BioWare is certainly not alone in pulling a stunt like that, I've encountered that crap quite a few times and it drives me crazy every time. There will be a boss fight and when you reach a trigger point, 33% boss health, 25%, whatever, the cutscene plays with the boss leaving me a bloody, beaten mess barely clinging to life. it doesn't matter if I was absolutely mopping the floor with them during the actual fight. Why even have the fight if you're going to have me get stomped in a cutscene? Forget the fight, just have me get stomped in the cutscene. Better yet, there are a few games that handle this sort of thing in a much superior way by putting you in a battle you are supposed to lose (usually very early in the game). However, the battle is not impossible, it's just LUDICROUSLY difficult. If you manage to beat this battle that you are supposed to lose the game continues and it will slightly alter your early game, but there comes a time where it doesn't matter and the game is the same regardless of if you lost like you were supposed to or you beat the nearly unbeatable battle.