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Gorth

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Everything posted by Gorth

  1. I think she goes under the name Jessica Edge now... People Finder Forum Profile [/google mode] [/scary internet stalker mode]
  2. Some day I really need to sit down and play a campaign through from start to end At least I know what to put on her grave then. Birthdate unknown, died 2012, killed by an intrepid adventurer Started clearing out the severed hand. Probably one of my favourite "dungeons" of any game. It just oozes atmosphere.
  3. Beaten to the punch. I was just about to quote your post on top of the previous page and ask if you still played War in the Pacific Still playing Icewind Dale. It's been so long ago that I actually forgot that Yxunomei (sp?) puts up a bit of a fight. Ah well, that's what reloads are for...
  4. Yeah, Poverty, war, racism, hunger, deceit, treachery, and country music, the scourges of humanity
  5. First and second one in particular In no particular order, subjects of my hatred: Enemies that spawn out of thin air (looking at you, %$#@! warehouses and orc caves in NWN2) Enemies that respawn in all the wrong places and time. Like just after exterminating everything in the hermetically sealed strong room, just to see it crawling with enemies a few seconds later. Minigames, lockpicking or otherwise. Ye Gods, I hate them. Cutscenes. Why?... Really, why??? Give me an intro and outro by all means, but not in the middle of something. Quick Time Events. Even worse than cutscenes. I hope there is a special Chinese hell where it's inventor is trapped for eternity, having to repeat a number of flashing icons. Level scaling. What's the point? We're all gonna die... Epic Peasants (related to level scaling and high level play). It sucks. Throne of Bhaal wasn't funny. It took the fun out of Mask of the Betrayer. It's epic boredom. Forced party members. If they are required for plot purposes, make the plot optional. I seriously hated that peasant girl I was stuck with in NWN2. Combat music that plays at twice the volume of the ambient music without it's own volume control. So much hate...
  6. Something I suspect also adds to the number of gamers turning to piracy is the practice of regional price fixing. Especially noticeable when living down under. A game that costs $50 in the US typically costs between $80 and $100 down here, despite being delivered through the exact same digital distribution channel, so it's not even a question of shipping costs.
  7. I see hey have Obsidian mugs. Why are those not for sale as merchandise???
  8. I tried the Binary Domain demo on steam. It sucked (controls in particular). Uninstalled it. Cost me 30 minutes of my life.
  9. My favourite underperforming movie is "Waterworld". I never understood why so many people hated it. Good over the top action and a bit of humour mixed in for good measure.
  10. Where is the "I refused to vote" option? Played them all. Some more than others. Only completed BG1 twice. Some of them plenty of times over the last decade. Currently replaying IWD and an ongoing game of PS:T trying out the current version of the Unfinished Business mods for both.
  11. Yeah, SAPO (or whatever they are called, I don't have that letter on my keyboard) will come and pick you up and leave no trace of you ever having existed for giving away national secrets.
  12. Your party members may be different races. If you run out of food, do you draw lots who gets eaten first or do you pick the party member that tastes like chicken first or just the smallest and weakest one? What if some party members are nocturnal, would your party be "gimped" 50% of the time because one half is awake and the other half sleepwalking? I like it in single player games. It could end up being an awful lot of micromanagement though when trying to coordinate the appetites and sleep patterns of various races and species. So my position would be sitting on the fence with a decisive "it depends!" view
  13. Thanks for the reminder. I keep forgetting that I want to try out those games of his
  14. Well put. I put my money down for exactly that, not a forum consensus game. If it features romance, so be it. If it is just unrequited desire, so be it and if it's just a lighthearted flirt so be it. Oh, and if it's not there, I wouldn't bat an eyelid either
  15. Strangely enough, the few games that seems to offer the option, I only spend short time after the main quest to do a bit of exploring. Yet for mysteriously reasons I still resent games of a more "open" nature that suddenly slams the door and tells me game over. I guess I just like the choice to continue rather than the actual continuing for ever and ever.
