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ArahTheTraveller

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About ArahTheTraveller

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    (1) Prestidigitator
  1. In my recent playthrough of Deadfire I played a transmuter and kept picking pretty much every transmutation spell at each tier. Eventually I ended up with spells like Concelhaut's Corrosive Skin (CCS) and Temporal Cocoon (TC) and initially was disappointed by them, like are these really high tier spells? But at certain point it dawned on me that I can combine those two together by casting TC on top of CCS essentially making a reversed and amplified version of priest's Withdraw spell that works on enemies and deals damage instead of healing and with right build, items, buffs and body blows debu
  2. Thing with corrosion and frost spells is that most of them are dots, thus heavily scaling with Int score already. Pretty sure that was a reason why obsidian was hesitant to add more frost and corrosion related items.
  3. Does the salvation of time increase the duration of (spoiler) merge trinket effect from slime megaboss? A little low level to find out myself, but very curious.
  4. By a skill damage bonus I mean a bonus from weapons that scale with certain skills. Like Arcana damage bonus on the Chomoprismatic Staff
  5. Hello guys! First of all, happy new year in case i won't get a chance to wish you that later I am a new deadfire player and right now i am considering if i wanna play a single class wizard and which subclass i wanna play. That being said there are few things that perplex me: 1) Might's global damage modifier, namely whether it stacks additively or multiplicatively with power level damage modifier. 2) Merge effect from some lategame bossfight trinket. Is its duration boosted by priest's salvation of time? 3) What are all the ways of boosting corrode (not poison), frost and
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