melkathi Posted December 8, 2021 Posted December 8, 2021 And you guys didn't see the AI before it got improved... 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Lexx Posted December 8, 2021 Posted December 8, 2021 (edited) I still remember how hype everyone was when that first MW5 trailer dropped. Everything looked so cool and fancy. Then MWO happened and everyone got seriously bummed out ... Kinda feels like they wanted to do more with the game, but simply couldn't (lack of tech or skills or both?). And now we kinda have this abomination of the old MW5 idea and the later MWO. They really should have invested more time in better ai handling, imo. Make enemy mechs search for cover, go into real defense positions, etc. etc. I know that "good" ai is very hard to do and lots of people fail with it, but man... here it feels like they didn't even try. At least MW5 isn't the only one with that problem... I mean, let's be real here, Battletech ai isn't that much better either, and the game knows it ... the game knows it and tries to distract you with throwing hordes of enemies at you. /Edit: What absolutely gets me every time is how well the games (both MW5 and Battletech) showcase that lots of tiny tanks are actually better than fielding huge mechs. Less crew, less maintenance, less material, easier to produce in big numbers .... and with a big enough force, a viable defense against any mech, no matter the size. Edited December 8, 2021 by Lexx "only when you no-life you can exist forever, because what does not live cannot die."
Amentep Posted December 8, 2021 Author Posted December 8, 2021 I have to say I really haven't found the level in SMTV with Surt to be all that fun. I've never been a fan of level design that curves back on itself because it seems designers can't help but put in 'gotcha' moments, where first time through you'll fall off something and have to backtrack around repeatedly. I've got to the end boss, I think and never has a film with Warren Beaty and Dustin Hoffman been so deadly! but getting there felt like a real slog. 1 I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
ShadySands Posted December 8, 2021 Posted December 8, 2021 1 hour ago, melkathi said: And you guys didn't see the AI before it got improved... I pre-ordered and played at launch Free games updated 3/4/21
Oner Posted December 8, 2021 Posted December 8, 2021 Sounds like I won't buy MW5 ever, thanks folks. 1 Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Keyrock Posted December 8, 2021 Posted December 8, 2021 1 hour ago, Amentep said: I have to say I really haven't found the level in SMTV with Surt to be all that fun. I've never been a fan of level design that curves back on itself because it seems designers can't help but put in 'gotcha' moments, where first time through you'll fall off something and have to backtrack around repeatedly. I've got to the end boss, I think and Reveal hidden contents never has a film with Warren Beaty and Dustin Hoffman been so deadly! but getting there felt like a real slog. The labyrinthine design of the area didn't bother me that much because it's easy enough to teleport back to a Layline Fount on the rooftops. Without the Return Pillar it would have been frustrating for sure. I really like the sound design of Chiyoda where the track playing at ground level is essentially a muted and ambient version of the track that plays on the rooftops and the transition is seamless. 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Lexx Posted December 8, 2021 Posted December 8, 2021 28 minutes ago, Oner said: Sounds like I won't buy MW5 ever, thanks folks. The problem is that it's kinda fun and addictive, but these few issues™ are what quickly ruin the fun. "only when you no-life you can exist forever, because what does not live cannot die."
