she is clearly sweet on me. Post credits scene was cool. Honestly I'm just glad to know the game did well and I look forward to future games. I've had a great month of gaming with this and Zero Company. I don't finish a lot of games, so finishing two in a month is a surprise. They were both fantastic.
  2. I played through the whole of Rouge trader, with DLC. It's not bad. 8/10 on a good day. I wish I had more options in this genre.
  3. Ukrainian F-16 pilot glances back at a Shahed he just splashed with guns:
  4. I mean they did with Starcraft Ghost
  5. The quests in Dawnwalker also all do a fantastic job of connecting with the main goal. They don't feel like detours, they feel like puzzle pieces that unlock the bigger picture of the main antagonist. It's really well done.
  6. See right there, that's my problem. In many games, including BG3, I end up liking the side/companion quests way more than the main questline. So, I want to do as many of those as I can. But the devs of this game are explicitly saying they want to limit how many side quests you do in any one playthrough because replayability. And that doesn't sit well with me because I usually just don't have the time to play games that much and so don't replay games that much, especially because my one playthrough tends to be a comprehensive and slow/take my own cool time playing the game playthrough. And this game is exactly the kind of game that I will surely pass on replaying. FYI, my one and only playthrough of BG3 took me 557 hours. So, it's hard to imagine going back to that game again, at least not anytime soon.
  7. Im 60 hours into my modded replay of GTA5 and its a good reminder of what I can expect from GTA6 Im having fun but at times it becomes uninspiring or meh I am trying to understand why Im having a good but not fantastic time and I think its primarily about the overall narrative and repetition of activities? The map is massive but end of the day you need a reason to want to explore, yes there are side missions and points of interest you can discover but they limited. I came across an Easter Egg which was a ghost women and some kind of murder but I have no idea how to progress this event The main fun Im having is all the various races and activities like parachuting but you can only do those so many times. I also dont really connect with any of main characters and there overall lifestyles. Franklin being the only one I like. In RDR2 I connected with Arthur and you could make choices for him that improved this emotional connection. I was genuinely sad at the end of RDR2 Another issue is there is no real consequence for death or mass killings of police. You respawn and even your assigned vehicles are restored. I don't see how this will change in GTA6? A better way to motivate people would be where you need to get a certain amount of money or some prestige level to progress the story. At least then you have something to work towards as opposed to just doing missions to advance the story Anyway I expect a similar experience from GTA6, fun game but not fantastic
  8. Saw an article that said they had some shooter related job postings up, so I expect it may be early days. Probably just something to show to avoid more grumbling from fans as there was talk about a new game in the series beforehand. Really read that as Yeti the first time
  9. It sounds like you don't really need to remove the time because you an get through most of the content in the 30 days. I'm feeling a bit of pressure. I'm level 22, around Day 13, and I've only killed one of the court. But I'm doing a ton of different side quests and they are all extremely interesting. The day/night mechanic is really keeping me jumping around too, since so many quests are tied to it. I know games using certain times for quests aren't new, but Dawnwalker does a great job of it. It feels very different playing at night versus day. Also Coen is possibly my favorite protagonist in a game in a long time. I'm excited to see what the developer does with him next.
  10. What if we had a pulley system that could go vertical to make like elevators or item transfers to high locations easier
  11. Halo being moved to Activision, too. Better make a back up forum
  12. I mean it was obvious from the start, but I guess they saw no other way out. Hopefully the forums stay up in one form or another.
  13. Sorry, I had forgotten, but it would actually be better if they were aggressive, since they are very deadly.
  14. Cya at Bethesda forums
  15. XBOX WireContinuing Our ResetThis message was just sent to Team XBOX employees globally. Team, I’m writing to share several updates as part of the XBOX reset outlined earlier this year. First, we are eliminating 268 roles acrossWe're all working for Todd now.
