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Showing content with the highest reputation on 03/05/23 in all areas
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I don't know who that is. Maybe the emperor is naked. Maybe we are all naked. Silencio!2 points
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I am sorry, but If anyone thinks that Ukraine has problem with Neo-Nazism, than he is very very wrong. There are no Neo-Nazi MPs in Ukrainian parliament for many many many years. So if people are judging whole country by few nationalists, which do not have any political influence in the country, what would say that for Germany, Austria, Slovakia, Netherlands, and many more EU countries, which have big bunch of Neonazis in their local governments, and even in EU parliament, and can influence the laws on multinational level? Neonazis in Ukraine is just a scapegoat of Russian propaganda nothing else. Same as it was a scapegoat for Soviet Union, when tey purged 22 thousand officers of Polish Army in Katyn. On the other hand, this is an example of Russian Officer, which came to Ukraine to denacify it… Especially the last 10 seconds of the video… Edit: oh and the finish guy is a prime example of average supporter of Russia within EU. He is either useful idiot, paid by russia, neonazi or tankie (i do not know a better term for that “diagnosis” as bunching all of the leftists into Putin loving herd, is very very bad generalization)…2 points
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Ok, keep me updated. Also if you spot an unpredictable bug, please check if There is an easy work around, such as swapping weapon an additional time. I don't know exactly why Marked Prey didn't work in your context. My plans for next BPM version are implemented and tested. I'm going to wait a couple more days, just in case something else is pointed, but you can expect release soon.2 points
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Denis Kapustin/ Nikitin "White Rex". He's a notorious neo nazi. Founder of the Russian Volunteer Corps, which has been fighting for Ukraine since at least September last year, and has been mentioned multiple times in that context by western media (which, and personally I am amazed at this, they seem to have forgotten about, now. eg, NYTimes just one outlet who interviewed him) Picked mostly because it's from before 2022 or the last few days, so can't be accused by either side of being biased by recent events: "..Those guys slowly gathering before the fights? Their tattoos feature symbols with neo-Nazi connotations such as the SS runic insignia. Their t-shirts are from well-known far-right fashion brands. That man running around like he’s the manager? He’s Denis Nikitin, a notorious neo-Nazi who has personally trained far-right extremists across Europe in combat, and has been called one of the most dangerous figures on Europe’s far right. Here in Kyiv, at a venue owned and operated by Ukraine’s far-right Azov movement.. ..Nikitin, now based in Kyiv, has urged his followers to train up for violence against Muslims and migrants.." New Republic, July 9 2019.2 points
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So, I'm a bit embarrassed, but I wimped out on building it and bought a Skytech prebuilt rig. Sorry. I kept trying to price out a build and always went over my budget, and I was worried about the OS situation. It did arrive on time and was nice and shiny under the Xmas tree. https://www.newegg.com/p/3D5-000Z-000S1?Item=9SIA08CJJ14070&utm_medium=email&utm_source=transactional&cm_mmc=TEMC-Shipping-Tracking-Notification-USA&utm_campaign=TEMC-Shipping-Tracking-Notification-USA It was $600, which was hard to beat.2 points
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Spent the afternoon doing arts and crafts with Sonathan* and the missus. We made bath bombs and now the whole kitchen smells nice, though maybe a little too strongly, because Buddrick** picked a really fruity pack of essential oils. Bath night is tomorrow and he's really looking forward to using one of his new bath bombs. He's got some dry skin condition so he shouldn't take baths every day unless necessary and we have to go hard on the moisturizing. Also, the bombs need at least a day to dry. *just what I call him, not his name **Also not his name but long for buddy2 points
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Ah yes, Blake's 7 sfx... we need an invading alien fleet and we have literally 50p left in the series budget. Let's raid the staff kitchen for some random utensils. End result: one of the invading alien ships is quite literally an egg beater with a bit of painted papier maché over it. Disproportionately influential though, and Avon is still the best character in TV scifi nearly 50 years later. The irony is that its Federation was pretty directly based on Star Trek's and is not that far off where the Fed has actually ended up in nuTrek.2 points
