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Community Bug Fixes
MaxQuest posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What do you think if we could fix a few bugs ourselves, test them, and offer Obsidian the solution; or as a backup plan make a mod (compliant with IEMod's Patchwork)? Obviously stuff like stuttering or shaking popups is out of our reach, but a few in-code changes probably could be done. I... -
After a lengthy period of gathering players' feedback, theorycrafting and balancing, we have come with a Community Patch Mod - a community based collection of tweaks and improvements. Community Patch consists of the following stand-alone modules: Basic - includes a lot of suggestio...
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I’m sure everyone has had the problem with trying to find the last Milk Molar that they need, but can’t find it anywhere. This is a big hassle and can be quite aggravating at times. My idea is to add Milk Molars and Mega Milks to the map as small markers, perhaps with a toggle, so you know where NOT...
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Was thinking that a future Update could be set around : Most of the Feedback you've received from the Community & how it is regarded by the Devs.Like : "We've seen your concern about [X], here's what we think of your proposals". About [Y], we think you're right, here's what we intend to do to adre...
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Community Bug Fixes
MaxQuest posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hi, there have been a couple of bugs which we as community were able to track down, fix and test. The idea was to make an unofficial patch mod for the game, plus provide the solutions if you would want to incorporate them into one of the future (if any) official updates. What was done: 1. Fixe... -
Update by Feargus Urquhart, CEO and Brandon Adler, Lead Producer Backer Content It's come to our attention that a piece of backer-created content has made it into Pillars of Eternity that was not vetted. Once it was brought to our attention, it followed the same vetting process as all o...
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Old thread here. Forum maintenence so far, but today I'll be playing games and reading up to a coming exam in European divergence.
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Hello everyone! I watched this video again, checked YouTube and then I was struck by lightning. The smoke is still coming off my now bald head, but I just had to crawl to this forum and post this "idea" before I pass out from the pain. It is not really an idea, it's an ORDER. Repost this video on...
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Last thread here. I'm studying for my finals here in January and getting serious with the bartender, so this single life might be coming to an end soon.
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Hi friends. My name is Armand, and I've been doing fan songs in the spirit of Project Eternity. I've done four songs so far, and would like your help in doing a fifth! Let me know what you'd like me to sing about! I'd really like to do something more specific to Project Eternity, but as info...
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Hey guys, you might know me from the Project Eternity forums. My first few threads were a bit of good-natured trolling, but I would hope that since then I've proven that I'm very interested in discussing games on a deep and serious level. Like many of you my gaming background includes playing classi...
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A friendly match, Community vs Developers. I challenged Adam jokingly on Twitter and he said "Sure. I'd be down". So who's interested? The current [Team 1] in D&D terms: Ranger: .Leif. Priest: Osvir Wizard: -Open Slot- (Can also be Cipher, Ninja) Fighter: -Open Slot- (Can also be Paladin, Bar...
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Assuming this game is going to have stats, or some sort of random qualifiers I was thinking of new character creation system: 1) When you create your character, instead of choosing your class, stats, etc, you write a bio for your character. 2) The text is uploaded to a server, then you review othe...
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Dear Obsidian and future players of Project Eternity Here is a suggestion: Make a community wishlist, a separate website/webpage that holds a list of features that players would like in the game. New entries can be made by users, and every entry can be voted upon by users, the most voted will th...