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Everything posted by Evange
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Update #96: The Road to Eternity
Evange replied to BAdler's topic in Pillars of Eternity: Announcements & News
I see...I saw PoE updating in Steam so I thought I got the documentary.- 57 replies
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- documentary
- reward
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(and 2 more)
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Pretty much the best utility Paladins had and its nerfed. Auras? So they say its more than focus and less than charge, thats a value range between 2.5 or 4.5. I'd assume its 3m aura, yeah right, "fixed" alright. Was nothing and still is nothing. Reinforcing Exhortation? You were either a tank and didnt need it, or a squishy and didnt really need it either, so whatever.. Isn't Suppress Affliction a priest spell?
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Update #96: The Road to Eternity
Evange replied to BAdler's topic in Pillars of Eternity: Announcements & News
I preordered the Hero Edition...- 57 replies
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- documentary
- reward
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(and 2 more)
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Update #96: The Road to Eternity
Evange replied to BAdler's topic in Pillars of Eternity: Announcements & News
I pre-ordered PoE. Do I get the documentary too? Steam downloaded the documentary update for me but I couldn't find it in the game folder.- 57 replies
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- documentary
- reward
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(and 2 more)
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Lost the Priest
Evange replied to Edomira's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Did you tell Durance to leave your party? If you do, he'll be gone forever. -
Major issues not addressed and yet people are finishing the fifth play through? Lolwut
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1.05 killing them with love series
Evange replied to peddroelm's question in Patch Beta Bugs and Support
Yup happened to me too. -
Are my eyes playing tricks on me??? Paladin buffs?? Praise Torm!!! Huzzah!!!
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In terms of DPS a 2H fighter will definitely lose to a DW rogue but the fighter will require much less microI believe in terms of damage output a 2H fighter should be comparable to a 2H pally. My pally highest crit was 76 so the DPS is actually quite decent. Fighter can definitely do more damage than pally. That being said my pally did 150, animancer boots be praised. ;p Jolting touch eh...heh
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Use the auto pause function liberally. Try enabling all in the auto pause menu and turning off individual items as you get more experience with the gameplay. My top picks for auto pause would be: 1. When enemy is spotted 2. When trap is detected 3. When party member finishes a spell or ability 4. When enemy cast spell or ability 5. Party member low endurance