Everything posted by SChin
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Animal Companions
Hello George, Thank you for letting us know about this issue with the animal companions. Would you be able to send me a copy of your save where this is occurring so we can test your party in-house? If needed, you can find instructions on how to obtain your save files here. If you could send it to me at support@obsidian.net along with a link to this thread as a reference, that would be great! Thank you and sorry for the inconvenience this is causing your playthrough.
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Evasive Fire out of balance
Hey everyone! Thank you for letting us know about the issues with Evasive Fire! I put in a bug report for this and sent it to the Systems Design team for an investigation. Please feel free to continue posting about this if you find anything new as I have linked the thread to the bug report to be used as a reference. Thanks again for the help!
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Changes / Feedback for turn-based
Hey Inca! Thank you for the feedback with the Turn-Based Mode in Deadfire. I'll put it into a report and send it to the team for review. If you think of anything else, please feel free to add it as I will be linking this thread to the report to be used as a reference. Thanks again for the help Inca!
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Fyonlegc Beams Do Not Work
Hey everyone! Thank you for reporting this akaillogical! Would you be able to send a copy of that save file so we can check it out in-house as well? If you could send it to me at support@obsidian.net along with a link to this thread to be used as a reference I would be super appreciative. Thanks for the help, both of you
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Priest Spell Hand of Weal and Woe
Hey JD, Thank you for reporting this to us! Would you be able to send us a copy of your save where this is occurring so we have the same party make up as you? If needed, you can find instructions on how to obtain your save files here. If you could send that to me at support@obsidian.net along with a link to this thread as a reference, that would be amazing! Thanks again for reporting the issues to us!
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Random thoughts and stray Observations
Hey everyone! Thanks for all of the amazing feedback with your Turn-Based Mode experience! I'll be putting the information here into a report for the team to go over. If you think of anything else to add, please feel free to do so as I will be linking this thread to the report to be used as a reference. Thanks again for all the help to make Deadfire even better!
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1st Exposure to Deadfire: Turn-Based
Hey mzum! Thank you for that amazing feedback! I'll get it all together and put it into a report for the team to go over. If you think of anything else, please feel free to continue posting about your experience so that the team can continue gathering more feedback. Thanks again for taking the time to leave us feedback!
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Backstab with ranged weapon with Shadowing Beyond not working
Hey everyone! Thank you for the help with this! I put it into a report and sent it to the QA and Systems Design teams to investigate. If you think of anything else about this backstab issue or other ways to trigger it, please continue to post about it here as I linked this thread to the report as a reference. Thanks again for the help!
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A more nuanced TB survey
Hey everyone! Thank you for the feedback about Turn-Based and the survey! I'll send it to the team to consider for the game as well as the surveys. If you can think of anything else for these, please continue to post about them here as I will be linking this thread to the report as a reference. Thanks again!
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Mage Slayer Soft Lock
Hey Ultima! Would you be able to reproduce this and then send us a copy of the output_log.txt file so we can try to see what is going on behind the scenes when you do this? If needed, you can find instructions on how to obtain that file here. If you could send that to me at support@obsidian.net along with a link to this thread as a reference, I'd be super appreciative. Thanks Ultima
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Some HoTs are off
Hey Arkteryx, Thank you for the feedback with the duration spells. I put this into a report for the team to take a look at and consider. If you think of anything else about this, please continue to post about it here as I linked this thread to the report to be used as a reference. Thanks again Arkteryx!
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All NPCs outside of turn-based combat still moving in real time
Hey everyone! Thank you for the feedback about the NPCs moving around during combat! We have this one in the system, but I'll still be linking this thread to the report, so if you have anything else to mention about this, please continue to do so here so the team can see it during their review. Thanks again everyone!
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Enemies push other enemies out of the way.
Hey everyone! Thanks for the feedback about the pushing during combat! Fortunately we have this one in our system for the team to consider. If you have anything else to say about the pushing, please feel free to continue to do so as I will be linking this thread to that report. Thanks everyone!
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[4.1.1] [Bug] Problems with Enemies not properly "activating"/spawning
SChin replied to RuralBuddha's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello RuralBuddha, I'm sorry you are having troubles with untargettable enemies during your playthrough. if you have that save available I would be super appreciative to get it so we can take a look into this since we haven't been able to reproduce it lately. If needed, you can find instructions on where your saves are located here. If you could send the file to me at support@obsidian.net along with a link to this thread as a reference, that would be amazing. Thanks and sorry for the inconvenience this has been causing.
