People, see the facts. Everyone here pretends to know how the production of the game in managed and whether this will take resources over that blah blah blah when in fact everyone speculates. Like if anyone here was ever a game producer. Facts are others do it, Obsidian doesn't. Why, how, who knows. Maybe they can't, maybe they don't want. Truth is, it can be done.
You're right, we know basically nothing about why Obsidian decided not to fully VO Pillars.
I don't really care who voiced which characters in any given game cept' for NV which I learned willingly or not and those famous actors did a fantastic job IMO.
I can't comment on the quality of NV voice actors as I've never been able to get into it*. I have no problem with famous actors voice acting in games if they do a good job, it's when they're used as a selling point for the game and don't actually add anything that I think it's dumb. Patrick Stewart in Oblivion springs to mind: it was talked about in press releases, he was quoted as saying he'd never had a role with so much backstory, then his actual appearance in game was incredibly short and his performance was alright, though a little wooden.
But it's not a big deal.
I also prefer fully voiced game, don't care if its famous actors or not, PoE's VAs were good or not bad/I haven't especially noticed a VO that I called out bad. Its up to Obs whether its a worthy investment or not. Hopefully consistent VO will be better than Pillars 1 anyway.
If the voice acting is good then I too prefer a fully voiced game (preferably with an option to turn it off for later playthroughs), but I probably prefer partial voicing a la Baldur's Gate 2 to fully, but badly, voiced.
*I should add this is nothing against NV. I haven't been able to get into Fallout 3 or 4 or any of the Elder Scrolls games.
Edited by JerekKruger, 15 September 2017 - 04:51 AM.