Everything posted by Gorth
- Spear and Shield
-
Dyrwood - how is it pronounced?
Anybody here speak Gaelic? They would probably be able to make a good guess. My own guess is like the 'ir' in dirge.
-
Spear and Shield
I seem to remember having spear and shield wielding characters in NWN2. It required the feat Monkey Grip (at least I think that was its name), which enabled you to wield two handed weapons single handed. I can't remember if you could actually dual wield spears though. I might have to reinstall that game again. I miss Storm of Zehir.
-
Encouraging Euro-Asian Interest
Gorth you are just bitter because the Op doesn't consider Australia worthy of contributing towards this project. Don't worry one day Australia will be "enlightened and experience the glory of the American cRPG " I consider myself "multinational". Australia is my third country
-
Overreaction theater!
Where did you see that? Not that I mind, mind you. Just didn't see that mentioned anywhere on the pledge tiers.
-
The life of a lich
They could make it an all or nothing quest. If you succeed, you become a lich. If you fail, you become a wailing banshee, crying out your misery until the end of time (or some adventuring party ends your existence). Of course, you wont know until far down the path, so you can't just reload a recent save
-
So... Torchlight 2?
I haven't really tried the demo much. Ended up getting the first one though (bought Humble Bundle 6). Might give it a shot and see if it's anything for me (never was a Diablo fan though)
-
Wizard in armor and two handed sword, what's the drawback?
I can't wait for my full plate wearing rogue to sneak up behind the enemy and backstab them with my claymore.. Edit to add: I've never seen a D&D crpg that allowed you to cast "Silence" on a rogue so he could sneak around without being heard, regardless of how much noise he makes within his bubble.
-
Enough with the swords and rings
Wasn't that amongst the tropes that PS:T deliberately tried to avoid? There were no swords and rings for the player character. Daggers, clubs, maces, hammers (and a torn off arm). Then you could wear ear rings (those characters that had ears) and tattoos (those who had skin). I think your could also wear a bracelet or two on your wrists, but that was about it. Good times. In my current game of IWD2, I've got exactly one character wielding a sword (and shield). The rest is using spears, slings, bows, daggers, flails and lastly a dual axe wielding barbarian (just for coolness sake). I don't mind there being swords, but I hope the alternatives are equally attractive without just being a sword in a different shape.
-
The Dwarf ranger is a companion!?!?!?
I get the feeling that "classes" are more a starting point and a broad generalisation than a set in stone development path for a character.
-
Increasing text size
Ctrl 0 (zero) does it in Firefox.
-
Wish the devs will tell us more about the nature of Project Eternity Politics
Exactly. For too many years, us who likes iso-metric, tactical squad combat based crpg been downtrodden and oppressed by the major publishers and our core values, that games should be challenging without being impossible, guide you without always fondling your hand been ridiculed as some kind of genetic disorder that could be cured by adding QTE's and mini games to make us see the error of our ways. Stand for it no more! Time to arrange an Old School Pride Parade somewhere and wave signs with SSI Goldbox, "No to FPS" and equal rights for all camera angles!
- What are you playing now?
- It's a Kind of Magic...
-
Quick, but yummy, Recipes\Snacks
I hate cooking (and I suck at it), so most of my food is fast, convenient and easy to clean up afterwards. Personal favourite is some sides of salmon (skin on one side) in the oven for 25 minutes in some aluminium foil. While they are in the oven, put some vegetables like broccoli and cauliflower in the microwave for 5 minutes. Cover with plenty of your favourite herbs and spices (dill, ginger, peri peri whatever). Add slice of lime fruit. Squeeze rest of lime fruit over an avocado for desert.
-
What you did today
Yay, welcome to LadyCrimson and Gorgon
-
Best RPG memory
Strange for me to read those two things in the same post. I loved the first one and found the second one cringe worthy. Just goes to show how hard it is to please all tastes
-
Best RPG memory
First time I experienced Planescape Torment. Not the game or the story per se, but the visuals, the art direction, the music, the entire surrealness of the Planescape universe. It made it easy to overlook the many flaws in the game mechanics.
-
Bows: Limited ammo?
Arrows in the games probably have reasonable weight, but unreasonable storage characteristics. Characters can carry around hundreds of arrows with very little impact. In reality that's a lot of bulk. You never see hunters carry around more than 10-20. Not sure what can be done about that though. Maybe severely limit the number of arrows you can lug around, but make each arrow account for more. I.e. do serious damage, but you want to use it for worthy adversaries, not all the small critters you run into (which you could finish off with a recycleable throwing dagger or some such). It's all down to the (as of yet unknown) game mechanics.
- [Merged] Cooldown Thread
-
Magic spell customisation
Anyone played Paradox's 'Magicka'? It may not be to this particular crowds liking, but I kind of enjoyed it, not just for the humour, but because of the spell customisation. You had a number of basic mechanisms you could combine to create new (and sometimes unexpected) effects involving elemental, physical and other alterations to the result (one of them catapulted my mage to his death in a most surprising manner).
-
Alternatives to Vancian or Cooldowns? Other suggestions?
Let them eat experience points... If you want to put a serious strain on your soul (which presumably powers "magic"), let it come at a cost that cripples magic wielders that are over reliant on their "gifts". I seem to remember some different approaches in one of the updates, like rituals and flesh mortification to wring out that extra energy of your soul. Wouldn't be surprise me if they came up with not one, but several alternatives to fuel such stuff coming with different downsides, depending on your chose flavour of magic.
-
Bows: Limited ammo?
My preferred option too. I like that "hoarding" ammo comes at a consequence (i.e. you have to give up something else in your inventory). It makes you pick your targets and you are not completely defenseless if you run out (assuming you keep at least some kind of melee weapon on you).
-
Overreaction theater!
I lost plenty, but then I didn't have the familiarity with D&D that some seems to have Yeah, I worked out the spell immunity abjuration for myself, as I did using the ring of the ram (which Kangaxx for weird reasons was not immune to at all) and barbarian rage seems to negate the imprisonment as well (although Minsc for other strange reasons didn't seem to have the same kind of rage, him still getting imprisoned) and then just whack away with the few +5 weapons you've got in your arsenal. Easy enough when you know how, but for the uninitiated there is/was some trial and error involved
-
Level scaling - don't scale individual enemies, scale ENCOUNTERS
Interesting At least I could make basic assumptions about the respective enemies "deadliness".