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Final Fantasy 16 doesn't have any American voice acting because of angry Americans | GamesRadar+2 points
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The guys i sit next to at work both had fancy letterhead letters from HR waiting for them. I've been dreading what comes next all day. .. It was contract renewals, it's fine, everybody's fine. I don't have to pretend to be interested to get to know new people.1 point
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I got the phoenix (there's only 1 in the game): I wasn't expecting a 4th vivarium, but I'll take it. Now I just need a unicorn and a graphorn to complete the collection.1 point
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And on an unrelated topic, here's something particularly baffling from the British intelligence front. No idea about whether this is true or not and to what degree, but the fact that something like this is posted is a bit strange, to me at least.1 point
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Yes I found it by comparing the values on your gamefaqs and @Shai Huludtesting. Something was wrong so I checked the game files, spotted something weird, checked in game and compared the results with gamefile again. Test it for yourself to be sure. As @MaxQuestwants. It will be include in next BPM version. He can pick the file for CP.1 point
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Probably because it gets so muddled with all the typical Lynchian extracurricular, leading to much more open interpretation and different levels of interpretation. Which, again, isn't necessarily a bad thing...but I can't help laugh at those screenshots of comments that I took, knowing that their and everyone else's interpretations are all probably perfectly valid yet still feeling like the lot of them largely come across as total crackpots. For me, as with Utena, I shan't delve too deeply into something I did not particularly like in the first place, which I guess means I'm really just a hater, . Not for us they ain't, but a lot of people clearly do, Mulholland Drive is considered one of the best films of all time and I think a lot of people really enjoy interpreting it. That's okay, I don't much enjoy all-time greats Citizen Kane or Metropolis as films either - interesting curiosities at best. I'll never be considered a film buff, and that's just fine with me.1 point
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This isn't something I am really working on, but I figured it might be interesting to others. I've just discovered it is possible to have adventurers (the custom characters that can be hired from most inns) speak during a conversation! In brief you can do this by adding the speaker GUID (these are found in speakers.gamedatabundle) of the voice set in use by the character to the SpeakerGuid and FocusedSpeaker sections of a conversation node. The name of the character and the current portrait will then appear in the conversation window. If there are audiofiles that correspond to the conversation node in the folder associated with the voice set these will also be played during the conversation. This should in theory allow for the creation of rudimentary sidekicks/companions with voiced dialogue! With a lot of work and some degree of trial and error possibly even full conversation hubs of their own... Though the main hurdle as far as that goes, is that the lack of a button to start a conversation with adventurers directly. So the only way I could think of is using something like an item to start the conversation, similar to how the burned book works. There is also the lack of modding documentation related to the data structure of .conversationbundle files to contend with. None the less could be really cool to see what someone dedicated enough might come up with! I'm happy to answer questions to the best of my ability about anything I have written here.1 point
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The only time I *really* thought that, was many, many years ago in a game of Warhammer 40K Epic (the one with 6mm miniatures). One of my units was an Ork Pulsa Rokkit battery. It works by estimating the distance the enemy unit and then you declare how many dice you're going to roll. The sum of your dice is the distance the rokkits fly towards the enemy. I was very good at estimating distances by eye at the time (you were not allowed to measure the distance first). 24 inches, so i told my opponent I would load up the missiles with 7 dice worth of fuel. Should give some nice number not too far from 24. Until I rolled 6 1's and a 2... the entire missile salvo landed on top of my own army, annihilated a quarter of my army. My weird boyz panicked (failed their morale roll) and exploded with maximum range. By then three quarters of my army was no more. Two of the remaining units failed their morale rolls because of army losses and fled over the back line. My entire army effectively gone before my opponent even had his first turn We've often laughed at that incident since. So yes, I know dice can be fickle and sometimes it just feels like Gork and Mork are out ta get ya! I do miss my old greenskin army at times1 point
