I personally didnt experience this yet, but this also hinders gameplay that much that it falls under the category game breaking.
The more you save, the longer it takes to load/save again, people reporting 20-30 hours into the game saves are taking aprox 30 sec to quicksave, and similar time to load.
Summoning Bug, where after combat the summoned creatures do NOT despawn, leaving you permanently in combat. You can NOT control
your summoned creatures anymore and they go with you every map... Workaround is probably loading a previous save for now but I have not confirmed this.
Similar thing to Stronghold, there is also a bug at the stronghold that after an enemy wave and you kill it. They keep coming back EVERY time you visit. I tried finding the source but couldnt find it here,, the lovely search function on this forum seems missing.
Question
zephiris
Hello Developers,
As much as I love this game, I can not play the game in its current form. Which really saddens me.
The reason being there are a few game breaking bugs that we can not even reverse ourselves.
List of game breaking bugs you should be aware about and fixing ASAP next patch. As we can NOT play the game as intended!!
Nr 1 http://forums.obsidian.net/topic/73449-stat-bonus-modifiers-can-erroneously-be-applied-multiple-times-allowing-stats-to-grow-beyond-intended-values/
The mother of all game breaking bugs and the main reason so many people are complaining that the game is too easy on HARD difficulty.
Loading a Savegame in the same map where you picked up a companion, and the companion is wearing armor that boost <random stats>.
Each time you load a savegame, the stats increase! do it 100 times and your character is INVINCIBLE.
Nr 2 http://forums.obsidian.net/topic/72923-psa-game-breaking-bug-affecting-everyone-including-you-temporary-fix-for-party-members-only-currently/
Double clicking on a item (like armor, boots etc) and then it equipping on said character his perma stats disappear.
Nr 3: http://forums.obsidian.net/topic/72764-quick-saving-and-loading-times-increased-greatly-after-20-hours/
I personally didnt experience this yet, but this also hinders gameplay that much that it falls under the category game breaking.
The more you save, the longer it takes to load/save again, people reporting 20-30 hours into the game saves are taking aprox 30 sec to quicksave, and similar time to load.
Nr 4: http://forums.obsidian.net/topic/73289-so-many-bugs/
Summoning Bug, where after combat the summoned creatures do NOT despawn, leaving you permanently in combat. You can NOT control
your summoned creatures anymore and they go with you every map... Workaround is probably loading a previous save for now but I have not confirmed this.
Similar thing to Stronghold, there is also a bug at the stronghold that after an enemy wave and you kill it. They keep coming back EVERY time you visit. I tried finding the source but couldnt find it here,, the lovely search function on this forum seems missing.
nr 5: http://forums.obsidian.net/topic/72614-endless-paths-level-13-is-uncompletable-major-bug/
Endless Path level 13, spirits not giving password so you can not continue.
Nr 6 : http://forums.obsidian.net/topic/73704-bugged-stronghold-tax/ , http://forums.obsidian.net/topic/73737-empty-treasury/
Strong Hold doesn't give tax, it only claims taxes (lol). There are multiple topics about it, I just picked out these 2.
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