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Showing content with the highest reputation on 09/01/22 in all areas

  1. Scarlett was fantastic in Jojo Rabbit imo. Also that movie was just fantastic in general.
    3 points
  2. They seem to think they are dealing with an actual government and not with the mafia. You don't criticize the Don like that, it's not healthy.
    3 points
  3. 1. I think I would expect it to be hit by pierce damage, just like how you would circumvent a skeleton's pierce immunity if you use a mixed damage type weapon. 2. I would expect it to work just like how it works for Fire Nagas right now. If Burn AR>Pierce AR, I deal pierce damage. If Burn AR<Pierce AR, I deal burn damage which gets converted into healing.
    2 points
  4. Apparently he criticized the invasion. In March, Lukoil’s board called for “the soonest termination of the armed conflict,” expressed “sincere empathy for all victims,” and said “we strongly support a lasting ceasefire and a settlement of problems through serious negotiations and diplomacy.”
    2 points
  5. Soul Hackers 2 has some great music:
    2 points
  6. On this HoonDing is 100% correct, even unironically. Shannara was a clunky low budget (though high for the network) MTV/ SpikeTV show featuring people chosen for looks rather than talent, but it was absolutely fine considering that was always what it was going to be. Same, perhaps more surprisingly, for Sword of Truth- and that's one series where actively avoiding/ changing the source material was a good thing given the source material. Both shows were far more on the, hmm, 'Monkey' or 'Hercules' side of the serious drama scale than the Game of Thrones side too. A particularly bad experience can retroactively improve ratings for other shows. One might not like vanilla ice cream all that much for dessert but it's at least functional and achieves what it aimed for. Though Shannara and SoT were probably closer to a McDonalds Sundae... Something like WoT though? Durian, brussels sprout, anchovy and soy sauce sorbet with a carolina reaper jus and turnip garnish. Makes anything else more palateable just thinking about it, and the inexperienced chef pontificating about how awesome it is and how much he's improved on and updated the original is just the metaphorical icing on top.
    1 point
  7. The most scientifically stringent method of determining the best snack food:
    1 point
  8. I tried this new patch on GOG and it is stuck on beta. There is a "bug report" label on the right side of the screen and the version number on the left. Apparently it is very buggy too. Luckily, it was possible to return to the earlier version. Drezen - Part 1 I had to stop halfway through the first map when I noticed it was two hours past midnight. What can protect me from the ability drain? I actually don't know if the spell (Shadow Putrefation?) is considered poison. Would Delay Poison work?
    1 point
  9. Super Long-Distance NASA Fix Restores Voyager 1, Roughly 15 Billion Miles Away : ScienceAlert
    1 point
  10. Well, let's see if we can simply it further) I like dual damage types as well, but mostly because I am a bit lazy) and would prefer to keep swapping weapons to a minimum. The proposed change to Firebrand, was mostly to: keep it in sync with PoE1 avoid minor confusion about is it made of pure fire or not; is it a conjured sword (basked in flames); or is it really caster conjuring some fire blob and giving it the form of a sword. In later case it would make sense for the Firebrand summoning ability to have Fire keyword (and thus be even used as a counter to hostile Water/Frost DoTs and lingering effects, if there are any) make the explanation of elemental weapons kw easier. E.g: all summoned elemental weapons have single damage type. Although if we'll go on a different approach it won't be necessary For this reason, I don't think the Elemental Weapon Keywords should be any part of the solution. On top of the known vanilla breaking behavior, it most likely causes a lot more issues we've yet to discover. I have checked the gamedatabundles, and if needed we could make those weakness effects trigger from Elemental Weapon Keywords too. E.g. Shaken when attacked with Frost or Frost Weapon kw. And so on. I like adding a second damage type to the already "elemental weapons" which are not so obvious for being elemental keyworded, like Frostfall, Frostseeker, Thundercrack, and the rest from your table. But this won't fix the issue of getting "immune" messages when attacking with Grave Calling an Ice Blight. Although yes, there definitely is a better chance for player to understand why he gets that "immune" when he sees that one of weapon's damage types is elemental. ================= ================= I have took a second look at what creatures do have elemental: weaknesses, keyword immunities, AR immunities, or healing. There aren't many: So if need be, we can make them account for Elemental Weapon keywords too. Interesting finds: Greater Flame and Ice Blights don't have keyword immunity against Frost/Water and Fire; unlike regular and lesser blights. It's understandable that this is done such that they can be healed from respective elemental damage; but now they can be affected by effects regular and lesser blights could not Greater Storm Blight still has Electricity keyword immunity; which kinda defeats it's HealOnShock passive (this is likely an oversight) Some enemies with ConvertDamageToHealing have their AR high; others have it low or zero, in order to get more healing. Inconsistent, and will have interesting results with phys/elem weapons Sand blights have no damage immunity, and neither elemental kw immunity Dorudugan's ConvertDamageToHealing is a bit different from blights'. He converts all incoming fire damage into healing. While Greater Flame Blights convert all incoming fire damage from attacks with Fire keyword into healing (i.e. there also must be this Fire keyword on attack). There seem to be only 9 different creatures that have elemental kw immunity, and these creatures are not that strong or important. A wild thought: what if instead of "Immunity" SE to Frost/Fire/Electricity/.. they had "HostileEffectDurationMultiplier" 0 vs these elements? Due to AR immunity, they either way won't take that elemental damage; and now they will practically ignore Frost/Fire/Electricity/.. duration effects too. This would allow us to get rid of Elemental Weapons keywords; but still deal damage with weapons of dual phys/elem type. Thoughts? ---- And one more: when attacking a Flame Blight (which has Fire AR: immune) with Firebrand (fire/pierce) - what result would you expect as a player? when attacking a Greater Flame Blight (which converts incoming Fire damage from Fire attacks to healing) with Firebrand (fire/pierce) - what result would you expect as a player?
