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Found 25 results

  1. self-explanatory title. obviously skaen. but does any other deities end up showing to do that?
  2. I’ve been working on a party build idea this last week and it’s turned into a fun challenge that I think the community might enjoy: Create a party of characters that each personify a different deity. Divine Avatars The gods of Eora are the personification of mortal ideals and experiences - Justice & Vengeance, Memory & Grief, etc. This concentration of personality and singular focus is the source of lots of drama and conflict, but it also serves as a mirror for mortals to see what it looks like if one part of who they are becomes too dominant. For some it’s a cautionary tal
  3. This only happened as of 5.0, as far as I can tell. This isn't much of a laptop, but I do get slowdown and audio distortion during dialogue -- Woedica's book, Eothas at Hasongo, the gods speaking to you at sea. It's odd because I don't have the same problems in-game, ie. the parts where I'd expect to see the most issues.
  4. In some universes, such as call of cthulhu , berserk anime, demon souls , etc. demonic alien figures created the Universe. what if there was a plot twist in pillars that the deities were created by the engwithians to block these entities from influencing the universe ? i think it could be an interesting twist story-wise (but perhaps too dark for pillars of eternity) . it could also explain the existence of skaen, who could be a weaker form of these entities that did a pact with the gods to keep existing in the pantheon and acting as a diplomat between the gods and the entitites while the
  5. I find Pallegina has turned from a rational compassionated character in poe1 into a fanatical, hypocritical nonsense in poe2. So I made a mod to change this. https://www.nexusmods.com/pillarsofeternity2/mods/253 From her history in poe1 I do understand that she does not like the gods or people who justify them, but her reactions towards Xoti are too extreme. For example, in the temple of Gaun, when Xoti prays to the statue. Just 3 sentences from Xoti and Pallegina has a relationship with her from 0 to -2. She can live with not being seen as a "woman" by her order, muster to trav
  6. Creation beyond our world, other dimensions, gods and their secrets, animancy insight and other metaphysical aspects of Deadfire would be a nice focus for a playthrough. What classes, backgrounds, races, skills and stats influence unique dialogue and book options to explore this part of the fiction?
  7. Seeing as the gods were a much bigger focus in this game than the last I want to know what people thought of them and how they were handled.
  8. Something that I hope Deadfire will help settle (or at least provide enough clues to make sense of the backstory): Just how does Engwith's backstory flow? It occurred to me while compiling the story of the Endless Paths: https://pillarsofeternity.gamepedia.com/Endless_Paths_of_Od_Nua All sources, including Cabiros and Od Nua, state that the fall of the keep occurred two thousand years before present day. Given the interactions with the spirits and the general reverence Od Nua's Children of the Wheel show, it's safe to assume that Thaos' grand social experiment was not in motion
  9. Hello. I beat the game once, and I'm wondering these things. Anyone can help with answers or theories? Thaos As I understand it, Thaos dies each life and is reborn with his memories intact; but does that mean he is always reborn in the same body? How does that work? In all visions of him, he looks the same. Also, there's an option when you kill him where you can let him keep his memories... Isn't that the same as having done nothing? Other than having stopped his plan, I mean. He's going to come back, isn't he? Eothas Did Eothas really want to stop the whole plan from the beginning?
  10. Well, I know this is quite trivial and that I can easily test it, but perhaps I can get a quick answer here. So, during the Council of Stars quest you pray to the gods and you have to tell them the right words, or else they summon monsters to attack you. Either way your praying conversation continues and the quest progresses. My question is, does it benefit me to answer correctly or not? Do I get more xp perhaps? I'd like to kill more monsters instead, for xp, for loot, for fun... But I am not sure about the potential rewards xp-wise. What's the difference in those two approaches then, anyone
  11. As I understand: 1 - The gods were created by the engwithans. 2 - The engwithans were the previous settlers of Eir Glanfath, in the Eastern Reach. 3 - The Eastern Reach was discovered in 2602 by explorer of the Aedyr Empire, 223 years before the start of PoE 1. 4 - The engwithans lived in the Eastern Reach thousands of years ago, so their gods and cults were spread all over that continent. 5 - Readceras was an aedyran colony where Eothasian colonist settled in 2643. 6 - So, Eothas was (is) an aedyran god. So: 1 - Was (is) Eothas a god not created by the engwithans? 2 - If that's t
  12. Since i finished the game today i wonder about one point in the conclusion and lore (major spoiler following): Well, maybe i'm just questioning the lore too much...
