Everything posted by DocDoomII
- Minimizing Save scumming. Or is it too much of a hassle?
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Obsidian seeks likes on it's official facebook page
Setting aside some forums here and there I use no social media at all. I have no use of them, otherwise I'd gladly put a like everywhere.
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NPC Character Development
I'd like complete control, but I wouldn't mind some story driven event here and there like for Wynne in DA:O Has to be a rare occurrence though
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RockPaperShotgun Interview with Avellone + New Companion Concept Aloth
By useless I meant in battle. They add weight and depending on what they are, they can restrain movements. Annah doesn't care about a full plate mail, yes, but I don't see why she had to wear a leathery revealing teddy. Not that I don't like it, but I don't see why.
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RockPaperShotgun Interview with Avellone + New Companion Concept Aloth
Well, you could have ceremonial and decorative armor, but I don't see why they should show skin. Usually they are simply modeled differently and with complex, useless, decorations. Not exactly practical or effective in real combat. Yes, you could make them more feminine, but why skimpy?
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What do you Want to Know Before the Kickstarter Ends?
Uh, didn't know that. Ok, I wanna see the screenshot too
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What do you Want to Know Before the Kickstarter Ends?
I think that it's too soon for screenshots and technical demos. Concept art is always welcome though.
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On replayability
DocDoomII replied to IndiraLightfoot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)This may be thinking too far ahead, but... Replayability? Don't make a sequel like Mass Effect 3. It killed all my will to play the previous chapters, even though I played ME at least a dozen of times and ME2 at least ten times.
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Obsidian seeks likes on it's official facebook page
Too bad, I don't have Facebook. The goal is 20k likes, and as of now the page has 6152 likes. Isn't that asking too much?
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So, how does everyone like that new logo?
DocDoomII replied to HungryHungryOuroboros's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Can we have this logo not only on Project Eternity site, but on the forum too? It isn't an ouroboros, but at least it's something!
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What do you Want to Know Before the Kickstarter Ends?
No man, 8 hours full game. Or something along those lines. I've got lot's of other time consuming stuff to do besides gaming so I really appreciate being able to play stuff through. Is my expectations really off? How much do you want in scope? 200hr? Yes, I want a 200 hour long game. I will not be seen for a number of weeks until I have finally finished it, and then I will hibernate. Well 200h is more like Final Fantasy scope (if you look for every single little bit of content and max level characters). That's a bit too big. I'd go for minimum 40h-50h?
- Purely isometric, or mix of isometric, third-person and cinematic?
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Exclusive In-Game Content
IF we are talking of something that just adds 'color' like a passive companion pet, which is not gonna be released for 3$ after the game release, then I'm fine with it. If we start to talk about companions, shops, quests or items in general, available by preordering here or there and then made available for 10$ each after release, hell no.
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What do you Want to Know Before the Kickstarter Ends?
8 hours? This ain't gonna be a random xbox shooter. FFS.
- Update #16: Reward Updates, Combat with Tim, Mods, and the Mega Dungeon Grows!
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Randomized dungeons / environments / smart monsters ...
I just thought of a single instance of random being good. Random encounters while traveling. While having a good set of unique and well done random encounters (fallout much?) is good, I don't want to get to a point where there are no more encounters. Thus if there were some randomized encounters, the unique ones could 'last longer'. The random encounters should be better than those of baldur's gate though. They were way too repetitive.
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Could Events cause Party size growth temporarily?
I'm not 100% sure, but I seem to remember reading about the occasional npc joining for specific quests and that would be beside the 5 companion slots.
- Translations
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Want to back this but i need to know something
DocDoomII replied to Big McLargeHuge's topic in Pillars of Eternity: General Discussion (NO SPOILERS)It will be on both gog and steam. At the end of the kickstart you'll be asked which one do you want.
- Level scaling
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So, how does everyone like that new logo?
DocDoomII replied to HungryHungryOuroboros's topic in Pillars of Eternity: General Discussion (NO SPOILERS)But I want the Ouroboros back. All the old IE games had a logo!
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What do you wish not to see in PE
DocDoomII replied to BasaltineBadger's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I know, but maybe since the 'deed' ended up being only a *not gonna spoiler*, he may think otherwise?
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What do you wish not to see in PE
DocDoomII replied to BasaltineBadger's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Are you talking about Neeshka or Annah? Because Annah has various romance options (in the PS:T way though) He did say hot, so I'll go with Annah.
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What do you wish not to see in PE
DocDoomII replied to BasaltineBadger's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Are those all the characters you can get in your party? I've never played that game. Yes, they're all. Even Morte (the floating skull) is a proper companion, instead the Lim Lim (the little green bug) it's only a pet who does nothing. Also, two of them are very well hidden in the game. As Sick said. I added the Lim Lim today because I had forgotten of him yesterday To be back on topic, one thing I wouldn't like to have is separated interiors. It'd be nice for once to enter inside a house just by walking in and not by crossing an exit for another, smaller, map.
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Doubt on the accounts of backers for Mega dungeon`s level quantity
It would be cool to have some numbers from time to time on how the paypal side of the founding is going.