Jump to content

syarulax

Members
  • Content Count

    26
  • Joined

  • Last visited

Community Reputation

8 Neutral

About syarulax

  • Rank
    (1) Prestidigitator

Badges

  • Pillars of Eternity Backer Badge
  • Pillars of Eternity Kickstarter Badge
  1. I found out this item after the patch don't have small icon inventory, instead it's using the larger icon which usually use when dragging/selecting item
  2. I don't think Paladin is bad until you play PotD, which lot's of the time you need to prioritize accuracy and Pali is one those good candidate to have.
  3. What so good about PoE is that it spark a new Fantasy world setting with it's own mechanic, with Eora that we seeing now is only Dyrwood. It is but a beast still at infant stage or yet dormant. If we seeing more games, expansions, table tops and and card games from it, probably Obsidian is the modern of WotC in the making..
  4. Some people argue this game is easy on hard while other thought the easy mode is not an easy mode. Through my gameplay I can safely said these issue is pretty much about party level and the level enemy AI they facing. Side quest seem to give a lot exp but most enemy/monster level in the area especially ACT1,2 does not balance from it. What if someone decide to drop most side quest and just roaming around or just looking for encounter or feel want to dive into Od Nua will find it quite hard even on easy difficulty, while others like me finishing most quest has given me around lvl 9 end up a cak
  5. You could ignore the unpaid bug with hireling, its nothing to do with it, during payday it get auto deducted anyway.
  6. I haven't got to try all class yet from my experience, Barbarian quite formidable, the Health/Endurance you got per level is quit high, and supposedly being design to tank damage rather than deflect them, armor with low DR is good on him. Simply the trade off for speed and more carnage, one thing that is quite formidable about Barbarian you get pick "Vengeful Defeat" later on which is you do full carnage in 2.0m once you reach 0 endurance, combine this with item that grant second chance get back up again, down to 0 endurance afterwards with VD second time, than raise him using Priest. Probably
  7. Yeah tax probably come from Both DBay and TElms which path to go north is through the stronghold.
  8. We got Magic Bottomless Crate of Holding from the start.. don't like it, don't throw stuff in it. Jarlaxle in Forgotten Realm's got such thing with his hat. Why frown when we got 1 in PoE?
  9. the bleep is you got journal where you can write down, probably you want something that can be mark down, why not write it down. All area is pretty small, and if you keep jumping between quest surely you going to forget where to get back to the NPC you looking for.
  10. Some people tend to withered away as so is their brain, just like how people from middle ages thought the world was flat, till their death they still think it was flat. Dig your own grave rather cast a sail to a different horizon and try to find a ground where you can dig your own grave.
  11. Go play Skyrim If you want bloating map markers
  12. The economy with "stash" is just that it doesn't waste your time running around between dungeon and merchant ( which what ever it is someone might just do it anyway) to sell stuff like other MMO/rpg implemented. For sake of realism, but actually it just inventory mechanic that waste time, I myself rather dive into story, quest, plot, encounter to enjoy this game. In Torchlight II you have pet where you can send to sell what ever stuff you put on him by sending him to the town, which then the pet comeback later on after few minutes, what does it make it different this game does if it not doing
  13. I've got a barb. I think what probably drives people away is that barb is such garbage at the start. Squishy as hell, can't hit worth a darn, easily hit and interrupted, and the AOE damage does next to nothing. The thing is though that ALL of those stats improve until the barb is nothing but free damage. They get so much raw endurance that even though they're taking craptons of damage and constant hits, it never seems to take off more than half of their total endurance, and even then you can heal up easy. Even deflection goes up. My barb has never EVER hit the ground and been KO'ed, nor ha
  14. If you follow Bryy's link in his thread, you'll see that Cities made 11.5M, which means PoE is at 7M. We don't know how the profit split with Paradox plays out, so Obs' share is more than likely less than 7M. Still, they've got to be pretty damned pleased with this. As for the backers getting the expansion free: that was actually a backer tier item, so I doubt they'll toss it to everyone for nothing. I wish they toss to everyone for nothing.., either way I don't mind needing to buy the expension/sequal. It's good to know the genre lives, as if a great forgotten becon being light fr
  15. http://gamingbolt.com/pillars-of-eternity-cities-skylines-earn-18-5-million-in-three-weeks Guess what PoE still in its first week of release, from the news kinda PoE getting around 9-10M on first week now, we surely getting an expansion and sequel and hopefully all the backers get it for FREE since we the one that revive it
×
×
  • Create New...