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Everything posted by JFSOCC
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J.J. Abrahams is decent as a visual director, but Goddamn, have you seen revolution? have you seen how retarded that show was? Have you seen lost, have you seen how retarded THAT show was (I called it from episode one: it was just going to be vague **** with no real plot with the mystery of wth is going on to keep people watching. and like rats in a trap they did.) If you like J.J.'s love for excessively large plotholes in excessively formulaic and simple plots, then yes, I guess he would be a good choice. But as a visual director he kicks ass, I'll grant him that.
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Parties in Cities
JFSOCC replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I think part of the reason why shops are uninteresting is that there isn't really an incentive to shop, most of the time. So they exist as a system element as opposed to a world element. Ditto taverns. While I liked the idea of buying a beer and getting hints in a tavern, most of the time the implementation has left something to be desired, thus creating no incentive for the player to participate. These things could be changed if the party "split up". Some of it could be fixed by making areas more reactive (and thus the player more inclined to experience). Maybe buying a round from the bartender gets something, maybe it doesn't. Maybe buying a round for the house gets you something maybe it doesn't. Maybe sitting in on a game in the corner gets you some information, or coming in with a specific NPC or class. But I imagine each of these ideas increase the difficulty a good bit for testing/reactivity. EDIT: Typo - "buying a bear" at a bar would be pretty exciting, though I think this is pretty much what we'd like to see. And yes, it's probably very ambitious -
Adventurer's MOBA Hall
JFSOCC replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I'd surely hope to see different factions antagonising each other a little, yeah.- 18 replies
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- Adventurers
- Hall
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I'm not a big soccer fan, but damnit that kid had it coming.
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That's a really nice gesture Shryke, shows she's well loved.
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and now for something completely different.
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Parties in Cities
JFSOCC replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Well, I think that's entirely up for debate. Maybe they could do work for factions you're in a leadership (or management) position of? -
A Spell-free Project Eternity?
JFSOCC replied to frgodfrey's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I got an album from these guys called Legenda Aurea (also unfortunately the name of the band who did some music for twilight, screwing up my searches for the exact music I wanted to let you hear) The album has 13th century music and it's really nice.- 99 replies
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- magic-users
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Parties in Cities
JFSOCC replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
There's 2 ideas here and they shouldn't be confused. I like single-party member quests in cities, which show off their own abilities. However, since it might be possible that the number of recruited members is higher than you can take in your party at any given time (or, "camp members" as was suggested in another thread) And these I wouldn't mind "sending away on a task" the latter one is what I talking about in the post you referenced. -
Overkills and loot destruction
JFSOCC replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
no damage on magic items there, problem solved. It kind of makes items feel less special if they can be damaged, so beyond a certain level of magic, I don't expect wear. -
BG2 might be a great spellcaster game, but if you don't like magic or wish low-key magic, you're going to have a bad time. I didn't enjoy the overpowered nature of magic users. (especially on higher levels)
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Parties in Cities
JFSOCC replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
That's a really nice idea, having a few default tasks for characters who've joined you but aren't in your current party to do. Nothing to absurd, but something which is decently useful, and where you can find them fairly easily, without having the idea that they'll be waiting around for you while doing nothing at the copper coronet. -
I prefer interactive story telling to exposition dialogue most of the time. One of those games which I thought had a great visual narrative was Riven, that game told you so much without speaking a word. (save at some key parts) You'd be able to deduce Gehn was a megalomaniacal bastard simply from the temple he build, and the glass panes showing his worship. Or a chair with buttons which allowed him to sacrifice people he didn't like to the local wildlife. (from an elevated position as behoves a lord or a god.) that said, a little exposition is perfectly fine, especially as the alternative is ever silent and professional guards.
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Favourite Companions
JFSOCC replied to Alexjh's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How could I forget HK-47? I am a dumb meatbag -
I would say "corridor hell" again, but the giant disclaimer saying it's a work in progress means I need to shut up Good update, but could you improve the audio for the next one a little? I had to max out my sound +clear all ambient noise to hear it well. I am now also certain I will be adding a cipher to my party, and a chanter, they both sound awesome. I'm wondering about tactics using the ranger, like keeping the pet out of combat and using the shared health/stamina just to have a larger pool for the ranger. curious to see if that would work.
- 265 replies
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- project eternity
- update 39
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French Foreign Legion, not a peacemaker. And quite frankly you want those guys to be the sociopaths they are, that's what makes them such a strong military force. They're not there to make friends or do nation-building, they're there to fight "bad guys"
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Don't think for a second that the other surrounding nations aren't using Palestine as a playball in their politics. they too could have done more to help solve the local conflict. However, neither Saudi Arabia, Jordan, Lebanon, Iraq, Iran, Syria nor Egypt have given significant options for accepting Palestinians. In fact in Lebanon they have a fairly sordid history in dealing with Palestinian refugees. So yeah, there's more players, and all of them seem stuck in popular politics and non of them (including Fatah, Hamas and Israel) are doing enough.