    1 point
  11. That and Kineticist Elements Expanded. I should have said some mods, since there are two.
    1 point
  12. One of my all-time favourite musical pieces. Mathematical, haunting, beautiful, hell to play, at least on the drums, at least for me (starts with 17/16 with the hands on top of 4/4 on the bass drum).
    1 point
  13. we mentioned a few o' the fixes earlier and one which stood out is one of the animal companion changes. the gore attack has been addressed, but more significant is that any critter with a gore attack now receives a free trip opportunity. dogs and wolves were attractive mount choices in wotr 'cause medium-sized characters could mount 'em eventual and the canines boasted a free trip attack. boar, elk, mastodon, and triceratops, according to owlcat, now have a free trip attack... as well as other individual benefits beyond what dogs and wolves offer. btw, likely the best tank mount choice for a small fellow such as regill, previous to this patch, were the leopard (boar deserves consideration.) leopard received a free trip and it had a fantastic ac which made it more tanky than all but a handful o' the player character builds exploiting the busted doubling of charisma and dex bonuses. leopard is able to tank on difficulties up to hard as long as you layer it with all the standard spell defenses such as barkskin, magical vestment and all the rest o' the all but essential pre buffing nonsense. daredevil is your animal companion archetype for bestest tank 'cause o' the immunity to flanking. if the gore animals receive their trips same as leopard, wolf and dog, then am gonna serious need to reevaluate 'em, 'cause such an addition sounds kinda too good to be true. HA! Good Fun!
    1 point
  14. Defenestrative developments in Russia: https://www.reuters.com/world/europe/chairman-russian-oil-producer-lukoil-dies-after-falling-hospital-window-source-2022-09-01/
    1 point
  15. Speaking of Mami having her head bitten off - screw spoiler tags, entire thread watched Madoka anyway or doesn't want to - that was so clearly telegraphed it just wasn't surprising*. I have no idea how anyone could watch any appreciable amount of TV in general, not just anime, and not notice the ten thousand death flags raised prior to her death. Okay, maybe that's just one of these 'me' things, but one of them is figuring twists out in advance. There's only two types of twists, the one I see coming, and the ones that are so obscure they don't make much sense, or come completely out of the blue without prior hints. Every now and then there's a twist that is obscure but I still sort of predict it on an off-chance that the writers want to troll the audience with it. A certain vampire anime was like that. Heh. Okay, one part of that statement was a lie. There's a third type of twist that is telegraphed just right so that it all makes sense in hindsight but the reveal is still a surprise. To date, that happened once, and that was a certain wedding in A Storm of Swords. Upon re-reading the double meaning of many of the character interactions become quite clear. *The level of violence probably was. It's not every day heads are bitten off in 魔法少女 animes. The intro music is painful to listen to. Pretty much my reaction, of course I was intrigued by the mystery probably more than you were. The show keeps being like that for a bit yet. It could be a tad sappier, of course. Still waiting for the character voiced by Sailor Mercury to show up. Anyway, the series is so far fairly well crafted, things make sense - as much as they can in an anime about two hyper-competent girl assassins with broken or repressed memories - and even without any splatter gore it's pretty violent. How'd you like the second episode opening? Show sure doesn't hold back with the killing part, it's just not really explicit about it, and pretty bloodless unless it really needs to be (i.e. characters follow a blood trail). That's just for people who get shot in the face. edit:
    1 point
  16. Noir, episodes 1 and 2. Opening song's vocalist reminded me of an album called "Noblerot" (front album cover evidently made by CLAMP, which is probably why I noticed it - looks like Cardcaptor Sakura) that I accidentally came across on YouTube once and went "what the heck is this weird crap?". I kind of liked a particular song from it, which is why I remember it...but to my surprise, it's actually for real the same artist, ALI PROJECT. Weird. Anyways, I appreciate a pretty landscape: Show looks nice, sounds even better. But how good is the show? That I'm less certain of right now, but not a bad first two episode. Surprisingly slow and sappy for an action show about girl assassins taking out contracts to kill people. ...Well, they're clearly girl assassins intended for a girl audience, given the lack of blood when they shoot people in the face - not to mention no slapstick, ecchi, or pride stuff, . Instead, we have mystery and feelings! But really, I'm not sure how I feel about either of our two main characters yet, so only time will tell, but at least it isn't a negative first impression. See, I feel like going "yay!" and "I hope this happens to the others" when a main character (well, a main character hitherto) is is probably a sign that a show is not working for you...