  16. Obsession I am Abeloth, Beloved Queen of the Stars, and Bringer of Chaos. Or not. Nikki's eyes sure do look like tiny stars, but there's a distinct lack of tentacly appendages. Introish ThingsThrice I've begun this post, and thrice I did not finish. So, perhaps somewhat uncharacteristically, the fourth time shall be the charm. As the headline suggests, I watched Obsession, and unlike @Sarex , I did not find it to be a waste of time. It was, however, extremely uncomfortable to watch. Which is partially by design, and partially a bit more, well, meta than I would like. More on that later though, assuming I manage to finish the post this time. Huh. Funny, one would think that a wall of text wouldn't be that much of an issue, coming from me, but apparently the fun does end at some point. Filmish things that should be longerAnyway, back to the film. If you, dear reader, will recall, I have complained about films consisting of mostly static shots in the past. Obsession has a lot of static shots too, but they're used in conjunction with set and scene design to a point where they make everything exceptionally uncomfortable to sit through. Perfect, one would argue, for a horror movie not overly reliant on jump scares. There are some, mind, but one generally sees them coming from two and a half miles away, so they may or may not work. Inde Navarrette's perfect performance rounds everything out. But, here's the thing, the film itself is not all that worth talking about. I mean I could, you know, argue that the scenes are set in a great way, that it, at times, way too deliberately invokes The Exorcist while at the same time clearly not being intended as demonic possession (although, sadly, some of Nikki's dialogue suggests as much). There's also the slow movements and the creepy movements and the creepily quick movements from Nikki that are generally possession tropes. They add to the general tension of the film, but there are too many of them, and they become distracting. One could also argue - relatively successfully - that the ending of the film is its biggest weakness, something it shares with Heretic (which I also enjoyed a lot). No, the actual thing to talk about here is the meta commentary on the film. At least, well, in my opinion. Which is a shame, because it's a nice, well made low budgety film that became a runaway smash hit for a good reason. Meta commentary gone wrongSo what is this now? Is it a feminist horror film for gender flipping the domestic abuser trope? Is the wishing willow that drives Nikki crazy and obsessive, a metaphor for date rape drugs? Does the film gender flip the classic slasher horror villain? Is the film actually misogynist and invoking the clingy girlfriend trope, just overdone to the point of it becoming satire? Should we laugh at it? I wouldn't be me if my answer here would not be: none of the above. First and foremost, for Nikki to become a wish-induced, gender-reversed slasher villain, she'd actually have to start killing people way, way earlier than the very end of the film. Arguably - minor spoiler ahead - three-quarters of the film's main cast die by the end, but in reality, it is a film with mostly four actors and a couple of extras strewn about, and the deaths are clustered around the culmination of Nikki's descent into insanity. Reading her as a revenge monster, so basically a wish-induced Bride from Kill Bill, is also a little, say, well, insane. Arguably, anything she does while under the influence of the wish is not consensual, and that would count as rape, but then her "revenge" by becoming an insane domestic abuser is not intentional either (and as such, invalid as an, uhm, intentionally made point). Classic case of having a cake and partaking in it, or however that idiom goes. Cakes, generally, are lies. Yep. Secondly, the idea that the film can be seen as having an overexaggerated clingy girlfriend can be dismissed simply by none of this being the actual choice of Nikki. Even with only the scant information of how the wish actually works that we have available - dialogue stronly suggests that Nikki's actual personality is replaced by what Bear, the film's "protagonist" wished for, but such a reading is categorically denied by the director, for whatever reason - we can just dismiss the idea out of hand. That leaves the final idea - that Bear is, for some reason, not just an insecure guy with a friend he has stronger feelings for, but a feckless and entitled male whose only thought revolves around controlling Nikki's desires, because that is what men do. The wish, viewed from such a point, really does become a date rape drug metaphor. Post-wish Nikki certainly is coded as domestic abuser, she exhibits all the telltale behavioral traits and certainly acts as such. That is the entire point of the film. Reading this as a smart, feminist role-reversal requires two things: mental gymnastics, and a very distinct lack of empathy for Bear's initial position, especially since the film - from the very start, mind - suggests that he's being manipulated by