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You're right, the wanderer's marked prey never goes into effect. It shows me casting it, says it hits, additional effects etc., shows on Dorudugan's tooltip, but I don't get the bonus accuracy. The way I created the character was with OpenCharacterCreation then AddExperience 190000, but everything else is normal. I did notice some weird stuff regarding the pet, mostly just that a few abilities he already had (resilient companion, vicious companion, one other I think) but he seemed to work normally in combat. I didn't console in marked prey though, I chose it at character creation in OpenCharacterCreation. Also tried removing it and adding it and still didn't work. But I did the same thing with the SC ranger (picked marked prey at character creation) and it works for him. I guess I should go back to a save before I made the first ranger if I make any ranger / X ? Is there a better way to level up characters? OpenCharacterCreation looked pretty clean. Still, the whole reason I was even looking at the wanderer build was because I was messing around with the SC ranger (that's the one with hunter's fang not beast's claw) and the first time I tried, the hunter's fang bonuses didn't transfer to the bow, then I swapped to another melee weapon and they weren't there either but came back when I used Hunter's Fang again. When I was having trouble reproducing it I loaded the wanderer and that's when I noticed my marked prey issue, but later while testing the wanderer I did see the same thing happen with Beast's Claw, where it goes away on weapon switch and doesn't come back until you use Beast's Claw again. This Hunter's Fang / Beast's Claw issue is very hard to reproduce, though, and I have no idea why it happens some times but not others. Historically it has happened twice in about 30 minutes of testing. Next time I look into this I'll take some video so maybe I can figure that out.1 point
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I ended up making ramen. Sauteed some ****ake mushrooms in soy sauce and a few drops of Maggi seasoning and tossed that in with some tofu, wakame, green onion, bamboo shoots, and crispy garlic. Served with some crispy pork belly. Son ate the pork belly but not the soup. Wife ate the soup but not the pork. I ate all the leftovers.1 point
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That's right. Dichotomous Souls work like Phantoms - besides their fire and ice weapons which replace what your character had in hands.1 point
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Since defenses have increasing returns, +5 all-stacking deflection is quite nice. Given how important PEN is, the +1 PEN enchantment isn't too shabby for damage dealing, too. I played an Unbroken/Streetfighter tank with offensive capability using the Gladiator Sword & Bronlar's Phalanx as main weapons and it was pretty effective. The base damage of Offensive Parry is different from the base dmg of the AoE attack. That is indeed pretty low, but at the same time it comes with higher PEN and a crushing lash as well as reach (1.2m instead of the normal 0.8 melee weapon range). When using Clear Out it's one of the best options (besides Citzal's Spirit Lance) because every hit in the cone of Cear Out procs a cone of WotEP. You can combine that multihit-attack with Combusting Wounds for example. It is so. You can use Nomad's Brigandine or Gipon Prudensco to generate Offensive Parry from disengagment (immunity means 100% misses of disengagment attacks against you). Shattered Pillar is nice in that regard because Offensive Parry does generate wounds for a Shattered Pillar. Instruments of Pain doesn't work well because only the initial attack will get more reach (1.2m*6 = 7.2m) but the cone unfortunately remains unchanged in size and position. Indeed. Also the wizard can use a club+modal and Miasma in order to lower enemies' Will by 65 points which lead to lots of crits from the phantom. You can also raise the accuracy by +10 by wearing the Helm of the White Void. Since Draining Touch weakens with every hit all attacks with it will get +10 ACC from the helmet. Also works with the phantom. Phantoms cannot use active abilities and unfortunately a weapon modal is an active ability that needs to be turned on/off by the player. But if you use Kapana Taga as offhand-club (to use with the modal by yourself for your phantom) then your phantom can have +2 engagement. You can turn that engagement into damage by forcing enemies into disengagement attacks via Ryngrim's spells (terrify - best used after Miasma). Your phantom can then dish out disengagment attacks against at least two of those terrified enemies who break its engagement. Draining Touch has the highest base damage of all melee weapons - so it works really well with the bonus ACC and bonus damage of disengagement attacks. A shield also works (only 1 engagement - but better defense of course).1 point