  13. In BG the purpose of temples was to provide the player with a means to heal, resurrect and identify. This function seemed a little bit redundant to me, provided that there were easier ways to do this. Reload the game instead of resurrect a party member and rest instead of going to a temple to heal yourself. I was thinking on how to make this aspect of the game / world a little bit better and i came up with the following ideas. Let's make a religion system, which is not characterized by the act of *worship*, i.e. the undermining of your own self-respect in order to gain the favor of some
  14. One Week Left for PayPal The Project Eternity PayPal donation period will be ending next week on Monday, December 3rd at 6:00PM PST. After December 3rd current backers can add shipping and handling costs at our backer fulfillment site (coming soon). At the backer site, you will be able to select your add-ons and fill out your shipping address, so make sure you keep an eye out for the email that explains how to use the backer site. As a reminder we will let you know when the emails go out in a future update. After next week we will be accepting slacker backer donations via PayPal for $
  15. What kind of gods would you like to see in Eternity? Do you want them to be like the Greek Gods? Where they're more like constant, unchanging forces that exist more as obstacles for the heroes or driving force behind conflicts rather than fully realized characters. For example, there are dozens of myths about Zeus's bastard children and Hera trying to kill them, but Zeus and Hera are essentially the same in all those stories. They never learn from their mistakes, they don't try to correct their flaws, they never really change. Or do you want them to be more nuanced and deep like the on
  16. Deithebile - The 'First Tree' with acquired sentience. The deity acquired sentience over millenia as fauna waxed and waned over the course of time and it is debated wether Deithebile has deity status - diety status has however been attributed to Deithebile as it has an immortality of sorts and has a great level of control over the habitat and inhabitants it its sphere of influence. Diethebile is a peculiar deity in a sense that it is bound by its gargantuan fixed physical self and has a purpose that is barely know. What is know is that the area surrounding the mighty tree is densely vegeta
  17. My mind got ticking after listening to the bit on the gods in update #5 Here's whats been established. -As far as life and death goes, its a sort of pseudo-reincarnation. "The people of the world accept the reality of what they have observed: that all mortal bodies contain perceptible energy bound to the individual, and that once they die, their energy will move forward in the eternal cycle that they are all a part of -- that as far as they know, they have always been a part of." -No mortal really understands souls, but there are many differing interpretations. "What is known is that sap
  18. Ok, in many worlds, divine beings are classified very straight-forwardly as gods in a pantheon. They all recognize the existence of the other gods, and they are all very substantially similar. They all belong to the same kind of theological structure. My thinking on this is why not move away from that kind of model and into variations in deity shape, size, nature, and so on. So, let's just imagine One of Many as a god. One of Many is viable a divine concept, but is also moving away from too much focus on 1 person = 1 divine. Another possible model to consider in variation is the Trinity in
  19. Ok, so the recent kickstarter update mentioned that the designers are considering the religious make-up of the world. Well, I want theology. I think the Dragon Age universe did a pretty good job of having some theological framework within it. At least with making the chantry unique and distinct and somewhat fleshed out.(Though mostly as kind of a variant of Christianity) Planescape arguably is similar in being very theological. Well, I think theology makes some sense for religion. Maybe not EVERY religious notion having a clearly defined theology to it, but certainly that individuals a
  20. I've been thinking about the kinds of creatures and monsters which might inhabit the world of Project Eternity while adhering to the themes and the nature of the world. Here's a few main "types" I've come up with: 1. Soul-Swapped These are wildlife or people that have accidentally been assigned or possessed by other souls. Perhaps a person's soul was accidentally transfered to an animal, and both the physical animal and soul within become changed and twisted over time. This should allow an interesting menagerie of were-creatures - some good, some aggressive, while still adhering to the "n
  21. So, Berath/Cirono have already been revealed as the twinned gods representing the cycle of life and death, and we also have Eothas and Magran. What other dieties would you like to see in PE? How about we make some up! I'll start: Rassah, Treasurer of Souls. He manages and documents all souls that enter and leave purgatory (time between lives). Considered a lesser god, it is he who files all of the paperwork in place of higher gods. When somebody has to pick up lunch for the Office of the Gods, it's usually Rassah. Funny or serious, what are your ideas?
  22. So, well to begin with could we bring to mind the Souls update and how Sawyer mentioned that the gods are meddlesome and also are purposely obscuring the nature of souls/how they work. I have an idea for why this might be and thought I'd make a thread on here to see if anyone has any of their own ideas/theories/what have you. What occurred to me is I'm guessing the most obvious reasoning. The souls spend time among the gods in-between re-incarnations, so perhaps the souls are intertwined with the gods and not just leaves floating about the godly landscape? Are souls a source of p
  23. Hello everyone! I've been thinking about the religion and deities of PE a lot lately and I personally would love to see a much deeper interactions between gods and the PC. I'll never forget in BG 2 when your party goes to retrieve the stolen Dawn Ring and you are asked to swear an oath that you serve Talos. If you lie, Talos strikes you with a lightning bolt! That's what I'd like to see! Because other than that usually gods/deities are just a name or a "perk" you add to your character in character creation. After that they are barely mentioned at all. What I would love to see is a
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