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Blodhemn

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About Blodhemn

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    (7) Enchanter

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  1. They'd be better off cutting their losses and handing the game over to WESP. Would much rather the game cancelled, and Brian allowed to carry over the script, and he and some modders use Source and the original source material in LA and relocate the setting back to the original. That'd be amazing - keep the UI and everything - just import the new characters/plot for the ultimate Bloodlines 1 add-on.
  2. Safe to say Hardsuit didn't have near the breadth of talent of Troika working on the game. Five years of development and nothing but excuses. Can't even buy a video card to hypothetically play the disappointing heap anyway.
  3. Not my thing. But anyway, apologies for disturbing anybody with my mere pipe dream. Video games is serious bidness. Must remember to wear a permanent frown when venturing through the wastelands.
  4. Eh, if I had a ton of money to sink into a project, I'd happily supply those two with some vices and see what insanity comes out of it.
  5. Yeah, and that's partly why the gaming industry is full of play-it-safe fluff. I've been looking for a reason to upgrade the PC, but nothing is worth it.
  6. How many people are still around that made New Vegas? A sequel would most likely not resemble the same game. How about Microsoft hire MCA and Mitsoda and put them on a character and C&C rich RPG? An offshoot of Bloodlines, considering that travesty.
  7. 20% would most likely mean more power draw? 10% is more in line with standard improvement, which should keep the midrange models at 65w, I'm assuming/preferring.
  8. Tell me more about these rumors..
  9. Yeah - fun stuff all around. Although honestly, still came off like Mitsoda to a degree... that type strong characterization is in Bloodlines too - Damsel... practically all of them.
  10. From what I remember, one side wanted AP to be more cartoonish, the other, more realistic. With the inclusion of Sie, pretty obvious which side won. Good game either way.
  11. Who knows? Mitsoda writes a lot of dialogue - said there are even more characters in this sequel. Maybe the team was too small or most likely poorly managed to support a huge, story branching RPG. Anyway, the whole thing makes me kind of sick. Feel bad for Brian and the fans that waited 17 years for this just to have it pulled out from under them at the last stage. Sickening.
  12. Lol, they get to use Mitsoda's writing while hiring a bland Ass Creed designer to smooth the edges. Paradox should've hired the latter to start with, given their preferred style of soulless assembly line gaming. Disgusting. Maybe if Paradox didn't waste resources in useless additions like building scaling that nobody asked for, then maybe the game would be already released and Mitsoda would be busy writing additional content.
  13. Depends on the type bugs/game. Rather have a game full of minor bugs and ambition than a soulless but otherwise polished one. Somewhat seems like the company doesn't get what made the original so good. Wouldn't be surprised if they're taking time to rewrite parts to include today's shenanigans in Seattle, and or pandemic...
  14. More time to piece together the rest of the build.
  15. Yeah - should be another month? I'm going with an 8 core and a ton of RAM - the two things that have locked me out of some games on this ancient rig.
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