Amentep Posted December 8, 2021 Author Posted December 8, 2021 31 minutes ago, Keyrock said: The labyrinthine design of the area didn't bother me that much because it's easy enough to teleport back to a Layline Fount on the rooftops. Without the Return Pillar it would have been frustrating for sure. I really like the sound design of Chiyoda where the track playing at ground level is essentially a muted and ambient version of the track that plays on the rooftops and the transition is seamless. Yeah, I keep forgetting I have the Return Pillar. Might have been easier for me had I recalled that. Lol. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Keyrock Posted December 8, 2021 Posted December 8, 2021 16 minutes ago, Amentep said: Yeah, I keep forgetting I have the Return Pillar. Might have been easier for me had I recalled that. Lol. At first I didn't use the Return Pillar because I didn't know if it was consumable. Later I figured out that it has unlimited charges and I've been using it constantly since. Between that, leyline crossings, and the ridiculous looking Naruto run, getting around in SMT V is a fairly rapid affair. RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Malcador Posted December 8, 2021 Posted December 8, 2021 Did the first challenge tomb in SoTR, was pretty fun. Maybe will turn off the hints, Lara's suggestions get repetitive, hah. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Chilloutman Posted December 8, 2021 Posted December 8, 2021 3 hours ago, Lexx said: The hardpoints are lore-based. If you want 100% customizable mechs, you have to move into the future with the clans, where omni-mechs became a thing. Personally I think the clan stuff is just super boring, though. Can't stand it anymore. Played some more now. I really want to like the game, but it just has such .. ugh .. questionable game design. Also the steam workshop is pretty funny. There's like 5 mods or something. Why even add workshop support if modding is barely possible. I'm kinda thinking of ripping the MW5 avatar images out of the game and using them in Battletech. Feels like that would give me more joy (because the avatars in MW5 are much better looking, imo). are they? I know hard-points are lore-based, but I don't remember any game I played where they would be size restricted I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
Amentep Posted December 8, 2021 Author Posted December 8, 2021 1 hour ago, Keyrock said: At first I didn't use the Return Pillar because I didn't know if it was consumable. Later I figured out that it has unlimited charges and I've been using it constantly since. Between that, leyline crossings, and the ridiculous looking Naruto run, getting around in SMT V is a fairly rapid affair. Ah, I hadn't used it because I thought it was consumable and I never saw another for sale. That either wasn't explained well or I misunderstood it. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Keyrock Posted December 8, 2021 Posted December 8, 2021 1 hour ago, Amentep said: Ah, I hadn't used it because I thought it was consumable and I never saw another for sale. That either wasn't explained well or I misunderstood it. It was not explained well but rest assured that you can use the Return Pillar as much as you want, it's insanely useful. You don't even need to go into inventory to use it, it's bound to left bumper by default. 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Oner Posted December 8, 2021 Posted December 8, 2021 3 hours ago, Lexx said: The problem is that it's kinda fun and addictive, but these few issues™ are what quickly ruin the fun. Sounds like Battletech but with a worse story. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
LadyCrimson Posted December 8, 2021 Posted December 8, 2021 (edited) 7 Days to Die's alpha20 is out in "experimental" release. So I've been mucking about with that a little bit. The new map generator is much faster and they changed the way the maps are formed - plus you have more options when creating - but generating one sucks of system RAM like no tomorrow. The 10k sized map (9-10 min. to generate) ends up crashing the game half the time for me. 6k and 8k work fine but I have to exit the game after its made and restart to load/play it or it'll crash because the 20gb+ ram isn't initially released and trying to load the game on top. I'll stick to 6k maps (3.5 minutes to generate). I feel bad for anyone with less than 32ram, although maybe they'll improve that aspect later. Anyway, the new buildings are awesome, the way they do roads is much better/improved and a lot of textures have improved. So graphically it's a bit nicer looking, performance has increased a fair bit despite that. That all said ... despite numerous gameplay changes, it's still the same basic game and I still play it the same basic way. It's just...prettier. Although, at least they made food very slightly harder to keep up in the first early days of a save because they changed farming a lot. Edited December 8, 2021 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
ShadySands Posted December 9, 2021 Posted December 9, 2021 17 hours ago, Lexx said: Played some more now. I really want to like the game, but it just has such .. ugh .. questionable game design. Also the steam workshop is pretty funny. There's like 5 mods or something. Why even add workshop support if modding is barely possible. I think most of the mods are on the Nexus. Free games updated 3/4/21