both his best friend and Nikki (who, is, also, for whatever reason, implied to be somewhat bipolar - Freaky Nikki, and all that), and possibly even Sarah (who is in Bear's friendzone, but no one ever talks about that, figures). He's insecure, sure, he's probably a couple of YouTube videos away from becoming an incel and a few more away from red pilling himself, but he exhibits none of the traits when casting his wish. It can also be examined by flipping genders for a moment. If we, say, were to cast Bear as girl who is in the friendzone of a guy she's friends with, and then casts a wish for him to love her more than anything, we'd watch what? So answer this riddle, and we can continue with the examination. Well? Well. Well, indeed. Reverse the genders, and we could make a romantic comedy out of the film. Bear-Girl's best friend could even comment on how romantic it is that Nikki-Boy would be this into her. At least until Nikki-Boy becomes an actual case of domestic abuse, and Bear-Girl can fall into the trap of thinking that if she just loves Nikki-Boy enough, she can totally change him. Yeah, doesn't really work now, does it? It's the nice thing about art, I guess, one can draw conclusions and walk away from the film being secure in their knowledge that the film's a satirical take on the clingy psycho girlfriend, but that requires a certain mindset when watching the film, or you can walk away from it and see it as a smart, feminist horror film. Bear’s wish is clearly coercive in effect without necessarily being coercive in conscious intent. In fact, him casting his wish is not even a controlled, thought out action. It is a spur of the moment way to deal with his own frustration of being unable to answer Nikki's question that she posed to him: "Do you want to tell me something else?" Both takes say more about the world view of the person making this observation than what's actually in the film. Which lands us right back with Hamlet, except, well, looking into art's mirror, the commentators don't see an exaggerated reflection of their own view - but a fundamental truth. Either women are clingy, or men are trying to control women's desires. #surefinewhatever. I mean, hey, there's some meta fun here to be had, as the film very clearly draws out and reflects the rift in between our currently hyper-polarized culture war front lines. Oh, how clever the film really is, allowing for both readings in such a fashion, and I'm the only one high enough on my own farts to see it. Clearly, I should be paid to review art. Alas, I actually have to work for a living. :p More meta?Eh, that leaves the one thing that I said I'd come back to. Which is my personal meta part. Bear is extremely uncomfortable to watch. Partially by design, naturally, but also because it's like watching a much younger version of myself. Which is most of the reason these posts died before finishing them. It's kind of weird to be seen as someone whose desire is a very typical male wish to dominate women. Because I really don't remember that part of my past self. I, for one, just wanted to be accepted the way I was. Well, I also never had the ability to wish for something, so there's that. Who knows.
  17. They still make non jet Geran(2)s in decent numbers. They're significantly cheaper, fine for unprotected targets, and useful for drawing out and depleting the ammunition of air defence. They haven't had actual factual Shahed's since 2024 though media still refer to them as such frequently. They also have a bunch of air to air kills including at least 2 F-16s, which is not bad for something with zero defensive ability. Given the information war aspects of the terms I'm surprised we haven't had Iranian Shaheds referred to as Gerans appreciably yet.
  18. 1 point
    Having recently interacted with goat head weeds, I think they would have many cool uses in the game. They could be used to create upgraded spike strips, mace/club, thorny shield and armor. Plus, they could have the ability to hurt buggies if you run into them in the wild.
  19. 1 point
    A throwable item that would stick to the enemy when they move over it, causing poison and bleeding damage over time!
  20. Yep, it's already being challenged. CNN, MS NOW and Politico file court challenge to Trump's press ban It's pretty weenie of this administration not to be able to handle criticism. Biden shines by comparison.
  21. Don't really expect anyone to watch this, but for some reason I found this video super charming/fun. They were all awesome personalities. Also I suppose interesting re: can openers and older hands/fingers. I've never met an electric can opener I liked, and many manual ones I see in stores now seem weird. Still using my "swing away" manual. I have both a newer version (not quite as good build quality as ages ago) and one of my mothers originals (still works). Even when my thumb/finger arthritis was flared up badly they were still easy for me to use. We'll see when I'm 90. :D
  22. 95 and Shatner still being Shatner. I'm calling it - he's making it to 100.
