Jump to content

Evange

Members
  • Posts

    209
  • Joined

  • Last visited

Everything posted by Evange

  1. Is there like a full patch notes or something? Seems like quite a few stuff were changed. The AoE of Mental Binding has been severely reduced; the base AoE now is only 2.0m.
  2. Ah...and I thought this was fixed in 1.06. Are buffs casted by enemies affecting your characters as well?
  3. Same here too...the weird thing is that the frame rate drops only happen when the party is moving around out of battle. FPS is smooth and fluid even during hectic battles with spells flung left right centre.
  4. Without bumping does this mean certain bugs/issues are never to be acknowledged to be quietly kept under the rug forever Such a policy does not encourage players to report issues .. Didn't Derek already mentioned that your issue is acknowledged...give them a break. You may be a paying customer but the developers are humans too. The speed at which they are pumping out patches and fixes are much, much more better than any of the more established companies out there.
  5. Now to wait for IE mod to be updated...
  6. But what if...your wizard is charmed or dominated? Lul That's the point. Wiz can reflect it back with (minor) arcane reflection. Damn I've never thought of that.
  7. I wonder what perfect games that Baladas play which have like zero bugs. Many modern AAA titles have even more and worse bugs plaguing them. (Assassin Creed, FC4, etc.) The battle system of PoE is also much more complex due to the mind boggling amount of dice rolls and RNGs so bugs will definitely be there. I've completed the game for more than twice so I don't really see the issue...
  8. How about Concelhaut's Corrosive Siphon? They made it a foe only AoE and boosted its damage. Aloth can wreak about 70 to high 80+ corrode damage with this spell. I wish level 4 had better AoE nukes though...
  9. I'm playing on Hard currently with story companions...it's definitely manageable. But you need to disable the auto level companion option.
  10. Enemies running around in circles because path finding doesnt exist is more hilarious ,when your characters do that it becomes enraging not hilarious . IE mod improves the AI of enemies. I just wished that they can fix path finding for my party members too. I find that enabling movement while being engaged helps too. Sometimes I want to move in my fighter to engage the pesky spell caster or archer at the back but they fell in love with the enemy's front liner. Lol
×
×
  • Create New...