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Found 2 results

  1. In my recent playthrough of Deadfire I played a transmuter and kept picking pretty much every transmutation spell at each tier. Eventually I ended up with spells like Concelhaut's Corrosive Skin (CCS) and Temporal Cocoon (TC) and initially was disappointed by them, like are these really high tier spells? But at certain point it dawned on me that I can combine those two together by casting TC on top of CCS essentially making a reversed and amplified version of priest's Withdraw spell that works on enemies and deals damage instead of healing and with right build, items, buffs and body blows debu
  2. Please forgive the wall of text. I am a big fan of considering what went before. So the arguments about Vancian magic versus mana-based systems (and the completely understandable passion it generates) got me thinking. And, because I find myself less moved about it than some other folks, I thought that maybe I could add something new to the debate by casting my mind back to other RPGs from the Days of Yore. Of course, it should go without saying that pen and paper systems mechanically might not fit into a CRPG. But thematically... sure. Why not? Magic has always been divided into a
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