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Posted (edited)

All of Miranda's gene manipulation went into anti-chaffing so she can wear skintight clothing. Her father was not-weird-love like that.

Edited by the_dog_days
  • Like 1
Posted

Have to say that Bioware's choice of voice actor for Daddy Lawson was spot on, even if their face scan of Strahotski was... slightly reminiscent of a waxwork in an overly warm room. And while I'm hardly an SJW, Bioware's obsession with Miranda's butt at best verged on being creepy.

 

 

 

I just don't get the appeal.

 

From Bioware's perspective Fox News 'controversy' incoming--> free publicity. Won't even be fake news this time around, it seems. From the buyer's perspective, well, I guess some people don't know about certain, uh, specialist sites that already feature Mass Effect characters.

 

Ce la vi

 

[triggered]

  • Like 1
Posted

 

Keep waiting, in maybe 10 expansions there'll be a proper city simulator

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted

 

That cured me of any kind of hype for Andromeda. Uninspired combat with clear an area and go through corridor encounter design. Not to mention not even a hint of any kind of roleplaying anywhere.

 

Shooting rocks to uncover consoles made me actually cringe.

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This post is not to be enjoyed, discussed, or referenced on company time.

Posted

This reminds me of why I started to really hate ME's combat halfway through the second game, and reminds me of why I absolutely despised fighting anything by the time I was halfway through the third. Such dreadful, repetitive gameplay.

 

On a side-note, the female protagonist (...Riley, somebody said is the protagonist's name?) really does look about as goofy as male Shepard did, so at least that score's been finally settled.

Quote

How I have existed fills me with horror. For I have failed in everything - spelling, arithmetic, riding, tennis, golf; dancing, singing, acting; wife, mistress, whore, friend. Even cooking. And I do not excuse myself with the usual escape of 'not trying'. I tried with all my heart.

In my dreams, I am not crippled. In my dreams, I dance.

Posted

Oddly enough I found the combat in 3 far superior to 2. Two was almost completely repetitive and very plink plink especially on high difficulty (which wasn't, really, high difficulty- it just took far longer to kill the enemies exactly the same way instead of being more challenging) while 3 actually was more difficult and had some enemies that were properly challenging as opposed to just being popamole bullet sponges. Hated the change to contextual control for cover etc though, made it far too easy to jump barriers rather than go behind them.

Posted (edited)

To be fair, there's not a whole lot of space opera sci-fi shooters either, so I'm not exactly complaining. Not that I ever expected ME: Andromeda to return back to Bioware's roots.

Edited by Fenixp
Posted

Bioware's roots retired a few years ago.

 

Their games are what they are.

 

Looking forward to my softcore porn space opera.

Posted

That cured me of any kind of hype for Andromeda. Uninspired combat with clear an area and go through corridor encounter design.

 

That's not really very different from how it was in 1 and 2, and also in 3, to a lesser degree.

 

It also doesn't help at all that the guy playing is a total scrub that can't seem to hit the broad side of a barn (trying to hit airborne targets with a grenade launcher? really?) and endowed with the situational awareness of a deaf bat.

 

Compare:

 

 

and

 

 

Same game, different experience. In this case, PEBKAC...

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

Posted

 

That cured me of any kind of hype for Andromeda. Uninspired combat with clear an area and go through corridor encounter design.

 

That's not really very different from how it was in 1 and 2, and also in 3, to a lesser degree.

 

It also doesn't help at all that the guy playing is a total scrub that can't seem to hit the broad side of a barn (trying to hit airborne targets with a grenade launcher? really?) and endowed with the situational awareness of a deaf bat.

 

You might be right. Still, it doesn't feel like Bio has improved the combat. I don't know man. I was and still am quite disappointed by that gameplay.

This post is not to be enjoyed, discussed, or referenced on company time.

Posted (edited)

Combat is pretty low on the reasons I play ME games. 

 

Well, I think combat being good is quite important in an action RPG, because there's going to be so much of it.

Edited by kirottu

This post is not to be enjoyed, discussed, or referenced on company time.

Posted

Combat is pretty low on the reasons I play ME games. 

 

utPxr.gif

 

 

Now you're just trolling here! Not for the blue boobs *or* the combat? What else is there?

  • Like 3

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

Posted

The awesome story and deep characters obviously.

 

I'm not going to say deep, but the characters are fun. Being in a buddy cop movie with Garrus was pretty much the appeal of the first three games.

  • Like 2
Posted

 

Combat is pretty low on the reasons I play ME games.

 

utPxr.gif

 

 

Now you're just trolling here! Not for the blue boobs *or* the combat? What else is there?

 

The planet scanning, baby.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted

The scanning and overabundant cutesy voice acting were personally more irritating than the combat, which simply seems like a slight progression from ME3.

Posted

Syberia 3 has Denuvo, apparently. Heh, seems like overkill.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted

This trailer is from a month and a half ago.  I totally forgot this was a thing

 

  • Like 2

sky_twister_suzu.gif.bca4b31c6a14735a9a4b5a279a428774.gif
🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

Posted

Open beta on Ghost Recon Wildlands to 27th.feb - https://ghost-recon.ubisoft.com/wildlands/en-US/home/index.aspx

 

Tried it for roughly 7 hours. While the game visually is absolutely gorgeous, the game itself is boring in my eyes.

I was hoping it would be a bit more tactical and less: run there, kill or retrieve that. Pretty much a LIGHT version of

MGSV, but with A.I that is pretty much dumb nuts. Oh well, it is still in Beta (launches 7h of March), sooo, I guess the

developers have plenty of time to adjust this and maybe even some more to introduce even more epic bonus mission

for people preordering the game.

Posted

Not exactly news, but.. where else to put it.

 

A love letter to Gothic and Gothic 2's open world design (which I still think is unsurpassed, 14 years later).

 

https://www.youtube.com/watch?v=hVYrALStucs

 

He kind of hits the nail on the head as to why those two games were so good and how brilliantly they used their gameworlds to tell the story.

  • Like 2

Swedes, go to: Spel2, for the latest game reviews in swedish!

Posted

Funny, I just recently started to replay Gothic 2 with addon. Back in the days it was THE game for us. Nothing else could top it (well, except for Fallout for me). When replaying it now, though, I cam to notice that especially G2 with the addon relies way, way too much on grinding down every enemy in the gameworld. You really *need* to level up and for that to happen it's not enough to just do quests. You'll have to hunt down every critter in every chapter to get as much xp as possible and that can get quite annoying and tedious at times.

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"only when you no-life you can exist forever, because what does not live cannot die."

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