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Everything posted by Evange
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Dear fellow PoE-ers, This is a RPG and not an action game nor a MMO. Stop talking about which class is the best tank, support or dps. We play different classes or choose different companions for the unique interactions and quest outcomes. If I want to play a game where I can enjoy my character having 134774789 deflection or dealing 345854478 damage I'll go with Dark Souls 2 or Diablo 3.
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Tips for final fight in Raedric's hold
Evange replied to Zakaste's topic in Pillars of Eternity: Stories (Spoiler Warning!)
This fight is a walk in the park compared to the second time you'll be fighting him... -
No immunities
Evange replied to Cronstintein's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I remember back in BG 1 and 2 that trolls can only be killed with fire or acid weapons/spells. -
Pallegina's Leaden Key quest
Evange replied to Sonntam's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Pallegina's side quest is disappointing compared to other companions. I was expecting her quest to be of a scale and type similar to Keldorn's quest in BG2 since their personalities are similar.- 6 replies
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- Pallegina
- companions
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(and 2 more)
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Any idea when will 1.04 be officially released???
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Switching members breaks the party
Evange replied to HMTVBrian's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
You should post this in the beta patch section. -
I'll choose Stunning Blows or Rooting Pain over Long Stride. There are items in the game that boosts move speed.
- 117 replies
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- Monk
- Strategies
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(and 3 more)
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Easter Eggs (and other secrets?)
Evange replied to mungomunk's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Out of curiosity, what exactly does it reference? Well your starting town in Witcher 2 is Flotsam and it's a river port... -
Easter Eggs (and other secrets?)
Evange replied to mungomunk's topic in Pillars of Eternity: Stories (Spoiler Warning!)
There's a side quest named Ferry Flotsam. Obvious reference to the Witcher 2. -
Hearth Harvest bug
Evange replied to syarulax's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Will be fixed in 1.04. -
All shaders will now compile properly under DirectX 11. What does this mean?
- 51 replies
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Better without stronghold?
Evange replied to halfoat's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
We need a pocket plane stronghold. -
[BUG] Weapon icon size after patch 1.3
Evange replied to DrSilent's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I got it too. Seems like only this hatchet is affected.