  23. 1 point
    I meant caltrops
  24. 1 point
    It could also be like throwable cow-traps.
  25. Funnily enough, for me Endless Legend 2 runs better than Endless Legend 1... it's probably some GPU thing, it seems be some of the graphics from the later DLCs.
  26. Trump takes aim at Russia's energy sector with sanctions...The bill is named after the late Senator Lindsey Graham, a staunch advocate of aid for Ukraine.Trump has signed in the most sweeping sanction\tariff bill we have seen in ages against Russia, its primarily about targeting there energy sector and companies associated with it The late Lindsey Graham was one of the main architects of this legislation and its named after him It was supported in the Senate 86-11 and the House 262-159 and it received bipartisan support Russia is not happy with this signing "Kremlin spokesperson Dmitry Peskov explicitly labeling the congressional move an "unfriendly action" and a hostile step that will severely complicate efforts to reach a peaceful settlement in Ukraine" 😮
  27. Before anything else I’ll state that I’m aware of the current system to delete nearby Blueprints. The aforementioned game repair option only works if you know where the blueprints are and can get close enough to them that the current system can remove them. However for many players, myself included, don’t always remember where we place blueprints down. At current my chopping list has 12 Grass Plankes, and 4 Mushroom Bricks in it, I’ve torn through all 3 of my bases, one that was an early game outpost that’s long since been abandoned, the second was a long term base in a fallen log, and the third base that I am currently working on but has no active blueprints anywhere nearby. I’ve ran what feels like the entire map from Axl’s Arena to the Bridge Outpost exploring every cave, every structure, and even going into the abyss despite the fact that I don’t even think I can use either resource down there to build. Please add something, anything, a ‘delete all blueprints world wide’ an ‘active blueprint map marker’ please I and probably a large majority of the fan base who has used blueprints to build bases, cross gaps, or reach otherwise unreachable locations beg of you Obsidian, help us please.
  28. Managed to stop dragging my feet getting into Infinity and been spending the past few weeks painting up the Yu-Jing White Banner Army Action Pack: Bixie the Jade Champion. She may be an alleged murderer, but she's certainly not a legged murderer. "O nei to fat gweilo!" Been on a kick watching some old Shaw Bros flicks so that helped put me in the right mind space to paint up this Shaolin Fire Team. Shangji with AP HMG and Tinbot (popularly referred to as the "Shang Jesus").
  29. True, but figured this was best place to chuck 40k bolter porn.
  30. Yep, just interesting he's looping back to this absurd culture war nonsense. CBCRepublican senator warns Carney: Closer ties to EU hurts...A long-serving Republican senator from a border state is warning Prime Minister Mark Carney against strengthening Canada's economic and political ties to the European Union.This EU deal is pretty vague and may not pan out to much but the US is acting like a domestic abuser, heh.
  31. 1 point
    They could also be sticky.
  32. Roman Space Telescope starts waking up as NASA powers on instruments for the 1st time | Space
  33. Depending on how terrible the state the game is in at point x in time, it is either a "live service" or an "early alpha", according to CIG. Though, given that you can play whatever they try to pass for a game one could make a case for Star Citizen being, in fact, released in some form. Whether it is anything even vaguely resembling done...? Well, no. Squadron 42, the single player campaign, was the one that they officially communicated was supposed to release this year. That said, mixing them up is natural, given how most money spent on Star Citizen appears to have gone to Squadron 42 instead (at least, I hope so, given the state of Star Citizen after all this time). Anyway, to keep this somewhat topical, Squadron 42 which, as mentioned earlier was communicated to be supposed to release this year, has been delayed to Q2 2027 because of big, scary, GTA6. I'm sure releasing it around the same time as the "The Expanse" game is going to be less of a problem because clearly there is no overlap in the audiences for a space game and, hmm checks notes, a space game. Nope, not seeing it. Anyway, game's only been delayed for 10 years, so what's a little more wait. I also mentioned that it was "communicated to be supposed to release this year" because they've only now started looking for a release campaign manager, which to me seems to indicate they've known for a while it would get postponed.
