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Everything posted by SChin
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Hey Ultima! Would you be able to reproduce this and then send us a copy of the output_log.txt file so we can try to see what is going on behind the scenes when you do this? If needed, you can find instructions on how to obtain that file here. If you could send that to me at support@obsidian.net along with a link to this thread as a reference, I'd be super appreciative. Thanks Ultima
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Hey Arkteryx, Thank you for the feedback with the duration spells. I put this into a report for the team to take a look at and consider. If you think of anything else about this, please continue to post about it here as I linked this thread to the report to be used as a reference. Thanks again Arkteryx!
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Hey everyone! Thank you for the feedback about the NPCs moving around during combat! We have this one in the system, but I'll still be linking this thread to the report, so if you have anything else to mention about this, please continue to do so here so the team can see it during their review. Thanks again everyone!
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Enemies push other enemies out of the way.
SChin replied to mychal26's topic in Beta Feedback for Turn-Based Mode
Hey everyone! Thanks for the feedback about the pushing during combat! Fortunately we have this one in our system for the team to consider. If you have anything else to say about the pushing, please feel free to continue to do so as I will be linking this thread to that report. Thanks everyone! -
Hello RuralBuddha, I'm sorry you are having troubles with untargettable enemies during your playthrough. if you have that save available I would be super appreciative to get it so we can take a look into this since we haven't been able to reproduce it lately. If needed, you can find instructions on where your saves are located here. If you could send the file to me at support@obsidian.net along with a link to this thread as a reference, that would be amazing. Thanks and sorry for the inconvenience this has been causing.
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Hello everyone! Thanks for the heads up on the "best of" issue for the Essence Interrupter. I put a report in for this and sent it to the QA And Systems Design teams to investigate. If you discover anything else about that, please continue to post about it here. In regards to the item destruction due to the weapon, we might have a fix for this so keep an eye on future patch notes. Thanks for the help and sorry for any inconvenience this may be causing.
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Hey Hottersoup, I'm sorry you are having these load and crash issues during your playthrough. Would you be able to send me a copy of the affected save and maybe the save prior as well? If needed, you can find instructions on how to obtain the saves here. If the forums give you any troubles with upload size, feel free to send them to me at support@obsidian.net along with a link to this thread as a reference. Thank you and sorry for the inconvenience this is causing.
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[Bug][4.1.1]Crash x 4.
SChin replied to Aletheides's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hello Aletheides, I'm sorry you started getting crashes on your return to Deadfire and thank you for taking the time to get the crash reports to us. I'll be sending the files to the Programming team to investigate and see what is causing this issue. If you discover anything else that may be of help, please continue to post about it here as I will be linking this thread to the report to be used as a reference for the team during their investigation. Thanks again and sorry for the inconvenience this has been causing. -
Hello Mike, I'm sorry you were having trouble with Bonus Skills and I'm glad it is working properly for you again. I'll be sending the information off to the team to investigate to see what might have caused the issue in the first place. If you discover anything else about this, please continue to post about it here as I will link this thread to the report so the team can use it as a reference. Thanks Mike and I hope the rest of your adventure through the Deadfire archipelago is smooth sailing!
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Hey Katarack! Thank you for letting us know about this! I'll be putting in a report and sending it to the Systems Design team to investigate. If you happen to discover anything else about this, please continue to post about it here as I will be linking this thread to the report as a reference. Thanks for the help everyone!
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Hey everyone! Mscirven, would you be able to send us a copy of one of your saves where this is occurring so we can take a look into this. If needed, you can find instructions on how to obtain the save file here. If you could send the save to me at support@obsidian.net along with a link to this thread as a reference, that would be amazing. Thanks and sorry for the inconvenience this has been causing your playthrough.
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Missing DLC error
SChin replied to maaront's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hello Maaront, I'm assuming this is for The Forgotten Sanctum on MacPlay version of Deadfire? If so, could you message this to me at support@obsidian.net so I can get you back up and running with help from Apple. I'm sorry for the trouble this has been causing. This should be the last time this should have happened since there are no more paid DLCs to cause this and any new characters you create should not cause this issue. Thank you Maaront. -
Hello Doctor, Thank you for letting us know about this issue with the party buffs on Substantial Phantom. I put this into a report and sent it along to the Systems Design team to investigate. If you discover anything else about this, please continue to post about it here as I have linked this thread to the report to be used as a reference. Thanks again Doc!
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Horrible New Bugs
SChin replied to Katalmach's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hey everyone, I'm sorry for any performance issues you've been running into. The movement speed issues should be fixed as of the v4.1.2 patch that released yesterday. Katalmach, if you've been having crash issues, would you be able to send me the contents of your crash folders so we can look into those and see about getting possible fixes in. If needed, you can find instructions on how to obtain the crash.dmp, error.log, and output_log.txt files here. If you could send the files to me at support@obsidian.net along with a link to this thread as a reference I would be super appreciative. Thanks everyone and sorry for the inconveniences. -
Hey everyone! Thanks for the feedback about companion reactions to player decisions! We definitely have a bunch of situations already implemented and we do in fact have a report in for Maia being OK with the RDC getting wiped out in the Brass Citadel. If you folks think of anything else, please continue to converse about it here so the team can see it when they review this. Thanks again for all the help!
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Hey Nouser! Thanks for the feedback with the companion VO! I sent the request to the team for a review so they can consider it for Deadfire or future Obsidian games. If you have anything else to say about the topic, please continue to post about it here so the team can see it when they look to this for a reference. Thanks again Nouser!
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Hello everyone! Sorry for that speed issue. This should be fixed as of the v4.1.2 patch released earlier today. Please let me know if the issue persists afterwards. In regard to the files from the crash, I would love to have those if you could send them to me at support@obsidian.net along with a link to this thread as a reference. Unfortunately the forums don't allow very large files. Thanks again for the help and sorry for the inconvenience this has been causing. P.S. I had to laugh at "Nantucket" since i used to live near there
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Hello everyone! Thank you for letting us know about this issue with the repeated conversations. A bug was put into the system to have this one investigated by the QA and Narrative teams. If you discover anything else about it, please continue to post about it here as this thread has been linked to the report to be used as a reference. In regards to the numbers on the screen, that is due to an unfortunate bug where the resource value of your abilities on your ability bar are remaining on the screen for some reason. We have this on in the system and assigned out to the Programming team to investigate as well. Thanks again for reporting these and sorry for the inconvenience they are causing during your playthroughs.
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Hey everyone! Thanks for the feedback about the use of the Journal and its contents during combat. I put in report for the team to consider this. If you have anything else to say on the topic, please continue to post about it here so they see it as I linked this thread to the report. Thanks again for the help!
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Hey leshy, I'm sorry Deadfire has been causing you issues on start up. If you could reproduce the issue and send us any logs that appear as a result would be amazing. If needed, you can find instructions on how to obtain these files here. If you could send the files to support@obsidian.net along with a link to this thread as a reference, that would be amazing. Thank you and sorry for the inconvenience this is causing.
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