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Dragon Age: Inquisition will be released on November 18, 2014, in North America, and November 21, 2014 in EU. The Witcher 3: Wild Hunt will be released on March 24, 2015, four months after Dragon Age: Inquisition. We will see a lot of denials, but the two games are direct competitions. Both are the third installments in the series. Both belong to the same genre, i.e., medieval fantasy open-world sword-and-sorcery RPG with a strong focus on storytelling and characters. Both have very similar gameplay and execution, (i.e., third-person camera view, real-time tactical action combat wit
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I believe the discussion was about whether or not Leliana's french actress' french accent was a real or good french accent at this point. Continue.
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Hi! This is related to the Development Process and it is more of a question about Beta Testing than a suggestion (although I think it looks like a wise thing to do). This came across my feed somehow, between 2:00-2:30: http://www.gameinformer.com/b/features/archive/2013/08/21/exploring-the-world-of-dragon-age-inquisition.aspx The question to Obsidian is, does Obsidian plan on doing something similar for Project Eternity with their play/beta/early-access testers? I think personally that it looks healthy for both the developers for the sake of development (getting a better game) and, of c
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Official Website The Fire's Above - trailer. From IGN: Release Date: Fall 2014 Supported: PS3, PS 4, XBox 360, XBox One, PC Engine: DICE's Frostbyte ----------------------------- Why Dragon Age: Inquisition isn't Called DA 3 - article Open-World Re-Imagining - video interview First Look: DA:I Concept Art - blog DAI Wallpapers A Look Inside Dragon Age: Inquisition's Development Dragon Age: Inquisition Coverage Trailer - Game Informer
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Hi everyone, My long-in-development Dragon Age: Origins campaign, Thirst is now close to content complete and available for beta testing. This beta is designed to gain feedback from players, to fix any outstanding bugs, and to make tweaks and changes based on suggestions. Thirst is a 10-20 hour campaign containing over 50 new areas, dozens of side-quests, a story heavily sculpted by choice & consequence, 3 companions to bring into battle and interact with, a wide assortment of new items to use, and more. You can download Thirst from the page here: http://dragonage.nexusmods
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Sorry if this has been asked before, but one of the main things I'm curious about is the visual functionality and presentation of the game. I'm very curious as to whether this is going to be a purely isometric, top-down affair like BG, Icewind Dale, PlanetScape: Torment, Fallout, etc. or whether it's going to have a more dynamic camera that allows you to play isometric, but also zoom in closer, such as Dragon Age: Origins PC, NWN2, The Witcher, etc.? Personally, I'm hoping for the latter. While I mostly play with the camera pulled out during combat in the likes of DAO and NWN2, it's nice t
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