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Gizmo

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Everything posted by Gizmo

  1. Is the rubbished version a shader deformed version using the original item, or is it a manually deformed copy of the original asset?
  2. Perhaps this (or something like it) could solve the issue: https://www.microsoft.com/en-us/p/move-mouse/9nq4ql59xlbf *Just a subtle (perhaps imperceptible) twitch now and then.
  3. They should be remastering Nocturne instead.
  4. Oh it's me alright; good times.
  5. I'd suggest a captcha of an animated flag, with a word on it that is always distorted, and never appears fully in any frame. It should confound OCR, but they would just get teenagers to read it for them.
  6. Indeed. I used Adblock; two clicks and it was gone for good.
  7. So... When can we expect Sqrl authentication?
  8. I resumed my Disciples 3: Renaissance mid-game save from 2014; I realized that I have two unplayed sequels to this game.
  9. Once, a friend and I were walking to his car, and were stopped by a passing kid (10-11 or so), and he asked us, "Do you guys work with computers?" My friend said, "Yes". The kid then said, "I wanna work in computers!". This impressed my friend, so he asked the kid what interested him about computers. "I wanna get paid all that money for just clickity-click-click", the kid said, while pantomiming typing on a keyboard. Yes there are bad students.
  10. Certainly Xan was intended to annoy, but he had the enchanted sword as incentive to keep him around.
  11. Xan Certainly he was intended to annoy, but had the enchanted sword as incentive to keep him around.
  12. Not only in the cell, but the cell is welded shut, and the PC has the option to question how and where he was able to hide Boo during his capture & imprisonment.
  13. Ah... I'm used to playing 6-8; 4 was a real let-down in WL2.
  14. ? It's integral; why would anybody want to play just one PC—especially so in a Wasteland sequel?
  15. A Grimrock clone in the Pillars setting? Funny, but I wouldn't mind that, or even a PoE blobber done in the style of the BT:classic remaster. I do think that the Pillars special text encounters would fit quite nicely into a game like that; as well as the inclusion of high quality quality portrait & encounter art.
  16. Why would anyone do this in an RPG? It defeats the point, and creates narrative problems where the PC has completed tasks that they [after reset] were never capable of doing to begin with—because their stats are different than before. This also means the reverse, that they can do tasks they were not suited to. This is like the Captain America film, but without the super-serum. He lives his life with a small frame, and low physical stats, then suddenly he's completely different—without any explanation, and in the case of RPG mechanics, very probably of different mental and social faculties...
  17. More of the same. *I wonder how many gold prospectors ever may that complaint when finding a vein?
  18. I would consider a spin-off title being a game that offers the same IP in a different format; familiar, but not the same core game play. Fallout 2 is nearly indistinguishable from Fallout at a quick glance—it's actually too close. You can see where the new sprite content was rendered with the wrong lighting & material settings, such that it doesn't match very well. It's practically a standalone expansion. But it's Fallout gameplay. FO:Tactics has the turn based combat, and great improvements to it, but it's not otherwise Fallout 3 material. It's funny but InXile's Wastelan
  19. Fallout was dead as of Fallout 2. FO:Tactics was a nice spin-off, with better combat than the original games (if you switch from the ghastly default combat, and enabled turn based mode). FOBOS was not a nice spin-off. FO3 was a FOBOS spin-off. *Don't believe? FO4 was a FO3 spin-off.
  20. Mega-Race 2. The entire game had a pre-rendered animated background, with 3D cars, and road debris. This is why if the player got turned around on the track, the game could not render the track in reverse; it used still frames, from fixed perspective until the player was driving in the right direction again.
  21. Mechanically I'd say it's the best one; visually...as great as it is, I think Disciples 3 exceeds it there. *There are several expansions for each Disciples game, 1, 2, and 3.
  22. Beautiful games... The Disciples Series.
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