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Everything posted by Kaylon
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I never tested how spells work and I'm not sure I understand how recovery works for them. Having 2 weapons gives 50% recovery for spells too, or you can have 50% recovery only with fists? That means 15% attack speed from gloves and 50% from DAoM would allow wearing up to durgan enchanted scale and be able to cast spells with 0% recovery?
- 171 replies
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- Mechanics
- Attack Speed
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While DR penetration is good too have there are simply better talents or items to increase your damage. In some cases having DR penetration doesn't help at all (enemies with no DR or very high DR) and people pick speed, damage increase or accuracy which work in all situations.
- 37 replies
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- DR Penetration
- Fast Attacks
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What's your build? Until now I tried a build which maximizes the experience gained, but it isn't the way to go because the enemies become stronger faster (while your equipment and weapons don't follow)... This game encourages you to stay low level as much as possible to avoid having to fight too strong enemies...
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Yes SI works while withdrawn, but there's no way to keep a summon/charmed enemy for very long (animated weapons maybe...). I know for sure that SI doesn't work vs Magran's Faithful because they have very high reflex/dr and they also use moonwells if you do aoe damage - you finish by taking more damage than them. However the paladin is able to tank and kill them slowly one by one, also they're more vulnerable to confusion because the priests are very squishy and they get killed quickly.
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Tested upscaled Brynlod with chanter and paladin with no kiting/splitting. With the chanter it's very simple - you just drink potions while waiting for dragon trashed to kill everything (it takes 4-5 minutes). With the paladin it's much harder - SI is barely enough to kill a few mages and you have to kill the rest at melee (it took close to 10min)
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I think posting ideas or strategies with each class is already a good start. When someone manages to beat the encounter he can give the details of the tactic used or post a video (so other people can try it). We can then make a poll with the builds who beat the challenge and the people can vote for the most effective, reliable, etc...
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It depends if scrolls are allowed... With enough confusion scrolls you don't have to tank and it's just a matter of helping enemies kill each other efficiently. Without scrolls I think a ranger or a rogue with Sabra Marie are among the best classes to kill these bounties through kiting... Without kiting I doubt any class but the paladin can tank these bounties upscaled...
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Maths should be enough, but there are also 2 possible ways to test as a party: - you can use the same party for both and watch how fast they beat an encounter as a party (based on the group synergy) - you can use the best party for each character (for buffs/heals) and then see how fast they kill alone all the enemies Obviously a solo build is different from a party build and you can't claim a class adds more dps to a party just because he kills some enemies faster. (And it would be unfair to ask Boeroer how fast his chanter can kill Magran's Faithful. )
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Like I said, the chanter has the advantage of the greater AoE, but his damage is far behind the barbarian. The base damage of Dragon Trashed is 20dmg evey 3s (10slash+10fire), and with 3 stacks (lv16 and 30int) it becomes every 1s - that damage can only be increased by might. Tidefall base dmg is 17 slash/thrust + 4.25*(1+mig bonus) raw + 4.25 lash and all that is increased by might and all the melee bonuses you can get. With deleterious alacrity you can swing even a 2h weapon once per second. Add to that more criticals with higher damage and you can have a better understanding of their relative dps potential.