  16. Thread pruned a bit. It gets a bit tiresome. If people can't disagree without implying those who disagree are morons or otherwise socially challenged, it might be time for more heavy handed measures. I really don't like that, as there is little love involved.
  17. I see about 300 votes. Which out of say 47000 current backers is slightly more than 0.6% represented. I.e. it tells not to take poll numbers seriously beside the entertainment value. What you get are the few who care enough to vote for or detest it strongly enough to vote against (and the odd trolls who just like to annoy people).
  18. Sadly, my knowledge of D&D mostly originates from the old SSI games and later the modern interpretations in the IE games (and NWN2). I don't think those games paid so much attention to the subtler mechanics of the game system(s)
  19. Crossing fingers and hoping for Storm of Zehir type map (and by extension, encounter) system.
  20. Save our wetlands! Since people seems to be campaigning for just about everything else from the silly to the sensible, I thought I would strike a blow for the classic stuff. Some of my favourite crpg environments the last 28 years of gaming has been swamp and sewer levels. Things that spring to mind are the swamp lands of The Witcher (which was my absolute favourite part of that game) and a number of sewer levels in games like Baldurs Gate and a few older FPS games. The slimy black mud that clings to your legs, all the way up to your armpits, the smell of rotten eggs, the "squish squish" sound of your boots slogging through waste and filth, what is there not to love? Seriously, hand on your heart, would it be a role playing game if there wasn't a quest to go down in a sewer and solve the rat infestation? Come on, don't deny your roots! Give me gloomy wet lands with a sense of being alone with all the dwellers in the deep, waiting to lash their rubbery tentacles around my legs and drag me to (not so) unexpected demise, the sense of relief when finally spotting a patch of dry land between the reeds with a copse of crooked and diseased trees where I can light a small campfire and chase away the darkness. Just sayin', frogs and herons needs to live somewhere too!
  21. Being a bit of a Jagged Alliance 2 fan, I liked how healing/injury was handled there. If your team mates ("companions" in PE terms) takes enough damage, they start bleeding to death and collapse on you unless you divert a pair of skilled hands to provide first aid. When combat was over and you had patched up those who had fallen enough to stabilise them, you could either leave them to heal slowly over time while you moved and and did other things. You could always return and pick them up later. Alternatively, you dedicate some of your (occasionally sparse) manpower to assist their healing process, speeding it up considerably. That was still, while you were free to go around and do your own thing. Another option was to send them to the hospital (a dedicated healing facility), where you could buy your way out of it and drop off injured companions, sacrificing money instead of your valuable merc "man hours". I don't mind the idea of "combat drugs", that temporarily improves performance or speeds up the recovery process. Needs that extra Oomph? Get a shot of some mix of adrenaline and something that suppresses fear. Got cut up badly in a fight? A nice potion of stem cell juice might help speed up the process at a premium price... or a delicious bottle of souls from freshly squeezed kids or whatever gives people a regenerative boost. Just rambling a bit. Encounter design and recovery from encounters sort of have to match each other to be fun IMO.
  22. Not updates per se, but if you click on his posting history and check his last posts, things do look rather grim tarna Oh, and his old forum was called Tarna's Coffeeshop if I remember correctly.
  23. Obvious answer is obvious, yet true none the less. I've spent my "disposable" income for two months and there just isn't more on the indulgence budget, even if they offered Jagged Alliance 2 grade combat.
  24. Humour is a very subjective thing. Some get a laugh out of slapstick, some get a laugh out of Monty Python (I'm one of them, but I don't really want MP references in my crpgs), some get a laugh out of the absurd and some just get a laugh out of somebodys mishap/accident/whatever. You are never going to please everybody. Some of my favourite "lol" moments from an Obsidian game is probably from Kotor2, which had some of the absurdity of MP (without being MP). Some of the dialogues from Nar Shaddaa made me startle myself when laughing out loud. I'm sort of hoping that is the style and tone of humour they are aiming for.
  25. I don't think so, unfortunately. Lan and Internet shows as 'Disabled in Demo'.
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