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After second thought, that is not what happens. There is no mislabel, the +10 you see is Hunter's claw line inner +10 accuracy (the attack itself is a full attack with +10 accuracy, such as Blinding Strike for example). Where the Marked prey has gone is the real question here. Same here. The +10 Beast claw has gone because you aren't attacking with a +10 acc attack anymore. Again the only question is where the Marked Prey bonus has gone. Which I can't reproduce... Here everything is fine. This is your first attack, you have no charge from Hunter's Claw. So you get the intresic +10, as well as Marked Prey bonus. This is normal behavior. Yep, it's weird but it seems that your Wanderer is the only one to get issues. What it means is beyond me. And since I can't reproduce the issue, it's hard to correct. I'm not saying there's nothing. Tell me if you find some clue. EDIT : OK, I think I have a new thesis. I actually think that Marked Prey on your wanderer is not working at all. What you considered to be a wrong label actually has nothing to do with Marked Prey, since it is the secondary effect of Hunter's Claw line. So you may have never spotted Marked Prey actually working on this character. You just believed you see it with a wrong label. Can you please check with this character, by just starting a battle, casting Marked Prey but no Hunter's Claw and checking the logs ? If Marked Prey does not work, it might be because you haven't acquired it normally by leveling. You might have consoled it to your character for test. But there are a couple of abilities in the game that work very wrong when Consoled : I think all pet passive Talents (including Pet + Ranger passive, and Marked Prey), Resonant Touch and Sworn Enemy. That's because they add passive abilities to your pet instead/in addition to your character, or a combination of active and passive. The console just add one component to your character, hence the trouble. (But there might be another cause for Marked Prey not working).1 point
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Mulholland Dr. (2001). @Fire Walk with KP I finally enjoyed a David Lynch film! You're the first to know, just like I promised!1 point
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Arx Fatalis is a game I have very fond memories of. I'm afraid to try to play it again all these years later because I fear it may not hold up. I'd rather leave those rose tinted glasses on. Edit: I got the last broom upgrade in Hogwarts Legacy, I now have maximum broom. Honestly, it's a bit underwhelming. The first broom upgrade seemed to be the biggest, each one after that made barely any difference in max speed. I'll take it, though.1 point
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HBOMax has all the seasons of The Mentalist. I recall liking that show a fair bit when it was airing, altho like many series I probably only watched 1 or 2 seasons. It's your fairly typical "genius observer type with a past" helps a cop team solve crimes show, but the lead Simon Baker is just so great in it that it elevates it a bit. Rewatching it, it mostly holds up. Mostly it's fun seeing the early episodes again after all this time, maybe I'll try to finish thru season 5, when I think the main chr. arc ends (the show lasted a couple more years after that but probably went very downhill). Quite a few well known tv actors from the time period sprinkled throughout as well. I had forgotten how much I liked the deadpan demeanor of the supporting chr. played by Tim Kang, too. He had the perfect face/voice for such. I looked him up and I guess he has a recurring role in that Magnum PI reboot. Almost makes me want to check that out now, or at least an episode or two.1 point
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Levels in Celeste get pretty crazy, especially near the end. Love that game, but it requires some patience.1 point
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TBH some games made in Russia are indeed interesting. Pathfinder is also developed by Russian studio, thankfully, there is no such controversy around Owlcat Studios.1 point
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Yeah, unfortunately I don't think it is possible to change suing a .gamedatabundle mod. It's likely only something that'd be possible through editing the prefab of player's appearance options. If there is a base Wood Elf skin type/material for the player character then it might be possible to edit it? Sorry to say my experience only goes as far as using UABE to find things in .unity3d files, and have never had much luck with actually figuring out how to make functional edits to them.0 points