  34. I'm not convinced that his mental faculties are entirely rational, so who knows what cognitive sweaty turd he's working from? It doesn't have to make logical sense.
  35. There is BEE in South Africa and apart from it being a failed policy that typically enriches many of the same people it does discriminate against whites on the most basic level. You can't apply for certain jobs if you white But there is no white genocide, discrimination outside of BEE or nationalization of land which is what these latest restrictions are mostly about So most of what Rubio is saying is either selective or inaccurate. But what also annoys me is they keep saying " white Afrikaners " as the white minority. All white people in SA are obviously a minority that include Anglos like me
  36. How about first we work on bringing something other than orb weavers to the park as a basic spider enemy. Worry about massive bosses later.
  37. As much as I like playing the games same way as you do, I have no issues to play once in a while some games with different type of design, as my typical type of games. Of course I need to find that mechanic fun in the first place. Because of that, it would be no different for me to play 3x such a game for 20-25 hours with different quests and playstyle in each playthrough, than playing one single playthrough for 80-100h with all of the sidequests being cleared. If I would not find this type of mechanics fun enough, I have no issues to skip that game completely, and play another TB CRPG instead The FOMO can be sometimes high, but thankfuly, I have learned some time ago, to accept, that some of the game were just not made for me (like Sekiro - I love souls games, but for this game, my reflexes were already to slow when the game was released, so I just watched few let's plays while at hotel during my business trips).
  38. I wish that setting would lighten up a bit and not be so damn bleak and dark and dystopian. I just can't get into that. Same reason I've had to pass on Obs' Tyranny.
  39. I hadn't realized that Pluribus on Apple TV is a sci-fi series, so I've been watching that. Spoilerish comments...
  40. I want to suggest a unique building material that is possible to craft and be very useful for new base ideas and hopefully it'll make it in the upcoming update. My idea that I suggest is an elevator. Easily craftable with various options; Silk web for the elevators line, platform base for the walk-in can varies from grass, stem, clay, bur, shell, etc. The overhead is pretty much going to be an acorn top. This elevator can help unique builds or tree base builds. Hopefully this idea suggestion will make it into the next update.
  41. last time germany can ditch old currency and issue new one base on their industrial capacity what will happen this time
  42. Jooosssssshhhhh! Trailer looks ok as trailers go. Could end up being one of the better Netflix thriller/sci-fi/monster mini-series.
  43. Usual June (demo) Hypnos (demo) An open area. Needless to say, the GPU disapproved. Silly Polly Beast (demo) Drova
  44. I did actually start POE1 with the new mod for turn based, and it was more enjoyable. The story is pretty pretentious though, I just want to tell people to shut the **** up and stop telling me their life story.
  45. I'm still around. In fact, this forum is the only game developer forum I still frequent.
  46. I’ve been wanting this since grounded 1.
  47. Totally agree with this great idea.
  48. 1 point
    There are lots of items. Give us a recipe to make paint for our buildings. The building is a lot of fun in Grounded 1 and 2. But, from a distance, no matter how infrequent, they just blend together and looks pretty drab. We have berries, cookies, mud, etc to make colored paint. And you can make the painted model have brush stokes where you can still see some of the original item trough it. But what a joy it would be to be able to paint the floor blue. Or use a cookie to make our grass walls have a black coat of paint.
  49. I just played this quest on the latest patch (08/12/2020) and still did NOT get Galawain's boon, although I do get his talk after returning to ship where he says he will grant me "the eyes of the beasts". Also in the wiki it says I should get +2 perception and +1 survival, but nothing is there at all. edit: nvm, it is working after delivery of the quest.
  50. might not be bugging anyone anymore, but I noticed I didn't actually get the stat boosts until I finished the quest. opening up the character page after the conversation with Galawain showed no 'savage cunning' after giving Okaya the bad news, there it was.

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