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Madzookeeper

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About Madzookeeper

  • Rank
    Master Wetboy of the Obsidian Order
    (3) Conjurer

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  • Location
    Somewhere that isn't hell
  • Interests
    Art, RPGs, reading, and hanging about covers it.
  1. it's a two year old toshiba with a single nvidia graphics card. i suspect it's just a lack of optimization more than anything else. i'll wait an update or two and see what happens. both my mac and the tosh are laptops, but the mac is far beefier (no option on that, was a school purchase, would vastly prefer having spent the money on a PC).
  2. thanks for the tip on that. so... it loaded eventually. but there's so much lag with everything... like more than a minute to load a change between races, or from pressing a button, that it took me forever to even make a character. i was hoping it was just menu lag... but in game it's actually worse. so even though i got it loaded, it's completely unplayable for me until it comes out on mac or is optimized a lot more. it's so bad i can literally BARELY move the screen around. oh well. it looks pretty, and the little bit of the writing i've gotten to see is interesting as well.
  3. i waited ten minutes and nothing. i'll try it again i guess, and just let it sit there until it does something. if it does something.
  4. so i get into the game, noticed a few of the same things as other people (color blind on by default, it didn't save my button updates, etc). so the first time i got in, i was going with 1600x900 resolution. hit new game after looking over the options, and it plays the brief little intro thing where the view pans upwards... and then goes to a black screen. there is still audio as i can hear birds twittering and some music (which i'm assuming is the character creation screen), but i can't see anything, can't click on anything, nada. so i figured i'd try on a different resolution, same thing. tried in windowed mode, again the same thing. gotta say it's disappointing, but this is a beta so there be bugs and all that. anyone else had this problem? i looked through 15 pages of posts, and didn't see anything similar to this.
  5. being in the middle of writing something myself... i suspect he's gotten a fair amount done on it, but it isn't like you can just wave your hand and have a book written. or just sit down all at once and have it done either. it takes time, and a lot more effort than those who don't write would ever suspect. he also has the WL2 one that was actually a prior commitment to this one... so he's writing more than one at a time as well... complicates matters just a smidge.
  6. thanks, that's the info i was trying to find out (but hadn't heard back from anyone before this). i'll do so now.
  7. apparently you didn't pay attention to what i said at all... so hey. whateves. and summons more than once saved my tail in IW2, they weren't the early ones mind, but after about fifth level they were more than useful. elemental swarm anyone?
  8. all i know is i watched him do it. i never once said it was easy in the slightest, but it was one of his fav things to do. he used a half-orc paladin that worked... surprisingly well, dwarves druid, aasmir fighter, moon elvish wizard (if he wanted a "super party" he'd use a crow), wild elf sorcerer, then either a dwarven monk, a cleric or a ranger. the wizard is basically the key to the whole thing, you use magic missile, so you have a kite pretty much period, and using stealth is also kinda a key factor. it takes being extremely micro-managing of EVERY single action, movement, and pausing as soon as people do things. it's basically playing it like a turn based game. also dash on everyone, while not required, is stupidly useful.
  9. my brother took a level 1 party through to the ice palace before stopping. basically it took luring a single goblin away from the others, killing, resting, and basically getting an instant level from that. basically it was patience and playing EXTREMELY carefully. i watched him do it. it was kinda silly.
  10. could you give an example of what you mean, and why it constitutes that then?
  11. Ah, ok - never played AP (nor the WItcher 2) but wasn't the choice there a good thing? Didn't know people were bashing it. Being forced to replay the game if you want the full story is never a good thing. but in real life we NEVER get the full story. and... you are getting the full story, the story you helped create. if you decide you want to go with different decisions, you aren't getting another side of the same story, it's a different story all together because your actions are different, therefore the following chain of actions is different. so... i really don't see what you're getting at here. having a second storyline that you can follow (or third or fourth, depending on the game, F:NV comes to mind here) ups replay value for one thing, but it doesn't mean you can't be satisfied with what you've done. for a lot of people one play through is enough, and they never get that niggling little question of what might have been if i'd just done this instead. but for those of us that do, having an entirely different path open up that may or may not be dealing with the same situation (odds are it will be) is quite enticing. i think in a way you've created a false picture of what branching story is. you're claiming that the only way to get a "the" full story is to play through all possible outcomes. but it's not even the same story when you do that, so... i'm really not seeing that.
  12. i dunno, i think that romance one would be considering the way it was done.
  13. we won't be able to see it simply because it's going directly to obsidian through their own site now. we'd have to get the info directly from them. it'd be nice to know the current "final" tally though.
  14. i'll think on this and see if i can come up with something decent. really nice offer squeaky. i have to say i love the first romance poem. that was really well done.
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