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I'm pretty sure one of the games with 95% chance to hit but always seems to miss- new XCOM?- actually did at one point have a bug where the to hit probability was incorrect and could roll over to a very low chance to hit instead. That would have been a great one for rng paranoia.0 points
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It's complicated. I think of Tarantino and his films generally being slick and enjoyable enough yet ultimately coming away not liking them, usually because I don't appreciate how he conveys themes, characters, story, dialogue - there's nothing lasting for my brain to grasp onto, they're all the quintessential "wild ride" films for me, and that's just not enough. With Lynch, it's...well, even with Mulholland Drive, for probably the first half of the film I was thinking "why is everyone acting like they all came from slightly different planes of existence?". His weird and surrealist style unfortunately takes me out of the experience rather than pulling me deeper in even when he's being relatively straightforward in presenting events and characters, and by the time I get over that, I start getting shoved into the really weird stuff and I'm pretty ready to resign. I've seen Eraserhead, Blue Velvet, and Mulholland Drive now, and none of them seemed to ever want to click for me on even the most basic elements of film-making, and I think that is probably what is hurting me the most with his films. I'll probably try The Elephant Man as one last attempt for Lynch - if I can't enjoy that, I think I should give up. I guess it is difficult for me to grasp what Lynch is attempting to do in any given scene - I don't know exactly what I should be taking seriously and trying to read into or not. Maybe if I watched all of his films like 10 times I would finally start to get his style, .0 points
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The power of expectations at work. I went into the film expecting to feel like the posters from the image you linked, and ended up feeling cheated out of my precious time. Worse, I never shook the feeling that the emperor is naked, and nobody is talking about it because everyone expects a Lynch film to be a masterpiece, so it just has to be one. I see you still have some layers to uncover. Think about it for a while. As for practical jokes, we could interpret Muldholland Drive as the same type of joke that we could interpret Rebuild of Evangelion as: the directors making fun of the audience while they gobble it up and talk endlessly about it. I am not convinced that was either Anno's or Lynch's intention (fairly certain that Shinji ending up with Mari was), but viewed as such these films are still not enjoyable to watch, but they do get a fun meta element.0 points
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Okay so there's two separate things. First, beast's claw doesn't stack with marked prey. I have the bear standing off doing nothing in case there was something with stalker's link (there isn't). After you cast marked prey, it shows up in the attack logs as marked prey until you land a beast's claw, then it shows two beast's claws like here. The marked prey bonus is still in effect, but it is mislabeled now. Once the real beast's claw gets to +20, the first one that is a mislabled marked prey disappears. Here you can see there is no marked prey but it shows in Dorudugan's tooltip So that's the first thing, beast's claw seems to replace marked prey once it gets maxed out, and recasting marked prey doesn't bring it back either. The second thing is switching weapons removing the beast's claw effect. This one I could not reproduce in about 10 minutes of trying. But I'm 99% sure I didn't imagine it earlier, so I'd wager there's something funky with the ability. May mess with it more later see if it happens again. Okay this is harder to show in a screenshot but I just loaded the single class ranger, started combat, cast marked prey, shadowed hunters, fired a couple arrows, switched to a generic legendary mace x 2, used hunter's fang, and it instantly went to +10, as you can see below if you squint through the log you see this is the first time I use hunter's fang. I then tried switching to the bow and it correctly shows as +2 from the second strike of hunter's fang hitting. I can't reproduce the issue I had earlier with beast's claw / hunter's fang not transitioning on weapon switch, and the order I did things this time, marked prey still shows up even when I get to +20. Very strange... Just to be sure I loaded the wanderer build again. I attacked several times with one weapon getting a few stacks of beast's claw, then switched to unarmed and it was gone but came back in the correct amount when I used beast's claw again. And when the stack got to 20 marked prey was gone again. Hmm. I may look into this more later but all I can really do is try various orders of doing things and seeing what happens. Definitely not working right though.0 points