    1 point
  17. Since I didn't do a full post, here goes nothing: The second episode was fine, actually. Matt Smith seemed more like Daemon and less than The Doctor, but I still don't care for Rhaenyra's direction, which still seems to have been "try to look like Emilia Clarke" for no particular reason. The character interactions were much better too, and the series did not try to one-up Game of Thrones in violence or nudity. The one thing I consistently dislike is the video game background feeling almost all of the scenes have. The soft-focused CGI backgrounds that are clearly distinct from whatever is in front of the greenscreens don't really work for me, but anyone else's milage may vary (much like with certain CGI animals in a film recently released). A little less grandeur, a little more real props and sets, and this would have looked much better. Looking forward to the time skip, hopefully Emma D'Arcy will make Rhaenyra her own. Also, hopefully, Rhaenyra will depicted as somewhat faithful to her historical accounts, because that would get a bunch of Dany fanboy's knickers in a bunch. No big surprise here, it'll be on the 'air' on Friday, September 2nd.
    1 point
  18. I mean that developer usually takes loan for its project which it pays with money it gets from the home buyer/s And developer also pays salary for its builders and other staff. So money spend in the houses don't just sit somewhere without being used and when money is in circulation bank is able to get more money from market to loan it to other buyers. So as long as bank keeps interest rates that it pays to other banks and financiers lower than interest rate it takes from home buyers it is able to make profit with money it never had.
    1 point
  19. I assume they changed it from the previous materials because it *forces* you to move all around the yard. You can't just find one spot to farm berry leather and one spot to farm quartzite and, instead, you have to spread out all over the yard. That's an argument against just rebalancing, I suppose. So I think, with that in mind, that I can understand why they didn't just rebalance. They wanted to push us into exploring more of the yard, so they incentivize us to do so. My hang up on the new system isn't the system, itself; it's the names. The names of the materials are what kill me. AND the fact that we can take a bunch of unrelated materials and apparently morph them into these new materials, magically. It's just so, so bad. (Although, I *could* get behind something like the glue station as an armor upgrade, mashing bug parts to make some type of paste or something. But turning a spider fang into a rock is just a bridge too far. It's asinine.)
    1 point
  20. 16 Ways to kill a vampire at McDonald's It's a short, free adventure game, I enjoyed it.
    1 point
  21. Call it reinventing the wheel...instead of fixing it. Sure...the rims were rusty, the spokes were loose, and the axil needed a bit of work. But it was a simple fix. Just reduce the numbers. That's all. The process was logical, intuitive and made sense. The required ingredients were simple and easy to come by or make. There was a natural progression as you leveled up and more recipes became available. All we asked for was an adjustment to the recipes to reduce the grind. Too late in the game to fix the broken wheel, I guess. So....let's compromise and merge the two systems a bit. Weapons: use the 'new' rocks but name them appropriately after rocks or other bits of materials you would naturally find in a back yard. Iron nails, for an example. Granite. Slate. Gravel. Cement. Glass marble. Agate. Concrete chunks. Harden clay. etc. And....of course.....Quartzite. If you want to push the envelope a bit, try radiated stones from the haze. (for those sleek options we all like but wish would actually be worthwhile). And we will just not mention the recipe of bug parts + sap = stone? (No one loves a Ladybug when she goes from a gentle purr into a flash of red coming at ya. Nope. Not gonna mention this at all. ) Sigh. As for armor upgrades? Using specialty ores are not uncommon, but only when mined and smelted first. And normally only for higher end armor and in combination with other materials like leather/hide/cloth etc. I guess you could use bits of stone on leather hide for a studded armor upgrade? Not sure how to combine the two systems, but would prefer to keep some of both, rather than all 'fashion stone' or nothing. Just a thought. Oh....and I would love to see the 'rock/stones' respawn over time. Rather than the (unmentioned) recipe system. Spider fangs into a rock? That just can't be allowed. George is finally able to get that long awaited (undisturbed) nap since they removed the quartzite from his favorite sleeping rock. But now....."Sorry George. No, no.....Don't need the Quartzite any more. However.....have you've seen a dentist lately? I could sure use those lovely fangs of yours. No.....?)
    1 point
  22. trying to play cyberpunk again crashed twice in one hour never been this unstable before not sure if it was problem of pc or game
    0 points
  23. If you just cleared Leper's Smile then the camp should be just beyond it I think. It's been a minute. Downloaded some mod to add more stuff to Kineticist so I'm doing a Void Kineticist run. Just finished the Shield Maze/Gray Garrison, picked up Woljiff, and now about to head out into Kenabres.
    0 points
  24. Interesting to think that the Russian way of rule still has support even in Europe (widespead support in Serbia, for instance, and not as widespread elsewhere). I mean, it's really hard to find the bright side in a culture where people are actually and continually murdered for just voicing an opinion that does not toe the line. The idea of simply obliterating "lesser" cultures has also been there for quite some time. For instance, in the 1930s, Ukraine had 260 well-recognized writers out of whom 223 were shot, Gulagized or exiled, 8 committed suicide and 16 simply disappeared.
    0 points
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