BruceVC Posted December 9, 2021 Posted December 9, 2021 Im 10 hours into Bioshock Infinite and its thoroughly entertaining, its the first Bioshock game I have ever played I like the overall combat mechanics and spawning element when you die. I also like the combat strategies and different weapons you can use And finally I love the lore and narrative, its nice seeing an interesting game world based on the positive aspects of Colonialism....we only hear negative things 1 "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Wormerine Posted December 9, 2021 Posted December 9, 2021 6 hours ago, BruceVC said: Im 10 hours into Bioshock Infinite and its thoroughly entertaining, its the first Bioshock game I have ever played Oh no! I am dying to know what you will think of the finale, without context of Bioshock1. You should play Bioshock1 BTW. Definitely play Bioshock1 before Infinite's DLCs. 1
BruceVC Posted December 9, 2021 Posted December 9, 2021 13 minutes ago, Wormerine said: Oh no! I am dying to know what you will think of the finale, without context of Bioshock1. You should play Bioshock1 BTW. Definitely play Bioshock1 before Infinite's DLCs. I didnt realize the games were connected, I have been reading all the lore in the game I can find so I am familiar with the history in Infinite so far but certain things I am learning as the game progresses but yes I realize now playing the earlier games would have been beneficial to understand the game world And thanks for the advice because I may just do that if I play the DLC but we have some excellent new games coming next year like Elden Ring and Dying Light 2 and of course my most anticipated game once fully released BG 3 1 "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Malcador Posted December 9, 2021 Posted December 9, 2021 Did some of the crypts in SoTR, almost got stuck in one as I wasn't sure that ledge was a ledge I could grab on to. Nice to see they left situations where Lara can die horribly But puzzles were enjoyable enough so far Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
PK htiw klaw eriF Posted December 9, 2021 Posted December 9, 2021 Disco Elysium. I ran across a guy obsessed with his head shape, a cool guy telling scabs to **** off, and a scab who was obviously a plant. Then I pawned some wheels, got some ammonia, and talked to a corpse. While I'm not finished with it yet, it feels like Planescape Torment done right. No horrible combat that gets in the way of actually playing the game and a deep integration the actual gameplay into the dialogue is *chef's kiss*. 3 1 "Akiva Goldsman and Alex Kurtzman run the 21st century version of MK ULTRA." - majestic "you're a damned filthy lying robot and you deserve to die and burn in hell." - Bartimaeus "Without individual thinking you can't notice the plot holes." - InsaneCommander "Just feed off the suffering of gamers." - Malcador "You are calling my taste crap." -Hurlshort "thankfully it seems like the creators like Hungary less this time around." - Sarex "Don't forget the wakame, dumbass" -Keyrock "Are you trolling or just being inadvertently nonsensical?' -Pidesco "we have already been forced to admit you are at least human" - uuuhhii "I refuse to buy from non-woke businesses" - HoonDing "feral camels are now considered a pest" - Gorth "Melkathi is known to be an overly critical grumpy person" - Melkathi "Oddly enough Sanderson was a lot more direct despite being a Mormon" - Zoraptor "I found it greatly disturbing to scroll through my cartoon's halfing selection of genitalias." - Wormerine "I love cheese despite the pain and carnage." - ShadySands
kanisatha Posted December 9, 2021 Posted December 9, 2021 Disco Elysium is 50% off on Steam this week (as is CP2077). 1
Lexx Posted December 9, 2021 Posted December 9, 2021 (edited) Oh cool, I was about to buy Cyberpunk, but the 60 bucks price made me say nay. Though I'd rather buy it on GOG, I think. /Edit: It's 50% off on GOG as well. Should I buy now or rather wait for christmas... I'm sure there will be another sale. Edited December 9, 2021 by Lexx 1 "only when you no-life you can exist forever, because what does not live cannot die."
BruceVC Posted December 9, 2021 Posted December 9, 2021 16 minutes ago, Lexx said: Oh cool, I was about to buy Cyberpunk, but the 60 bucks price made me say nay. Though I'd rather buy it on GOG, I think. /Edit: It's 50% off on GOG as well. Should I buy now or rather wait for christmas... I'm sure there will be another sale. Buy it now, in life you must " strike while the iron is hot " 50 % is a good discount and buy it on GOG because its good to support GOG as well because Steam is so large and competition is a good thing 1 "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Hurlshort Posted December 9, 2021 Posted December 9, 2021 In Disco Elysium, I blew my head off as a negotiation tactic. To be fair, it was also my bedtime, but I did enjoy that it was an option. I also did some actual decent police work and was very impressed at myself for pulling it together for a few moments. Good job **** Mullen! 1 1
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