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[BUG] Essence Interruptor, does not deal "best of shock/pierce" damage as described!
SChin replied to Enurale's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello everyone! Thanks for the heads up on the "best of" issue for the Essence Interrupter. I put a report in for this and sent it to the QA And Systems Design teams to investigate. If you discover anything else about that, please continue to post about it here. In regards to the item destruction due to the weapon, we might have a fix for this so keep an eye on future patch notes. Thanks for the help and sorry for any inconvenience this may be causing.
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Xoti voice over and portrait gone.
SChin replied to Boncado's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Thanks for taking the time to report to us and for assisting Boncado! If you run into any other issues, please let us know! Thanks everyone!
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Aloth's leather armor animation glitch
SChin replied to Yhekal's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Yhekal! That's a great eye you have there! I took what you have here, put it into a report, and sent it along to the Character Art team to investigate. If you see anyone else have this issue with other armor, please let us know so we can look into those as well. Thanks for the help Yhekal!
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Crash to Desktop when transitioning into Old City Ruins ... and when trying to launch Load Game screen
SChin replied to hottersoup's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Hottersoup, I'm sorry you are having these load and crash issues during your playthrough. Would you be able to send me a copy of the affected save and maybe the save prior as well? If needed, you can find instructions on how to obtain the saves here. If the forums give you any troubles with upload size, feel free to send them to me at support@obsidian.net along with a link to this thread as a reference. Thank you and sorry for the inconvenience this is causing.
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[Bug][4.1.1]Crash x 4.
SChin replied to Aletheides's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Aletheides, I'm sorry you started getting crashes on your return to Deadfire and thank you for taking the time to get the crash reports to us. I'll be sending the files to the Programming team to investigate and see what is causing this issue. If you discover anything else that may be of help, please continue to post about it here as I will be linking this thread to the report to be used as a reference for the team during their investigation. Thanks again and sorry for the inconvenience this has been causing.
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[Bug][4.1.1] Berath Blessing - Bonus Skills + Priest of Woedica Error
SChin replied to MikeMaximus's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Mike, I'm sorry you were having trouble with Bonus Skills and I'm glad it is working properly for you again. I'll be sending the information off to the team to investigate to see what might have caused the issue in the first place. If you discover anything else about this, please continue to post about it here as I will link this thread to the report so the team can use it as a reference. Thanks Mike and I hope the rest of your adventure through the Deadfire archipelago is smooth sailing!
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Crushing Blow in Turn-Based Mode
SChin replied to Katarack21's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey Katarack! Thank you for letting us know about this! I'll be putting in a report and sending it to the Systems Design team to investigate. If you happen to discover anything else about this, please continue to post about it here as I will be linking this thread to the report as a reference. Thanks for the help everyone!
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Enemies Respawning as other creatures
SChin replied to Mscirven's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey everyone! Mscirven, would you be able to send us a copy of one of your saves where this is occurring so we can take a look into this. If needed, you can find instructions on how to obtain the save file here. If you could send the save to me at support@obsidian.net along with a link to this thread as a reference, that would be amazing. Thanks and sorry for the inconvenience this has been causing your playthrough.
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Missing DLC error
SChin replied to maaront's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Maaront, I'm assuming this is for The Forgotten Sanctum on MacPlay version of Deadfire? If so, could you message this to me at support@obsidian.net so I can get you back up and running with help from Apple. I'm sorry for the trouble this has been causing. This should be the last time this should have happened since there are no more paid DLCs to cause this and any new characters you create should not cause this issue. Thank you Maaront.
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[Bug] [4.1.1] Essential Phantom doesn't receive party buffs
SChin replied to Dr. Hieronymous Alloy's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hello Doctor, Thank you for letting us know about this issue with the party buffs on Substantial Phantom. I put this into a report and sent it along to the Systems Design team to investigate. If you discover anything else about this, please continue to post about it here as I have linked this thread to the report to be used as a reference. Thanks again Doc!
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[Bug] Shroud of the Phantasm not showing up
SChin replied to Verde's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Got the email and sent the response! Thanks Verde and Pmchem!